armazon balance pass
This commit is contained in:
parent
f6346dd30f
commit
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1
.gitattributes
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1
.gitattributes
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@ -10,3 +10,4 @@
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*.gltf filter=lfs diff=lfs merge=lfs -text
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*.gltf filter=lfs diff=lfs merge=lfs -text
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*.res filter=lfs diff=lfs merge=lfs -text
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*.res filter=lfs diff=lfs merge=lfs -text
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||||||
*.ttf filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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||||||
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assets/props/posters/three_d_design.png filter=lfs diff=lfs merge=lfs -text
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||||||
|
BIN
assets/env/bezos_thinking.png
(Stored with Git LFS)
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Normal file
BIN
assets/env/bezos_thinking.png
(Stored with Git LFS)
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Normal file
Binary file not shown.
34
assets/env/bezos_thinking.png.import
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34
assets/env/bezos_thinking.png.import
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@ -0,0 +1,34 @@
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[remap]
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://jwjefk17pc64"
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|
path="res://.godot/imported/bezos_thinking.png-525eedae57498f83c0a1a61021354627.ctex"
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||||||
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metadata={
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"vram_texture": false
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}
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[deps]
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||||||
|
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||||||
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source_file="res://assets/env/bezos_thinking.png"
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||||||
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dest_files=["res://.godot/imported/bezos_thinking.png-525eedae57498f83c0a1a61021354627.ctex"]
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||||||
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[params]
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||||||
|
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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|
compress/hdr_compression=1
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|
compress/normal_map=0
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|
compress/channel_pack=0
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|
mipmaps/generate=false
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||||||
|
mipmaps/limit=-1
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|
roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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|
process/premult_alpha=false
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|
process/normal_map_invert_y=false
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|
process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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|
process/size_limit=0
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detect_3d/compress_to=1
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34
assets/env/env_main.tres
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34
assets/env/env_main.tres
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@ -0,0 +1,34 @@
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[gd_resource type="Environment" load_steps=6 format=3 uid="uid://wgunkcucx28m"]
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||||||
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[ext_resource type="Texture2D" uid="uid://disx4eju0ps73" path="res://assets/hdris/empty_warehouse_01_2k.hdr" id="1_pxvi5"]
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|
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||||||
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[sub_resource type="Gradient" id="Gradient_ntjuk"]
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offsets = PackedFloat32Array(0, 0.0386266, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0.02, 0.0088, 0.01944, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_0ld3d"]
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gradient = SubResource("Gradient_ntjuk")
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|
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||||||
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_c8cq0"]
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panorama = ExtResource("1_pxvi5")
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[sub_resource type="Sky" id="Sky_t2ale"]
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sky_material = SubResource("PanoramaSkyMaterial_c8cq0")
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[resource]
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background_mode = 2
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||||||
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background_energy_multiplier = 0.4
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sky = SubResource("Sky_t2ale")
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ambient_light_source = 3
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ambient_light_color = Color(1, 1, 1, 1)
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ambient_light_energy = 0.65
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reflected_light_source = 2
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tonemap_mode = 2
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||||||
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tonemap_exposure = 1.5
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||||||
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ssao_enabled = true
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||||||
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ssil_enabled = true
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ssil_intensity = 2.0
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glow_enabled = true
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||||||
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adjustment_enabled = true
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||||||
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adjustment_contrast = 1.5
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||||||
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adjustment_color_correction = SubResource("GradientTexture1D_0ld3d")
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@ -1,7 +1,8 @@
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|||||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://c2blaccl48fqs"]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c2blaccl48fqs"]
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[resource]
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[resource]
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||||||
albedo_color = Color(0, 1, 0, 1)
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metallic_specular = 1.0
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||||||
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roughness = 0.0
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emission_enabled = true
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emission_enabled = true
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emission = Color(0, 1, 0, 1)
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emission = Color(0, 5, 0, 1)
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emission_energy_multiplier = 5.0
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emission_energy_multiplier = 16.0
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15
main.gd
15
main.gd
@ -51,7 +51,7 @@ func _ready() -> void:
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bezos.visible = false
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bezos.visible = false
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$events/bezos_cooldown.start(randf_range(bezos_cooldown_min, bezos_cooldown_max))
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$events/bezos_cooldown.start(randf_range(bezos_cooldown_min, bezos_cooldown_max))
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#$events/bezos_cooldown.start(2)
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#$events/bezos_cooldown.start(2)
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Scoring.reset_score()
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get_node('%arm_ik').start()
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get_node('%arm_ik').start()
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CameraRumble.grab.connect(anim_grab)
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CameraRumble.grab.connect(anim_grab)
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@ -65,7 +65,7 @@ func anim_grab():
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@onready var stun_timer: float = 0
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@onready var stun_timer: float = 0
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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timer += delta
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timer += delta
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$world/light_parent/light.transform.basis = Basis.from_euler(Vector3(0,cos(timer * PI / 3.7) * 0.1,0))
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$world/light_parent/light.transform.basis = Basis.from_euler(Vector3(0,cos(timer * PI / 3.9) * 0.2,0))
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camera.v_offset = (cos(timer * 10) * CameraRumble.rumble) * 0.01
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camera.v_offset = (cos(timer * 10) * CameraRumble.rumble) * 0.01
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CameraRumble.rumble = clampf(CameraRumble.rumble - delta * 10.0, 0, 1000)
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CameraRumble.rumble = clampf(CameraRumble.rumble - delta * 10.0, 0, 1000)
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@ -153,12 +153,17 @@ func _on_box_entered(body_rid: RID, body: Node3D, body_shape_index: int, local_s
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if body is Package:
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if body is Package:
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if body.counted: return
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if body.counted: return
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body.counted = true
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body.counted = true
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Scoring.increment_boxes()
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# print("box has: ", body.items.size())
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# print("box has: ", body.items.size())
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# Ensure package is loaded, but don't penalize overloaded packages (players tend to do that when conveyor is slow)
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# Ensure package is loaded, but don't penalize overloaded packages (players tend to do that when conveyor is slow)
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if not body.items.size() > 0:
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if not body.items.size() > 0:
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do_penalty()
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do_penalty()
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boxes_in_row = 0
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boxes_in_row = 0
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else:
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else:
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Scoring.increment_score()
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%points.text = str(Scoring.score) + " pts"
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boxes_in_row += 1
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boxes_in_row += 1
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if boxes_in_row >= bonus_count:
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if boxes_in_row >= bonus_count:
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boxes_in_row = 0
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boxes_in_row = 0
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@ -174,8 +179,10 @@ func do_bonus():
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func do_penalty():
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func do_penalty():
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wage -= wage_penalty
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wage -= wage_penalty
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#if wage < 0:
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if wage < 0:
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# get_tree().quit()
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#get_tree().quit()
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get_tree().call_deferred("change_scene_to_file", "res://score_screen.tscn")
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return
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emit_signal("penalty")
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emit_signal("penalty")
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func _on_trash(body_rid: RID, body: Node3D, body_shape_index: int, local_shape_index: int) -> void:
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func _on_trash(body_rid: RID, body: Node3D, body_shape_index: int, local_shape_index: int) -> void:
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198
main.tscn
198
main.tscn
@ -1,8 +1,7 @@
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[gd_scene load_steps=88 format=3 uid="uid://d2ftoqr7ydi38"]
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[gd_scene load_steps=83 format=3 uid="uid://d2ftoqr7ydi38"]
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[ext_resource type="Script" path="res://main.gd" id="1_bcqi1"]
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[ext_resource type="Script" path="res://main.gd" id="1_bcqi1"]
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||||||
[ext_resource type="Material" uid="uid://cgkuu3oelkm7o" path="res://assets/materials/garage_floor/mat_floor.tres" id="2_c6dsy"]
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[ext_resource type="Material" uid="uid://cgkuu3oelkm7o" path="res://assets/materials/garage_floor/mat_floor.tres" id="2_c6dsy"]
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||||||
[ext_resource type="Texture2D" uid="uid://disx4eju0ps73" path="res://assets/hdris/empty_warehouse_01_2k.hdr" id="2_qo7bc"]
|
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||||||
[ext_resource type="PackedScene" uid="uid://ckrf64kt1nvna" path="res://props/items/item_shmaple.tscn" id="3_0p7ep"]
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[ext_resource type="PackedScene" uid="uid://ckrf64kt1nvna" path="res://props/items/item_shmaple.tscn" id="3_0p7ep"]
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||||||
[ext_resource type="Material" uid="uid://c4wkwwdrebxbc" path="res://assets/materials/concrete_wall_007/mat_concrete.tres" id="3_4b4gd"]
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[ext_resource type="Material" uid="uid://c4wkwwdrebxbc" path="res://assets/materials/concrete_wall_007/mat_concrete.tres" id="3_4b4gd"]
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||||||
[ext_resource type="PackedScene" uid="uid://d1mhxpdh486hr" path="res://props/items/item_cat.tscn" id="4_1o3cd"]
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[ext_resource type="PackedScene" uid="uid://d1mhxpdh486hr" path="res://props/items/item_cat.tscn" id="4_1o3cd"]
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||||||
@ -50,6 +49,7 @@
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|||||||
[ext_resource type="ArrayMesh" uid="uid://24u0n6xn4p2d" path="res://assets/bezos/bezoball_low_final.obj" id="28_2lg2m"]
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[ext_resource type="ArrayMesh" uid="uid://24u0n6xn4p2d" path="res://assets/bezos/bezoball_low_final.obj" id="28_2lg2m"]
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||||||
[ext_resource type="PackedScene" uid="uid://bcy6n71n62h5o" path="res://props/items/item_moai.tscn" id="29_4lhsd"]
|
[ext_resource type="PackedScene" uid="uid://bcy6n71n62h5o" path="res://props/items/item_moai.tscn" id="29_4lhsd"]
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||||||
[ext_resource type="Material" uid="uid://ce1j2h75mnkc5" path="res://assets/bezos/mat_bezos.tres" id="29_hasci"]
|
[ext_resource type="Material" uid="uid://ce1j2h75mnkc5" path="res://assets/bezos/mat_bezos.tres" id="29_hasci"]
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||||||
|
[ext_resource type="Environment" uid="uid://wgunkcucx28m" path="res://assets/env/env_main.tres" id="30_1njbs"]
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||||||
[ext_resource type="Texture2D" uid="uid://xd0o421fvato" path="res://assets/env/logo.png" id="30_cprtx"]
|
[ext_resource type="Texture2D" uid="uid://xd0o421fvato" path="res://assets/env/logo.png" id="30_cprtx"]
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||||||
[ext_resource type="PackedScene" uid="uid://d3w07g7udw5ig" path="res://assets/bezos/BALLZ.glb" id="36_w1osm"]
|
[ext_resource type="PackedScene" uid="uid://d3w07g7udw5ig" path="res://assets/bezos/BALLZ.glb" id="36_w1osm"]
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||||||
[ext_resource type="PackedScene" uid="uid://bdccq5y56ruro" path="res://props/shelves/shelf.tscn" id="38_f3pj2"]
|
[ext_resource type="PackedScene" uid="uid://bdccq5y56ruro" path="res://props/shelves/shelf.tscn" id="38_f3pj2"]
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||||||
@ -57,37 +57,6 @@
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|||||||
[ext_resource type="Texture2D" uid="uid://c3uikn1b2sy2u" path="res://assets/props/posters/three_d_design.png" id="43_lq48c"]
|
[ext_resource type="Texture2D" uid="uid://c3uikn1b2sy2u" path="res://assets/props/posters/three_d_design.png" id="43_lq48c"]
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||||||
[ext_resource type="Material" uid="uid://bdk2p7q54ftfv" path="res://assets/props/blake3/mat_arrow.tres" id="53_slbh8"]
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[ext_resource type="Material" uid="uid://bdk2p7q54ftfv" path="res://assets/props/blake3/mat_arrow.tres" id="53_slbh8"]
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||||||
|
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||||||
[sub_resource type="Gradient" id="Gradient_qqc4q"]
|
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||||||
colors = PackedColorArray(0.08, 0.0608, 0.0752, 1, 1, 1, 1, 1)
|
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||||||
|
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||||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_y6d2o"]
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||||||
gradient = SubResource("Gradient_qqc4q")
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||||||
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||||||
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_c8cq0"]
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panorama = ExtResource("2_qo7bc")
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[sub_resource type="Sky" id="Sky_t2ale"]
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sky_material = SubResource("PanoramaSkyMaterial_c8cq0")
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||||||
[sub_resource type="Environment" id="Environment_cpfbt"]
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background_mode = 2
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background_energy_multiplier = 0.69
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sky = SubResource("Sky_t2ale")
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ambient_light_source = 3
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ambient_light_color = Color(1, 1, 1, 1)
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ambient_light_energy = 0.65
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reflected_light_source = 2
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tonemap_mode = 3
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tonemap_exposure = 0.84
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tonemap_white = 0.9
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ssao_enabled = true
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ssil_enabled = true
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ssil_intensity = 2.0
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glow_enabled = true
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adjustment_enabled = true
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adjustment_contrast = 1.5
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adjustment_color_correction = SubResource("GradientTexture1D_y6d2o")
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_nadsl"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_nadsl"]
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_data = {
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_data = {
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"GRAB": ExtResource("20_mcvde"),
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"GRAB": ExtResource("20_mcvde"),
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@ -5284,7 +5253,6 @@ fadein_time = 0.05
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fadeout_time = 0.05
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fadeout_time = 0.05
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_c1xvk"]
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_c1xvk"]
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||||||
graph_offset = Vector2(-436.818, 45.2727)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_fnfd8")
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nodes/Animation/node = SubResource("AnimationNodeAnimation_fnfd8")
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||||||
nodes/Animation/position = Vector2(-200, 140)
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nodes/Animation/position = Vector2(-200, 140)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_xsp1s")
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_xsp1s")
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@ -5296,6 +5264,7 @@ node_connections = [&"output", 0, &"shot_attack", &"shot_attack", 0, &"Animation
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[node name="main" type="Node"]
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[node name="main" type="Node"]
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script = ExtResource("1_bcqi1")
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script = ExtResource("1_bcqi1")
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wage_penalty = 0.1
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wage_penalty = 0.1
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bonus_count = 5
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conveyor_speed = 0.7
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conveyor_speed = 0.7
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convery_accel = 0.008
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convery_accel = 0.008
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prop_spawn_dist = 1.3
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prop_spawn_dist = 1.3
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@ -5308,7 +5277,7 @@ props = Array[PackedScene]([ExtResource("9_4rk7e"), ExtResource("10_leqcn"), Ext
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[node name="world" type="Node3D" parent="."]
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[node name="world" type="Node3D" parent="."]
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|
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[node name="WorldEnvironment" type="WorldEnvironment" parent="world"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="world"]
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environment = SubResource("Environment_cpfbt")
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environment = ExtResource("30_1njbs")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="world"]
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[node name="ReflectionProbe" type="ReflectionProbe" parent="world"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.84619, -5.64636)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.84619, -5.64636)
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@ -5318,13 +5287,14 @@ enable_shadows = true
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[node name="SpotLight3D" type="SpotLight3D" parent="world"]
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[node name="SpotLight3D" type="SpotLight3D" parent="world"]
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transform = Transform3D(1, 0, 0, 0, 0.934733, 0.355352, 0, -0.355352, 0.934733, 0, 2.68605, 3.51837)
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transform = Transform3D(1, 0, 0, 0, 0.934733, 0.355352, 0, -0.355352, 0.934733, 0, 2.68605, 3.51837)
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light_color = Color(1, 0.968627, 0.87451, 1)
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light_energy = 2.823
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light_energy = 2.823
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spot_range = 6.13117
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spot_range = 6.13117
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spot_angle = 46.1437
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spot_angle = 46.1437
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[node name="SpotLight3D2" type="SpotLight3D" parent="world"]
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[node name="SpotLight3D2" type="SpotLight3D" parent="world"]
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transform = Transform3D(1, 0, 0, 0, 0.0595678, 0.998224, 0, -0.998224, 0.0595678, 0, 10.1873, -9.5967)
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transform = Transform3D(1, 0, 0, 0, 0.0595678, 0.998224, 0, -0.998224, 0.0595678, 0, 10.1873, -9.5967)
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light_color = Color(1, 0.101961, 0.101961, 1)
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light_color = Color(0.909804, 0.435294, 0.490196, 1)
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light_energy = 2.823
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light_energy = 2.823
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spot_range = 25.4229
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spot_range = 25.4229
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spot_attenuation = 0.732043
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spot_attenuation = 0.732043
|
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@ -5353,31 +5323,31 @@ bones/2/scale = Vector3(1.01115, 1.01115, 1.01115)
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bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927)
|
bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927)
|
||||||
bones/3/scale = Vector3(0.731301, 0.731302, 0.731301)
|
bones/3/scale = Vector3(0.731301, 0.731302, 0.731301)
|
||||||
bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584)
|
bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584)
|
||||||
bones/5/rotation = Quaternion(0.064732, 0.0390538, 0.0489371, 0.995937)
|
bones/5/rotation = Quaternion(-0.0903072, 0.0310028, 0.0543948, 0.993944)
|
||||||
bones/6/rotation = Quaternion(0.148653, -0.0232256, -0.00737725, 0.988589)
|
bones/6/rotation = Quaternion(0.049692, -0.0223779, -0.00964877, 0.998467)
|
||||||
bones/7/rotation = Quaternion(0.0989149, 0.0065539, -0.00186614, 0.995073)
|
bones/7/rotation = Quaternion(-0.000442635, 0.00670694, -0.00120541, 0.999977)
|
||||||
bones/8/rotation = Quaternion(0.0288045, 0.899182, 0.429723, 0.0773259)
|
bones/8/rotation = Quaternion(0.0105259, 0.832582, 0.548796, 0.0742895)
|
||||||
bones/8/scale = Vector3(1, 1, 1)
|
bones/8/scale = Vector3(1, 1, 1)
|
||||||
bones/9/rotation = Quaternion(0.185325, -0.00979528, -0.00172842, 0.982627)
|
bones/9/rotation = Quaternion(-0.022277, -0.0181709, -0.00391638, 0.999579)
|
||||||
bones/10/rotation = Quaternion(-0.0180491, -0.00418089, -0.015674, 0.999706)
|
bones/10/rotation = Quaternion(-0.224809, -0.000841959, -0.0162008, 0.974268)
|
||||||
bones/10/scale = Vector3(1, 1, 1)
|
bones/10/scale = Vector3(1, 1, 1)
|
||||||
bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343)
|
bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343)
|
||||||
bones/12/rotation = Quaternion(0.0801393, 0.0217532, 0.0243296, 0.996249)
|
bones/12/rotation = Quaternion(-0.0181948, 0.0192559, 0.0263502, 0.999302)
|
||||||
bones/13/rotation = Quaternion(0.081645, -0.0345996, 0.0375262, 0.995354)
|
bones/13/rotation = Quaternion(0.0188626, -0.0368921, 0.0352742, 0.998518)
|
||||||
bones/13/scale = Vector3(1, 1, 1)
|
bones/13/scale = Vector3(1, 1, 1)
|
||||||
bones/14/rotation = Quaternion(0.0352186, -0.00692762, -0.011116, 0.999294)
|
bones/14/rotation = Quaternion(-0.0277198, -0.00621473, -0.0115299, 0.99953)
|
||||||
bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093)
|
bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093)
|
||||||
bones/16/rotation = Quaternion(0.0383101, -0.0210182, 0.0344236, 0.998452)
|
bones/16/rotation = Quaternion(0.0281207, -0.0213683, 0.0342076, 0.998791)
|
||||||
bones/16/scale = Vector3(1, 1, 1)
|
bones/16/scale = Vector3(1, 1, 1)
|
||||||
bones/17/rotation = Quaternion(0.0526036, -0.00515821, 0.0307915, 0.998127)
|
bones/17/rotation = Quaternion(0.0460958, -0.00535888, 0.0307568, 0.998449)
|
||||||
bones/17/scale = Vector3(1, 1, 1)
|
bones/17/scale = Vector3(1, 1, 1)
|
||||||
bones/18/rotation = Quaternion(0.0236998, -0.0291246, 0.0247448, 0.998988)
|
bones/18/rotation = Quaternion(0.0171871, -0.0292853, 0.0245545, 0.999122)
|
||||||
bones/18/scale = Vector3(1, 1, 1)
|
bones/18/scale = Vector3(1, 1, 1)
|
||||||
bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925)
|
bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925)
|
||||||
bones/20/rotation = Quaternion(0.0676451, -0.0126384, 0.0177676, 0.997471)
|
bones/20/rotation = Quaternion(0.134667, -0.0114131, 0.0185782, 0.990651)
|
||||||
bones/21/rotation = Quaternion(0.0206376, 0.00145362, -0.0268861, 0.999424)
|
bones/21/rotation = Quaternion(0.051579, 0.000620392, -0.0269184, 0.998306)
|
||||||
bones/21/scale = Vector3(1, 1, 1)
|
bones/21/scale = Vector3(1, 1, 1)
|
||||||
bones/22/rotation = Quaternion(0.0227498, -0.0161194, 0.0696991, 0.997178)
|
bones/22/rotation = Quaternion(0.0536204, -0.0139533, 0.0701654, 0.995996)
|
||||||
bones/22/scale = Vector3(1, 1, 1)
|
bones/22/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
[node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"]
|
[node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"]
|
||||||
@ -5699,99 +5669,99 @@ bones/28/scale = Vector3(1.00001, 0.999972, 1.00001)
|
|||||||
bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542)
|
bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542)
|
||||||
bones/29/scale = Vector3(0.979536, 1.0413, 0.981311)
|
bones/29/scale = Vector3(0.979536, 1.0413, 0.981311)
|
||||||
bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036)
|
bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036)
|
||||||
bones/31/rotation = Quaternion(0.242057, 0.04514, 0.0248795, 0.968892)
|
bones/31/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
|
||||||
bones/32/rotation = Quaternion(0.134875, -0.0204553, 0.00535819, 0.990637)
|
bones/32/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865)
|
||||||
bones/32/scale = Vector3(1, 1, 1)
|
bones/32/scale = Vector3(1, 1, 1)
|
||||||
bones/33/rotation = Quaternion(0.184105, 0.0053488, -0.00909135, 0.98285)
|
bones/33/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919)
|
||||||
bones/34/rotation = Quaternion(-0.0932649, 0.747185, 0.345414, 0.560095)
|
bones/34/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
|
||||||
bones/35/rotation = Quaternion(0.234566, -0.00777299, -0.00910263, 0.972026)
|
bones/35/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804)
|
||||||
bones/36/rotation = Quaternion(0.035309, 0.00349147, 0.0261364, 0.999029)
|
bones/36/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873)
|
||||||
bones/37/rotation = Quaternion(0.242057, 0.04514, 0.0248795, 0.968892)
|
bones/37/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
|
||||||
bones/38/rotation = Quaternion(0.134875, -0.0204553, 0.00535819, 0.990637)
|
bones/38/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865)
|
||||||
bones/38/scale = Vector3(1, 1, 1)
|
bones/38/scale = Vector3(1, 1, 1)
|
||||||
bones/39/rotation = Quaternion(0.184105, 0.0053488, -0.00909135, 0.98285)
|
bones/39/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919)
|
||||||
bones/40/rotation = Quaternion(0.242057, 0.0451401, 0.024879, 0.968892)
|
bones/40/rotation = Quaternion(-0.0246637, 0.0368861, 0.0360001, 0.998366)
|
||||||
bones/40/scale = Vector3(1, 0.892713, 1)
|
bones/40/scale = Vector3(1.00283, 1.00604, 1.00283)
|
||||||
bones/41/rotation = Quaternion(-0.0932649, 0.747185, 0.345414, 0.560095)
|
bones/41/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
|
||||||
bones/42/rotation = Quaternion(0.234566, -0.00777299, -0.00910263, 0.972026)
|
bones/42/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804)
|
||||||
bones/43/rotation = Quaternion(0.035309, 0.00349147, 0.0261364, 0.999029)
|
bones/43/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873)
|
||||||
bones/44/rotation = Quaternion(-0.0905008, 0.742685, 0.346148, 0.566048)
|
bones/44/rotation = Quaternion(-0.180105, 0.678315, 0.460448, 0.543543)
|
||||||
bones/44/scale = Vector3(1, 0.924507, 1)
|
bones/44/scale = Vector3(1.0052, 1.07059, 1.0052)
|
||||||
bones/46/rotation = Quaternion(0.242058, 0.0451389, 0.0248794, 0.968892)
|
bones/46/rotation = Quaternion(-0.0246627, 0.0368848, 0.0360002, 0.998366)
|
||||||
bones/46/scale = Vector3(1, 1, 1)
|
bones/46/scale = Vector3(1, 1, 1)
|
||||||
bones/48/rotation = Quaternion(0.134876, -0.0204569, 0.0053587, 0.990637)
|
bones/48/rotation = Quaternion(-0.0426757, -0.0210825, 0.00165154, 0.998865)
|
||||||
bones/48/scale = Vector3(1, 1, 1)
|
bones/48/scale = Vector3(1, 1, 1)
|
||||||
bones/50/rotation = Quaternion(0.184104, 0.00535082, -0.00909065, 0.98285)
|
bones/50/rotation = Quaternion(0.00715301, 0.00687601, -0.00799946, 0.999919)
|
||||||
bones/50/scale = Vector3(1, 1, 1)
|
bones/50/scale = Vector3(1, 1, 1)
|
||||||
bones/52/rotation = Quaternion(-0.0755315, -3.70286e-08, 0.997143, -2.85504e-09)
|
bones/52/rotation = Quaternion(-0.0755315, -5.20828e-08, 0.997143, 3.94743e-09)
|
||||||
bones/52/scale = Vector3(1, 1, 1)
|
bones/52/scale = Vector3(1, 1, 1)
|
||||||
bones/55/rotation = Quaternion(0.242057, 0.04514, 0.0248795, 0.968892)
|
bones/55/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
|
||||||
bones/56/rotation = Quaternion(-0.0905002, 0.742684, 0.346148, 0.566049)
|
bones/56/rotation = Quaternion(-0.180104, 0.678315, 0.460448, 0.543543)
|
||||||
bones/58/rotation = Quaternion(0.234486, -8.09892e-06, -0.0109752, 0.972058)
|
bones/58/rotation = Quaternion(0.0072362, 0.00248854, -0.0106894, 0.999914)
|
||||||
bones/58/scale = Vector3(1, 1, 1)
|
bones/58/scale = Vector3(1, 1, 1)
|
||||||
bones/60/rotation = Quaternion(0.0353086, 0.00348867, 0.0261374, 0.999029)
|
bones/60/rotation = Quaternion(-0.192855, -0.00254796, 0.0262458, 0.980873)
|
||||||
bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06)
|
bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06)
|
||||||
bones/65/rotation = Quaternion(-0.0932649, 0.747185, 0.345414, 0.560095)
|
bones/65/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
|
||||||
bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119)
|
bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119)
|
||||||
bones/67/rotation = Quaternion(0.173028, 0.0238745, 0.0218131, 0.984386)
|
bones/67/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
|
||||||
bones/67/scale = Vector3(1, 1, 1)
|
bones/67/scale = Vector3(1, 1, 1)
|
||||||
bones/68/rotation = Quaternion(0.184869, -0.0321809, 0.0279238, 0.981839)
|
bones/68/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989)
|
||||||
bones/68/scale = Vector3(1, 1, 1)
|
bones/68/scale = Vector3(1, 1, 1)
|
||||||
bones/69/rotation = Quaternion(0.200275, -0.0123083, -0.0424413, 0.978743)
|
bones/69/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857)
|
||||||
bones/70/rotation = Quaternion(0.173028, 0.0238745, 0.0218131, 0.984386)
|
bones/70/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
|
||||||
bones/70/scale = Vector3(1, 1, 1)
|
bones/70/scale = Vector3(1, 1, 1)
|
||||||
bones/71/rotation = Quaternion(0.184869, -0.0321809, 0.0279238, 0.981839)
|
bones/71/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989)
|
||||||
bones/71/scale = Vector3(1, 1, 1)
|
bones/71/scale = Vector3(1, 1, 1)
|
||||||
bones/72/rotation = Quaternion(0.200275, -0.0123083, -0.0424413, 0.978743)
|
bones/72/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857)
|
||||||
bones/73/rotation = Quaternion(0.173028, 0.0238745, 0.0218129, 0.984386)
|
bones/73/rotation = Quaternion(-0.089655, 0.0173604, 0.0272839, 0.995448)
|
||||||
bones/73/scale = Vector3(1, 0.90047, 1)
|
bones/73/scale = Vector3(1.00138, 1.00979, 1.00138)
|
||||||
bones/75/rotation = Quaternion(0.173029, 0.0238736, 0.0218129, 0.984386)
|
bones/75/rotation = Quaternion(-0.0896541, 0.0173595, 0.0272837, 0.995448)
|
||||||
bones/75/scale = Vector3(1, 1, 1)
|
bones/75/scale = Vector3(1, 1, 1)
|
||||||
bones/77/rotation = Quaternion(0.184871, -0.032183, 0.0279235, 0.981839)
|
bones/77/rotation = Quaternion(0.0143746, -0.0364812, 0.0220134, 0.998988)
|
||||||
bones/77/scale = Vector3(1, 1, 1)
|
bones/77/scale = Vector3(1, 1, 1)
|
||||||
bones/79/rotation = Quaternion(0.200278, -0.0123113, -0.0424427, 0.978742)
|
bones/79/rotation = Quaternion(0.0300841, -0.00487762, -0.0439222, 0.99857)
|
||||||
bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1)
|
bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1)
|
||||||
bones/81/rotation = Quaternion(0.028989, 8.18805e-09, 0.99958, -5.23975e-09)
|
bones/81/rotation = Quaternion(0.028989, -1.06754e-08, 0.99958, 1.15049e-09)
|
||||||
bones/81/scale = Vector3(1, 1, 1)
|
bones/81/scale = Vector3(1, 1, 1)
|
||||||
bones/84/rotation = Quaternion(0.173028, 0.0238745, 0.0218131, 0.984386)
|
bones/84/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
|
||||||
bones/84/scale = Vector3(1, 1, 1)
|
bones/84/scale = Vector3(1, 1, 1)
|
||||||
bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581)
|
bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581)
|
||||||
bones/85/scale = Vector3(1, 1, 1)
|
bones/85/scale = Vector3(1, 1, 1)
|
||||||
bones/86/rotation = Quaternion(0.13415, -0.0175976, 0.0363963, 0.990136)
|
bones/86/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
|
||||||
bones/87/rotation = Quaternion(0.158084, -0.0033776, 0.0159898, 0.98729)
|
bones/87/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773)
|
||||||
bones/88/rotation = Quaternion(0.175479, -0.0280704, -0.00798769, 0.984051)
|
bones/88/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081)
|
||||||
bones/89/rotation = Quaternion(0.13415, -0.0175976, 0.0363963, 0.990136)
|
bones/89/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
|
||||||
bones/90/rotation = Quaternion(0.158084, -0.0033776, 0.0159898, 0.98729)
|
bones/90/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773)
|
||||||
bones/91/rotation = Quaternion(0.175479, -0.0280704, -0.00798769, 0.984051)
|
bones/91/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081)
|
||||||
bones/92/rotation = Quaternion(0.13415, -0.0175977, 0.0363962, 0.990136)
|
bones/92/rotation = Quaternion(-0.0904533, -0.0252844, 0.0315446, 0.99508)
|
||||||
bones/92/scale = Vector3(1, 0.917952, 1)
|
bones/92/scale = Vector3(1.00026, 1.01031, 1.00026)
|
||||||
bones/94/rotation = Quaternion(0.134151, -0.0175979, 0.0363966, 0.990136)
|
bones/94/rotation = Quaternion(-0.090453, -0.0252847, 0.0315449, 0.99508)
|
||||||
bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1)
|
bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1)
|
||||||
bones/96/rotation = Quaternion(0.158085, -0.0033785, 0.0159892, 0.98729)
|
bones/96/rotation = Quaternion(0.013702, -0.0056544, 0.0153329, 0.999773)
|
||||||
bones/98/rotation = Quaternion(0.175476, -0.0280677, -0.00798612, 0.984051)
|
bones/98/rotation = Quaternion(0.031379, -0.0266184, -0.0119597, 0.999082)
|
||||||
bones/98/scale = Vector3(1, 1, 1)
|
bones/98/scale = Vector3(1, 1, 1)
|
||||||
bones/100/rotation = Quaternion(0.135625, -8.17917e-08, 0.99076, 5.94618e-09)
|
bones/100/rotation = Quaternion(0.135625, -9.16855e-08, 0.99076, 6.60679e-09)
|
||||||
bones/103/rotation = Quaternion(0.13415, -0.0175976, 0.0363963, 0.990136)
|
bones/103/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
|
||||||
bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
|
bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
|
||||||
bones/104/scale = Vector3(1, 1, 1)
|
bones/104/scale = Vector3(1, 1, 1)
|
||||||
bones/105/rotation = Quaternion(0.0551059, -0.0070247, 0.0599204, 0.996656)
|
bones/105/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
|
||||||
bones/106/rotation = Quaternion(0.112857, -0.00227401, -0.0382723, 0.992871)
|
bones/106/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116)
|
||||||
bones/106/scale = Vector3(1, 1, 1)
|
bones/106/scale = Vector3(1, 1, 1)
|
||||||
bones/107/rotation = Quaternion(0.175576, -0.00698625, 0.0334527, 0.983873)
|
bones/107/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835)
|
||||||
bones/108/rotation = Quaternion(0.0551059, -0.0070247, 0.0599204, 0.996656)
|
bones/108/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
|
||||||
bones/109/rotation = Quaternion(0.112857, -0.00227401, -0.0382723, 0.992871)
|
bones/109/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116)
|
||||||
bones/109/scale = Vector3(1, 1, 1)
|
bones/109/scale = Vector3(1, 1, 1)
|
||||||
bones/110/rotation = Quaternion(0.175576, -0.00698625, 0.0334527, 0.983873)
|
bones/110/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835)
|
||||||
bones/111/rotation = Quaternion(0.0551059, -0.00702469, 0.0599202, 0.996656)
|
bones/111/rotation = Quaternion(-0.126982, -0.0177998, 0.0576451, 0.990069)
|
||||||
bones/111/scale = Vector3(1, 0.929485, 1)
|
bones/111/scale = Vector3(1.00965, 1.01251, 1.00965)
|
||||||
bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1)
|
bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1)
|
||||||
bones/113/rotation = Quaternion(0.0551063, -0.00702504, 0.0599202, 0.996656)
|
bones/113/rotation = Quaternion(-0.126982, -0.0178002, 0.057645, 0.990069)
|
||||||
bones/113/scale = Vector3(1, 1, 1)
|
bones/113/scale = Vector3(1, 1, 1)
|
||||||
bones/115/rotation = Quaternion(0.11286, -0.00227629, -0.0382738, 0.992871)
|
bones/115/rotation = Quaternion(-0.0172165, 0.00272035, -0.0382448, 0.999116)
|
||||||
bones/117/rotation = Quaternion(0.175572, -0.00698327, 0.0334527, 0.983873)
|
bones/117/rotation = Quaternion(0.0461334, -0.0112743, 0.0322605, 0.998351)
|
||||||
bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1)
|
bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1)
|
||||||
bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07)
|
bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07)
|
||||||
bones/122/rotation = Quaternion(0.0551059, -0.0070247, 0.0599204, 0.996656)
|
bones/122/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
|
||||||
bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
|
bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
|
||||||
bones/123/scale = Vector3(1, 1, 1)
|
bones/123/scale = Vector3(1, 1, 1)
|
||||||
bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107)
|
bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107)
|
||||||
|
@ -21,6 +21,7 @@ config/icon="res://assets/env/bezos_ball.png"
|
|||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
CameraRumble="*res://scripts/camera_rumble.gd"
|
CameraRumble="*res://scripts/camera_rumble.gd"
|
||||||
|
Scoring="*res://scripts/scoring.gd"
|
||||||
|
|
||||||
[input]
|
[input]
|
||||||
|
|
||||||
@ -51,3 +52,4 @@ fullscreen={
|
|||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
anti_aliasing/quality/msaa_3d=1
|
anti_aliasing/quality/msaa_3d=1
|
||||||
|
environment/defaults/default_environment="res://assets/env/env_main.tres"
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
[gd_scene load_steps=7 format=3 uid="uid://wcv3kkpq0k8d"]
|
[gd_scene load_steps=6 format=3 uid="uid://wcv3kkpq0k8d"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/packageitem.gd" id="1_qrltu"]
|
[ext_resource type="Script" path="res://scripts/packageitem.gd" id="1_qrltu"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ddqsts05d4e70" path="res://props/explosion/nuke_blast.tscn" id="2_1x4qn"]
|
|
||||||
[ext_resource type="ArrayMesh" uid="uid://dr3cnp6q5d5nu" path="res://assets/props/nuke/nuke.obj" id="4_xhr4y"]
|
[ext_resource type="ArrayMesh" uid="uid://dr3cnp6q5d5nu" path="res://assets/props/nuke/nuke.obj" id="4_xhr4y"]
|
||||||
[ext_resource type="AudioStream" uid="uid://jayxq7lbhlkq" path="res://assets/audio/alarm.wav" id="5_iqgh0"]
|
[ext_resource type="AudioStream" uid="uid://jayxq7lbhlkq" path="res://assets/audio/alarm.wav" id="5_iqgh0"]
|
||||||
[ext_resource type="Material" uid="uid://b0onobnp4eo7n" path="res://assets/props/nuke/mat_nuke.tres" id="5_rovnd"]
|
[ext_resource type="Material" uid="uid://b0onobnp4eo7n" path="res://assets/props/nuke/mat_nuke.tres" id="5_rovnd"]
|
||||||
@ -16,7 +15,6 @@ gravity_scale = 1.2
|
|||||||
max_contacts_reported = 2
|
max_contacts_reported = 2
|
||||||
contact_monitor = true
|
contact_monitor = true
|
||||||
script = ExtResource("1_qrltu")
|
script = ExtResource("1_qrltu")
|
||||||
explosion = ExtResource("2_1x4qn")
|
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||||
mesh = ExtResource("4_xhr4y")
|
mesh = ExtResource("4_xhr4y")
|
||||||
|
13
props/shelves/shelf.gd
Normal file
13
props/shelves/shelf.gd
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
extends RigidBody3D
|
||||||
|
|
||||||
|
func detonate():
|
||||||
|
var blast: Explosion = preload("res://props/explosion/explosion.tscn").instantiate()
|
||||||
|
get_parent().add_child(blast)
|
||||||
|
blast.global_transform = global_transform
|
||||||
|
queue_free()
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node) -> void:
|
||||||
|
if body.name == "conveyor":
|
||||||
|
$Timer.start()
|
||||||
|
call_deferred("set_contact_monitor", false)
|
||||||
|
body_entered.disconnect(_on_body_entered)
|
@ -1,6 +1,7 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://bdccq5y56ruro"]
|
[gd_scene load_steps=5 format=3 uid="uid://bdccq5y56ruro"]
|
||||||
|
|
||||||
[ext_resource type="ArrayMesh" uid="uid://cl4vvh1y3i7a" path="res://assets/props/blake3/Shelves.obj" id="1_bh5mi"]
|
[ext_resource type="ArrayMesh" uid="uid://cl4vvh1y3i7a" path="res://assets/props/blake3/Shelves.obj" id="1_bh5mi"]
|
||||||
|
[ext_resource type="Script" path="res://props/shelves/shelf.gd" id="1_by2ku"]
|
||||||
[ext_resource type="Material" uid="uid://dlcqn8a0dycmj" path="res://assets/props/blake3/mat_blake3.tres" id="2_2kntf"]
|
[ext_resource type="Material" uid="uid://dlcqn8a0dycmj" path="res://assets/props/blake3/mat_blake3.tres" id="2_2kntf"]
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_da465"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_da465"]
|
||||||
@ -9,6 +10,9 @@ size = Vector3(3.02141, 4.27834, 0.811)
|
|||||||
[node name="Shelf" type="RigidBody3D"]
|
[node name="Shelf" type="RigidBody3D"]
|
||||||
collision_mask = 9
|
collision_mask = 9
|
||||||
mass = 100.0
|
mass = 100.0
|
||||||
|
max_contacts_reported = 4
|
||||||
|
contact_monitor = true
|
||||||
|
script = ExtResource("1_by2ku")
|
||||||
|
|
||||||
[node name="Shelves" type="MeshInstance3D" parent="."]
|
[node name="Shelves" type="MeshInstance3D" parent="."]
|
||||||
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
|
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
|
||||||
@ -19,3 +23,9 @@ surface_material_override/0 = ExtResource("2_2kntf")
|
|||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.15317, -0.005)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.15317, -0.005)
|
||||||
shape = SubResource("BoxShape3D_da465")
|
shape = SubResource("BoxShape3D_da465")
|
||||||
|
|
||||||
|
[node name="Timer" type="Timer" parent="."]
|
||||||
|
wait_time = 10.0
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
|
[connection signal="timeout" from="Timer" to="." method="detonate"]
|
||||||
|
9
score_screen.gd
Normal file
9
score_screen.gd
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
extends Control
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
%score.text = str(Scoring.score) + " pts"
|
||||||
|
%boxes.text = str(Scoring.boxes_passed) + " boxes"
|
||||||
|
func _on_retry_pressed() -> void:
|
||||||
|
get_tree().change_scene_to_file("res://main.tscn")
|
||||||
|
func _on_quit_pressed() -> void:
|
||||||
|
get_tree().quit()
|
94
score_screen.tscn
Normal file
94
score_screen.tscn
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
[gd_scene load_steps=4 format=3 uid="uid://bdhrrm2akjpth"]
|
||||||
|
|
||||||
|
[ext_resource type="Theme" uid="uid://bh1i8c8v60go0" path="res://ui_theme.tres" id="1_3k18l"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://jwjefk17pc64" path="res://assets/env/bezos_thinking.png" id="1_iu6ib"]
|
||||||
|
[ext_resource type="Script" path="res://score_screen.gd" id="2_ijyl7"]
|
||||||
|
|
||||||
|
[node name="ScoreScreen" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
theme = ExtResource("1_3k18l")
|
||||||
|
script = ExtResource("2_ijyl7")
|
||||||
|
|
||||||
|
[node name="ColorRect" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
color = Color(0.0901961, 0, 0.0666667, 1)
|
||||||
|
|
||||||
|
[node name="TextureRect2" type="TextureRect" parent="."]
|
||||||
|
self_modulate = Color(1, 0.78, 0.78, 0.176)
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.05
|
||||||
|
anchor_top = -0.1
|
||||||
|
anchor_right = 0.4
|
||||||
|
anchor_bottom = 0.3
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
rotation = 0.354302
|
||||||
|
texture = ExtResource("1_iu6ib")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource("1_iu6ib")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "you were fired lol"
|
||||||
|
|
||||||
|
[node name="score" type="Label" parent="VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_colors/font_color = Color(0.905882, 0.858824, 0.376471, 1)
|
||||||
|
text = "0 pts"
|
||||||
|
|
||||||
|
[node name="boxes" type="Label" parent="VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "0 boxes"
|
||||||
|
|
||||||
|
[node name="VBoxContainer2" type="VBoxContainer" parent="."]
|
||||||
|
modulate = Color(5, 5, 5, 1)
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="retry" type="Button" parent="VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
text = "they still need me"
|
||||||
|
|
||||||
|
[node name="quit" type="Button" parent="VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
text = "bye"
|
||||||
|
|
||||||
|
[connection signal="pressed" from="VBoxContainer2/retry" to="." method="_on_retry_pressed"]
|
||||||
|
[connection signal="pressed" from="VBoxContainer2/quit" to="." method="_on_quit_pressed"]
|
@ -9,7 +9,9 @@ signal collide(time: float)
|
|||||||
@onready var last_position: Array[Vector3] = []
|
@onready var last_position: Array[Vector3] = []
|
||||||
@onready var last_collision_count: int = 0
|
@onready var last_collision_count: int = 0
|
||||||
|
|
||||||
@export var explosion: PackedScene
|
@export var explosion: PackedScene = preload("res://props/explosion/nuke_blast.tscn")
|
||||||
|
@onready var random_explosion_delay: float = -1.0
|
||||||
|
const RANDOM_EXPLOSION_CHANCE: float = 1.0 / 50.0
|
||||||
|
|
||||||
func _init() -> void:
|
func _init() -> void:
|
||||||
freeze_mode = RigidBody3D.FREEZE_MODE_STATIC
|
freeze_mode = RigidBody3D.FREEZE_MODE_STATIC
|
||||||
@ -17,6 +19,12 @@ func _ready() -> void:
|
|||||||
pass
|
pass
|
||||||
|
|
||||||
func _physics_process(delta):
|
func _physics_process(delta):
|
||||||
|
if random_explosion_delay > 0:
|
||||||
|
random_explosion_delay -= delta
|
||||||
|
if random_explosion_delay <= 0:
|
||||||
|
detonate()
|
||||||
|
return
|
||||||
|
|
||||||
if held:
|
if held:
|
||||||
global_transform.origin = CameraRumble.get_mouse_pos()
|
global_transform.origin = CameraRumble.get_mouse_pos()
|
||||||
last_position.push_front(global_position)
|
last_position.push_front(global_position)
|
||||||
@ -38,6 +46,10 @@ func _input_event(camera: Camera3D, event: InputEvent, position: Vector3, normal
|
|||||||
|
|
||||||
func pickup():
|
func pickup():
|
||||||
if held: return
|
if held: return
|
||||||
|
|
||||||
|
if randf() < RANDOM_EXPLOSION_CHANCE:
|
||||||
|
random_explosion_delay = randf_range(0.05,5.0)
|
||||||
|
|
||||||
#freeze = true
|
#freeze = true
|
||||||
CameraRumble.emit_signal("grab")
|
CameraRumble.emit_signal("grab")
|
||||||
CameraRumble.holding = true
|
CameraRumble.holding = true
|
||||||
|
12
scripts/scoring.gd
Normal file
12
scripts/scoring.gd
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
extends Node
|
||||||
|
|
||||||
|
@onready var score: int = 0
|
||||||
|
@onready var boxes_passed: int = 0
|
||||||
|
|
||||||
|
func reset_score():
|
||||||
|
score = 0
|
||||||
|
boxes_passed = 0
|
||||||
|
func increment_boxes():
|
||||||
|
boxes_passed += 1
|
||||||
|
func increment_score():
|
||||||
|
score += 1
|
Loading…
Reference in New Issue
Block a user