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@ -1,4 +1,4 @@
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[gd_scene load_steps=86 format=3 uid="uid://d2ftoqr7ydi38"]
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[gd_scene load_steps=87 format=3 uid="uid://d2ftoqr7ydi38"]
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[ext_resource type="Script" path="res://main.gd" id="1_bcqi1"]
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[ext_resource type="Material" uid="uid://cgkuu3oelkm7o" path="res://assets/materials/garage_floor/mat_floor.tres" id="2_c6dsy"]
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@ -54,6 +54,7 @@
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[ext_resource type="PackedScene" uid="uid://d3w07g7udw5ig" path="res://assets/bezos/BALLZ.glb" id="36_w1osm"]
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[ext_resource type="PackedScene" uid="uid://bdccq5y56ruro" path="res://props/shelves/shelf.tscn" id="38_f3pj2"]
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[ext_resource type="AudioStream" uid="uid://b0x23gtshoo2c" path="res://assets/audio/oof.wav" id="40_bym4i"]
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[ext_resource type="Material" uid="uid://bdk2p7q54ftfv" path="res://assets/props/blake3/mat_arrow.tres" id="53_slbh8"]
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[sub_resource type="Gradient" id="Gradient_qqc4q"]
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colors = PackedColorArray(0.08, 0.0608, 0.0752, 1, 1, 1, 1, 1)
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@ -78,13 +79,15 @@ reflected_light_source = 2
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tonemap_mode = 3
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tonemap_exposure = 0.84
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tonemap_white = 0.9
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ssao_enabled = true
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ssil_enabled = true
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ssil_intensity = 2.0
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glow_enabled = true
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adjustment_enabled = true
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adjustment_contrast = 1.5
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adjustment_color_correction = SubResource("GradientTexture1D_y6d2o")
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_nadsl"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_tvr6b"]
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_data = {
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"GRAB": ExtResource("20_mcvde"),
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"HOLD": ExtResource("21_dwwlq"),
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@ -109,17 +112,14 @@ plane = Plane(0, -1, 0, 0)
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_1dk4b"]
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plane = Plane(0, 0, 1, 0)
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_gfgqo"]
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_ankuu"]
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plane = Plane(-1, 0, 0, 0)
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_25vmt"]
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plane = Plane(0, 0, -1, 0)
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[sub_resource type="BoxShape3D" id="BoxShape3D_76f5p"]
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size = Vector3(1, 10.2551, 5.56396)
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[sub_resource type="BoxShape3D" id="BoxShape3D_cmf8m"]
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size = Vector3(1, 7.9024, 5.56396)
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_gfgqo"]
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plane = Plane(1, 0, 0, 0)
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[sub_resource type="BoxShape3D" id="BoxShape3D_xf4t7"]
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size = Vector3(20, 1, 1)
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@ -132,7 +132,11 @@ plane = Plane(1, 0, 0, 0)
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[sub_resource type="PlaneMesh" id="PlaneMesh_osd5l"]
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[sub_resource type="Animation" id="Animation_brp58"]
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[sub_resource type="QuadMesh" id="QuadMesh_4uram"]
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material = ExtResource("53_slbh8")
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size = Vector2(1.5, 3)
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[sub_resource type="Animation" id="Animation_k8s4x"]
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resource_name = "GRAB"
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length = 0.291667
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tracks/0/type = "position_3d"
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@ -864,7 +868,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
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[sub_resource type="Animation" id="Animation_xo4ti"]
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[sub_resource type="Animation" id="Animation_vqxyr"]
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resource_name = "HOLD"
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length = 0.25
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tracks/0/type = "position_3d"
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@ -1596,7 +1600,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
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[sub_resource type="Animation" id="Animation_s2o7k"]
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[sub_resource type="Animation" id="Animation_2rsit"]
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resource_name = "Idle"
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length = 1.5
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loop_mode = 1
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@ -2329,7 +2333,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
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[sub_resource type="Animation" id="Animation_16il2"]
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[sub_resource type="Animation" id="Animation_oe46f"]
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resource_name = "rigAction_001"
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length = 0.25
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tracks/0/type = "position_3d"
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@ -3061,7 +3065,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
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[sub_resource type="Animation" id="Animation_fp21s"]
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[sub_resource type="Animation" id="Animation_aj1hp"]
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resource_name = "STONE-TOSS"
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length = 2.45833
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tracks/0/type = "position_3d"
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@ -3793,7 +3797,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
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[sub_resource type="Animation" id="Animation_wntgo"]
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[sub_resource type="Animation" id="Animation_ku7ib"]
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resource_name = "Stun"
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|
|
length = 0.291667
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|
tracks/0/type = "position_3d"
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@ -4525,7 +4529,7 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
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[sub_resource type="Animation" id="Animation_scxwl"]
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[sub_resource type="Animation" id="Animation_g1tfr"]
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|
|
resource_name = "bezoball_low_final"
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|
|
length = 22.6667
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|
|
tracks/0/type = "position_3d"
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|
@ -5257,15 +5261,15 @@ tracks/103/interp = 1
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tracks/103/loop_wrap = true
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tracks/103/keys = PackedFloat32Array(0, 1, 1, 1, 1)
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|
|
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|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_w3xcp"]
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|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k1wx6"]
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|
_data = {
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|
|
"GRAB": SubResource("Animation_brp58"),
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|
"HOLD": SubResource("Animation_xo4ti"),
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|
|
"Idle": SubResource("Animation_s2o7k"),
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"STONE-TOSS": SubResource("Animation_fp21s"),
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"Stun": SubResource("Animation_wntgo"),
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"bezoball_low_final": SubResource("Animation_scxwl"),
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"rigAction_001": SubResource("Animation_16il2")
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"GRAB": SubResource("Animation_k8s4x"),
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"HOLD": SubResource("Animation_vqxyr"),
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"Idle": SubResource("Animation_2rsit"),
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"STONE-TOSS": SubResource("Animation_aj1hp"),
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"Stun": SubResource("Animation_ku7ib"),
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"bezoball_low_final": SubResource("Animation_g1tfr"),
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"rigAction_001": SubResource("Animation_oe46f")
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}
|
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"]
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@ -5279,7 +5283,6 @@ fadein_time = 0.05
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fadeout_time = 0.05
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_c1xvk"]
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graph_offset = Vector2(-474.289, 77.8926)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_fnfd8")
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nodes/Animation/position = Vector2(-200, 140)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_xsp1s")
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@ -5292,7 +5295,7 @@ node_connections = [&"output", 0, &"shot_attack", &"shot_attack", 0, &"Animation
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script = ExtResource("1_bcqi1")
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|
|
wage_penalty = 0.1
|
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|
|
conveyor_speed = 0.7
|
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|
|
convery_accel = 0.01
|
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|
|
convery_accel = 0.008
|
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|
|
prop_spawn_dist = 1.3
|
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|
|
dodge_timer_max = 0.8
|
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|
|
rock_throw_time = 1.2
|
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@ -5329,6 +5332,7 @@ transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819,
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[node name="light" type="SpotLight3D" parent="world/light_parent"]
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|
|
light_energy = 7.853
|
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|
|
shadow_enabled = true
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|
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spot_range = 12.0
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[node name="hand_target" type="Node3D" parent="world"]
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@ -5347,33 +5351,31 @@ bones/2/scale = Vector3(1.01115, 1.01115, 1.01115)
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bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927)
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bones/3/scale = Vector3(0.731301, 0.731302, 0.731301)
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bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584)
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bones/5/rotation = Quaternion(-0.116892, 0.029535, 0.0552058, 0.991169)
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bones/6/rotation = Quaternion(0.0324016, -0.0222076, -0.0100348, 0.999178)
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bones/7/rotation = Quaternion(-0.0177517, 0.00672679, -0.00108908, 0.999819)
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bones/8/rotation = Quaternion(0.00929686, 0.82787, 0.555929, 0.0740865)
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bones/5/rotation = Quaternion(0.0450107, 0.0380777, 0.0497003, 0.997023)
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bones/6/rotation = Quaternion(0.136122, -0.0231303, -0.00767077, 0.990392)
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bones/7/rotation = Quaternion(0.0863067, 0.00657699, -0.00178286, 0.996245)
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bones/8/rotation = Quaternion(0.0208786, 0.871177, 0.484602, 0.0760052)
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bones/8/scale = Vector3(1, 1, 1)
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bones/9/rotation = Quaternion(-0.0354241, -0.0186859, -0.00417323, 0.999189)
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bones/10/rotation = Quaternion(-0.237608, -0.000628744, -0.0162105, 0.971226)
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bones/9/rotation = Quaternion(0.0922261, -0.0135893, -0.00227439, 0.995643)
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bones/10/rotation = Quaternion(-0.111863, -0.00269012, -0.0159975, 0.993591)
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bones/10/scale = Vector3(1, 1, 1)
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|
bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343)
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bones/11/scale = Vector3(1, 1, 1)
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bones/12/rotation = Quaternion(-0.0501211, 0.018404, 0.0269521, 0.99821)
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bones/13/rotation = Quaternion(-0.0016758, -0.0376098, 0.0345082, 0.998695)
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bones/12/rotation = Quaternion(0.120747, 0.0227284, 0.0234212, 0.992147)
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bones/13/rotation = Quaternion(0.107615, -0.0336076, 0.0384173, 0.992882)
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bones/13/scale = Vector3(1, 1, 1)
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bones/14/rotation = Quaternion(-0.0482693, -0.00597633, -0.0116552, 0.998748)
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|
bones/14/scale = Vector3(1, 1, 1)
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|
bones/14/rotation = Quaternion(0.0613068, -0.00721559, -0.0109309, 0.998033)
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|
|
bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093)
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|
|
bones/16/rotation = Quaternion(-0.0112893, -0.0227007, 0.0333381, 0.999123)
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|
|
bones/16/rotation = Quaternion(0.169863, -0.0162869, 0.0368985, 0.984642)
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|
|
|
bones/16/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/17/rotation = Quaternion(0.0208708, -0.0061338, 0.0306114, 0.999295)
|
|
|
|
|
bones/17/rotation = Quaternion(0.137001, -0.00253015, 0.0311178, 0.990079)
|
|
|
|
|
bones/17/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/18/rotation = Quaternion(-0.0080455, -0.0298959, 0.0238082, 0.999237)
|
|
|
|
|
bones/18/rotation = Quaternion(0.108275, -0.0269229, 0.0271236, 0.993386)
|
|
|
|
|
bones/18/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925)
|
|
|
|
|
bones/20/rotation = Quaternion(0.0958329, -0.0121307, 0.0181177, 0.995159)
|
|
|
|
|
bones/21/rotation = Quaternion(0.0244358, 0.00135145, -0.0268913, 0.999339)
|
|
|
|
|
bones/20/rotation = Quaternion(0.250584, -0.00914195, 0.0197953, 0.967849)
|
|
|
|
|
bones/21/rotation = Quaternion(0.136664, -0.00168099, -0.0268728, 0.990251)
|
|
|
|
|
bones/21/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/22/rotation = Quaternion(0.0265398, -0.0158544, 0.06976, 0.997085)
|
|
|
|
|
bones/22/rotation = Quaternion(0.1385, -0.00790934, 0.0711001, 0.987775)
|
|
|
|
|
bones/22/scale = Vector3(1, 1, 1)
|
|
|
|
|
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|
|
[node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"]
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|
|
@ -5388,7 +5390,7 @@ target_node = NodePath("../../../../hand_target")
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|
|
[node name="AnimationTree" type="AnimationTree" parent="world/Armondo"]
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|
|
|
|
libraries = {
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|
|
|
|
"": SubResource("AnimationLibrary_nadsl")
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|
|
|
|
"": SubResource("AnimationLibrary_tvr6b")
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|
|
|
|
}
|
|
|
|
|
tree_root = ExtResource("25_asp1p")
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|
|
|
|
anim_player = NodePath("../AnimationPlayer")
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|
|
@ -5477,7 +5479,6 @@ texture_albedo = ExtResource("14_icb2l")
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|
|
|
|
cull_mask = 2
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|
|
[node name="Decal2" type="Decal" parent="world/env/mesh_floor2"]
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|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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|
|
|
|
layers = 2
|
|
|
|
|
size = Vector3(8, 1, 4)
|
|
|
|
|
texture_albedo = ExtResource("30_cprtx")
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|
|
@ -5508,23 +5509,17 @@ shape = SubResource("WorldBoundaryShape3D_1dk4b")
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|
|
[node name="right_wall" type="CollisionShape3D" parent="world/env/level"]
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|
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|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -1)
|
|
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|
|
shape = SubResource("WorldBoundaryShape3D_gfgqo")
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|
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|
shape = SubResource("WorldBoundaryShape3D_ankuu")
|
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|
[node name="player_wall" type="CollisionShape3D" parent="world/env/level"]
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.26339e-07, 0, 3.55485)
|
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|
shape = SubResource("WorldBoundaryShape3D_25vmt")
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|
[node name="left_wall" type="CollisionShape3D" parent="world/env/level"]
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 4.9342, -2.71802)
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|
shape = SubResource("BoxShape3D_76f5p")
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|
[node name="left_wall" type="StaticBody3D" parent="world/env"]
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|
[node name="left_wall2" type="CollisionShape3D" parent="world/env/level"]
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 4.9342, 4.59032)
|
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|
|
shape = SubResource("BoxShape3D_76f5p")
|
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|
|
[node name="left_wall3" type="CollisionShape3D" parent="world/env/level"]
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 6.14761, 0.59032)
|
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|
|
shape = SubResource("BoxShape3D_cmf8m")
|
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|
[node name="left_wall2" type="CollisionShape3D" parent="world/env/left_wall"]
|
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -1)
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|
shape = SubResource("WorldBoundaryShape3D_gfgqo")
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|
[node name="conveyor_bg" type="Node3D" parent="world/env"]
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|
transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 0, 0.191378, -2.65908)
|
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|
@ -5642,28 +5637,12 @@ transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0,
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visible = false
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|
|
mesh = SubResource("PlaneMesh_osd5l")
|
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|
|
[node name="trash2" type="Area3D" parent="world"]
|
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.77576, 1.34206, 0.994239)
|
|
|
|
|
collision_layer = 0
|
|
|
|
|
collision_mask = 6
|
|
|
|
|
monitorable = false
|
|
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/trash2"]
|
|
|
|
|
shape = SubResource("WorldBoundaryShape3D_ftubs")
|
|
|
|
|
|
|
|
|
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="world/trash2"]
|
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0)
|
|
|
|
|
mesh = SubResource("PlaneMesh_osd5l")
|
|
|
|
|
|
|
|
|
|
[node name="Camera3D2" type="Camera3D" parent="world"]
|
|
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|
|
transform = Transform3D(0.898242, 0, 0.4395, -0.120973, 0.961372, 0.247243, -0.422523, -0.275251, 0.863545, 6, 2.23388, 4)
|
|
|
|
|
|
|
|
|
|
[node name="bezos" type="Node3D" parent="world"]
|
|
|
|
|
unique_name_in_owner = true
|
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, -9.63019)
|
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, -10.11)
|
|
|
|
|
|
|
|
|
|
[node name="BALLZ" parent="world/bezos" instance=ExtResource("36_w1osm")]
|
|
|
|
|
transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0)
|
|
|
|
|
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
|
|
|
|
|
|
|
|
|
|
[node name="Skeleton3D" parent="world/bezos/BALLZ/rig" index="0"]
|
|
|
|
|
bones/0/position = Vector3(7.45058e-09, 2.23517e-08, 0)
|
|
|
|
@ -5683,7 +5662,6 @@ bones/11/rotation = Quaternion(-2.20577e-08, 0.159268, -9.42441e-08, 0.987235)
|
|
|
|
|
bones/11/scale = Vector3(1.04435, 1.04435, 1.04435)
|
|
|
|
|
bones/12/rotation = Quaternion(-2.27243e-07, 1.67638e-08, 5.97676e-07, 1)
|
|
|
|
|
bones/13/rotation = Quaternion(-0.371751, -1.03112e-08, -0.582827, 0.722574)
|
|
|
|
|
bones/13/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/15/rotation = Quaternion(0.425072, 0.681026, -0.545161, 0.24149)
|
|
|
|
|
bones/15/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/16/rotation = Quaternion(0.0513881, 8.01997e-08, 6.31806e-08, 0.998679)
|
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|
|
@ -5711,106 +5689,99 @@ bones/28/scale = Vector3(1.00001, 0.999972, 1.00001)
|
|
|
|
|
bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542)
|
|
|
|
|
bones/29/scale = Vector3(0.979536, 1.0413, 0.981311)
|
|
|
|
|
bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036)
|
|
|
|
|
bones/31/rotation = Quaternion(0.145548, 0.042473, 0.0292001, 0.988008)
|
|
|
|
|
bones/32/rotation = Quaternion(0.0718243, -0.0207538, 0.00405096, 0.997193)
|
|
|
|
|
bones/31/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853)
|
|
|
|
|
bones/32/rotation = Quaternion(-0.032619, -0.0210634, 0.00186326, 0.999244)
|
|
|
|
|
bones/32/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/33/rotation = Quaternion(0.121449, 0.00591413, -0.00873404, 0.992542)
|
|
|
|
|
bones/34/rotation = Quaternion(-0.14971, 0.714238, 0.41303, 0.544847)
|
|
|
|
|
bones/35/rotation = Quaternion(0.0922455, -0.0125152, -0.00957093, 0.995612)
|
|
|
|
|
bones/36/rotation = Quaternion(-0.108884, -0.000307915, 0.0263661, 0.993705)
|
|
|
|
|
bones/37/rotation = Quaternion(0.145548, 0.042473, 0.0292001, 0.988008)
|
|
|
|
|
bones/38/rotation = Quaternion(0.0718243, -0.0207538, 0.00405096, 0.997193)
|
|
|
|
|
bones/33/rotation = Quaternion(0.0172205, 0.00679305, -0.00806877, 0.999796)
|
|
|
|
|
bones/34/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534)
|
|
|
|
|
bones/35/rotation = Quaternion(-0.0357779, -0.0167047, -0.01128, 0.999157)
|
|
|
|
|
bones/36/rotation = Quaternion(-0.235074, -0.00367766, 0.0261094, 0.97162)
|
|
|
|
|
bones/37/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853)
|
|
|
|
|
bones/38/rotation = Quaternion(-0.032619, -0.0210634, 0.00186326, 0.999244)
|
|
|
|
|
bones/38/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/39/rotation = Quaternion(0.121449, 0.00591413, -0.00873404, 0.992542)
|
|
|
|
|
bones/40/rotation = Quaternion(0.145549, 0.0424731, 0.0291999, 0.988008)
|
|
|
|
|
bones/40/scale = Vector3(1, 0.933084, 1)
|
|
|
|
|
bones/41/rotation = Quaternion(-0.14971, 0.714238, 0.41303, 0.544847)
|
|
|
|
|
bones/42/rotation = Quaternion(0.0922455, -0.0125152, -0.00957093, 0.995612)
|
|
|
|
|
bones/43/rotation = Quaternion(-0.108884, -0.000307915, 0.0263661, 0.993705)
|
|
|
|
|
bones/44/rotation = Quaternion(-0.143845, 0.706457, 0.415111, 0.554896)
|
|
|
|
|
bones/44/scale = Vector3(1, 1.01648, 1)
|
|
|
|
|
bones/46/rotation = Quaternion(0.14555, 0.0424719, 0.0292001, 0.988008)
|
|
|
|
|
bones/39/rotation = Quaternion(0.0172205, 0.00679305, -0.00806877, 0.999796)
|
|
|
|
|
bones/40/rotation = Quaternion(-0.0167865, 0.037169, 0.035708, 0.99853)
|
|
|
|
|
bones/40/scale = Vector3(1, 0.999633, 1)
|
|
|
|
|
bones/41/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534)
|
|
|
|
|
bones/42/rotation = Quaternion(-0.0357779, -0.0167047, -0.01128, 0.999157)
|
|
|
|
|
bones/43/rotation = Quaternion(-0.235074, -0.00367766, 0.0261094, 0.97162)
|
|
|
|
|
bones/44/rotation = Quaternion(-0.190104, 0.668955, 0.473179, 0.540797)
|
|
|
|
|
bones/44/scale = Vector3(1, 1.09812, 1)
|
|
|
|
|
bones/46/rotation = Quaternion(-0.0167856, 0.0371677, 0.0357081, 0.99853)
|
|
|
|
|
bones/46/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/48/rotation = Quaternion(0.071825, -0.0207554, 0.00405151, 0.997193)
|
|
|
|
|
bones/48/rotation = Quaternion(-0.0326179, -0.0210648, 0.0018637, 0.999244)
|
|
|
|
|
bones/48/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/50/rotation = Quaternion(0.121447, 0.00591616, -0.00873328, 0.992542)
|
|
|
|
|
bones/50/rotation = Quaternion(0.0172189, 0.00679512, -0.00806831, 0.999796)
|
|
|
|
|
bones/50/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/52/rotation = Quaternion(-0.0755315, -4.23148e-08, 0.997143, -8.45749e-09)
|
|
|
|
|
bones/52/rotation = Quaternion(-0.0755315, -6.17047e-08, 0.997143, 3.98341e-09)
|
|
|
|
|
bones/52/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/55/rotation = Quaternion(0.145548, 0.042473, 0.0292001, 0.988008)
|
|
|
|
|
bones/56/rotation = Quaternion(-0.143845, 0.706457, 0.415111, 0.554896)
|
|
|
|
|
bones/56/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/58/rotation = Quaternion(0.0921012, 0.00157205, -0.0108621, 0.995689)
|
|
|
|
|
bones/55/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853)
|
|
|
|
|
bones/56/rotation = Quaternion(-0.190103, 0.668954, 0.473179, 0.540797)
|
|
|
|
|
bones/58/rotation = Quaternion(-0.0359924, 0.00294827, -0.0105718, 0.999292)
|
|
|
|
|
bones/58/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/60/rotation = Quaternion(-0.108884, -0.000310538, 0.0263674, 0.993705)
|
|
|
|
|
bones/60/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/60/rotation = Quaternion(-0.235074, -0.00368006, 0.0261111, 0.97162)
|
|
|
|
|
bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06)
|
|
|
|
|
bones/65/rotation = Quaternion(-0.14971, 0.714238, 0.41303, 0.544847)
|
|
|
|
|
bones/65/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534)
|
|
|
|
|
bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119)
|
|
|
|
|
bones/67/rotation = Quaternion(0.12283, 0.0227364, 0.022997, 0.991901)
|
|
|
|
|
bones/67/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294)
|
|
|
|
|
bones/67/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/68/rotation = Quaternion(0.152677, -0.0330764, 0.0268566, 0.987357)
|
|
|
|
|
bones/68/rotation = Quaternion(0.0433346, -0.0358254, 0.0230619, 0.998152)
|
|
|
|
|
bones/68/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/69/rotation = Quaternion(0.168176, -0.0109143, -0.042821, 0.984766)
|
|
|
|
|
bones/70/rotation = Quaternion(0.12283, 0.0227364, 0.022997, 0.991901)
|
|
|
|
|
bones/69/rotation = Quaternion(0.0590244, -0.00614597, -0.0437613, 0.997278)
|
|
|
|
|
bones/70/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294)
|
|
|
|
|
bones/70/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/71/rotation = Quaternion(0.152677, -0.0330764, 0.0268566, 0.987357)
|
|
|
|
|
bones/71/rotation = Quaternion(0.0433346, -0.0358254, 0.0230619, 0.998152)
|
|
|
|
|
bones/71/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/72/rotation = Quaternion(0.168176, -0.0109143, -0.042821, 0.984766)
|
|
|
|
|
bones/73/rotation = Quaternion(0.122831, 0.0227364, 0.0229967, 0.991901)
|
|
|
|
|
bones/73/scale = Vector3(1, 0.921283, 1)
|
|
|
|
|
bones/75/rotation = Quaternion(0.122832, 0.0227355, 0.0229968, 0.991901)
|
|
|
|
|
bones/72/rotation = Quaternion(0.0590244, -0.00614597, -0.0437613, 0.997278)
|
|
|
|
|
bones/73/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265465, 0.998294)
|
|
|
|
|
bones/73/scale = Vector3(1, 0.99133, 1)
|
|
|
|
|
bones/75/rotation = Quaternion(-0.0486236, 0.0184673, 0.0265464, 0.998294)
|
|
|
|
|
bones/75/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/77/rotation = Quaternion(0.152679, -0.0330785, 0.0268566, 0.987357)
|
|
|
|
|
bones/77/rotation = Quaternion(0.0433365, -0.0358275, 0.023062, 0.998152)
|
|
|
|
|
bones/77/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/79/rotation = Quaternion(0.168179, -0.0109174, -0.0428225, 0.984765)
|
|
|
|
|
bones/79/rotation = Quaternion(0.0590273, -0.00614916, -0.0437623, 0.997278)
|
|
|
|
|
bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1)
|
|
|
|
|
bones/81/rotation = Quaternion(0.028989, 1.70642e-10, 0.99958, 2.23859e-09)
|
|
|
|
|
bones/81/rotation = Quaternion(0.0289889, 2.7215e-09, 0.99958, 4.63454e-10)
|
|
|
|
|
bones/81/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/84/rotation = Quaternion(0.12283, 0.0227364, 0.022997, 0.991901)
|
|
|
|
|
bones/84/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294)
|
|
|
|
|
bones/84/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581)
|
|
|
|
|
bones/85/scale = Vector3(1, 1, 1)
|
|
|
|
|
bones/86/rotation = Quaternion(0.16979, -0.0162729, 0.0370076, 0.984651)
|
|
|
|
|
bones/87/rotation = Quaternion(0.180972, -0.00300535, 0.016064, 0.983353)
|
|
|
|
|
bones/88/rotation = Quaternion(0.198287, -0.0282484, -0.00733365, 0.97971)
|
|
|
|
|
bones/89/rotation = Quaternion(0.16979, -0.0162729, 0.0370076, 0.984651)
|
|
|
|
|
bones/90/rotation = Quaternion(0.180972, -0.00300535, 0.016064, 0.983353)
|
|
|
|
|
bones/91/rotation = Quaternion(0.198287, -0.0282484, -0.00733365, 0.97971)
|
|
|
|
|
bones/92/rotation = Quaternion(0.16979, -0.0162729, 0.0370075, 0.984651)
|
|
|
|
|
bones/92/scale = Vector3(1, 0.903165, 1)
|
|
|
|
|
bones/94/rotation = Quaternion(0.16979, -0.0162731, 0.0370079, 0.984651)
|
|
|
|
|
bones/86/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111)
|
|
|
|
|
bones/87/rotation = Quaternion(0.0649279, -0.00486025, 0.015603, 0.997756)
|
|
|
|
|
bones/88/rotation = Quaternion(0.0825498, -0.0271993, -0.0105809, 0.99616)
|
|
|
|
|
bones/89/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111)
|
|
|
|
|
bones/90/rotation = Quaternion(0.0649279, -0.00486025, 0.015603, 0.997756)
|
|
|
|
|
bones/91/rotation = Quaternion(0.0825498, -0.0271993, -0.0105809, 0.99616)
|
|
|
|
|
bones/92/rotation = Quaternion(-0.0119805, -0.0227274, 0.0334339, 0.999111)
|
|
|
|
|
bones/92/scale = Vector3(1, 0.97766, 1)
|
|
|
|
|
bones/94/rotation = Quaternion(-0.0119802, -0.0227277, 0.0334343, 0.999111)
|
|
|
|
|
bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1)
|
|
|
|
|
bones/96/rotation = Quaternion(0.180973, -0.00300623, 0.0160634, 0.983352)
|
|
|
|
|
bones/98/rotation = Quaternion(0.198284, -0.0282457, -0.00733207, 0.97971)
|
|
|
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bones/96/rotation = Quaternion(0.0649287, -0.00486107, 0.0156025, 0.997756)
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bones/98/rotation = Quaternion(0.082547, -0.0271964, -0.0105796, 0.99616)
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bones/98/scale = Vector3(1, 1, 1)
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bones/100/rotation = Quaternion(0.135625, -8.98008e-08, 0.99076, 4.53048e-09)
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bones/100/scale = Vector3(1, 1, 1)
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bones/103/rotation = Quaternion(0.16979, -0.0162729, 0.0370076, 0.984651)
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bones/100/rotation = Quaternion(0.135625, -9.38363e-08, 0.99076, 9.56959e-10)
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bones/103/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111)
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bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
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bones/104/scale = Vector3(1, 1, 1)
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bones/105/rotation = Quaternion(0.142257, -0.00174529, 0.0603055, 0.987989)
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bones/105/scale = Vector3(1, 1, 1)
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bones/106/rotation = Quaternion(0.166271, -0.00433609, -0.0380937, 0.985335)
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bones/105/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068)
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bones/106/rotation = Quaternion(0.0540234, -9.55639e-06, -0.0383402, 0.997803)
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bones/106/scale = Vector3(1, 1, 1)
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bones/107/rotation = Quaternion(0.228413, -0.00517077, 0.0337807, 0.972965)
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bones/108/rotation = Quaternion(0.142257, -0.00174529, 0.0603055, 0.987989)
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bones/108/scale = Vector3(1, 1, 1)
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bones/109/rotation = Quaternion(0.166271, -0.00433609, -0.0380937, 0.985335)
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bones/107/rotation = Quaternion(0.117164, -0.00894962, 0.0329822, 0.992524)
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bones/108/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068)
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bones/109/rotation = Quaternion(0.0540234, -9.55639e-06, -0.0383402, 0.997803)
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bones/109/scale = Vector3(1, 1, 1)
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bones/110/rotation = Quaternion(0.228413, -0.00517077, 0.0337807, 0.972965)
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bones/111/rotation = Quaternion(0.142257, -0.00174525, 0.0603054, 0.98799)
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bones/111/scale = Vector3(1.00187, 0.895115, 1.00187)
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bones/110/rotation = Quaternion(0.117164, -0.00894962, 0.0329822, 0.992524)
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bones/111/rotation = Quaternion(-0.014852, -0.0112052, 0.0592809, 0.998068)
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bones/111/scale = Vector3(1.01238, 0.967104, 1.01238)
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bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1)
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bones/113/rotation = Quaternion(0.142257, -0.00174561, 0.0603054, 0.987989)
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bones/113/rotation = Quaternion(-0.0148515, -0.0112056, 0.0592809, 0.998068)
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bones/113/scale = Vector3(1, 1, 1)
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bones/115/rotation = Quaternion(0.166273, -0.00433833, -0.0380952, 0.985334)
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bones/117/rotation = Quaternion(0.228409, -0.00516787, 0.0337808, 0.972965)
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bones/115/rotation = Quaternion(0.054026, -1.19493e-05, -0.0383414, 0.997803)
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bones/117/rotation = Quaternion(0.11716, -0.00894668, 0.0329819, 0.992525)
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bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1)
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bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07)
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bones/119/scale = Vector3(1, 1, 1)
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bones/122/rotation = Quaternion(0.142257, -0.00174529, 0.0603055, 0.987989)
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bones/122/scale = Vector3(1, 1, 1)
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bones/122/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068)
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bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
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bones/123/scale = Vector3(1, 1, 1)
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bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107)
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@ -5832,8 +5803,10 @@ surface_material_override/0 = ExtResource("29_hasci")
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[node name="bezoball_low_final" parent="world/bezos/BALLZ/rig/Skeleton3D/bezoball_low_final" index="1"]
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visible = false
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gi_mode = 0
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[node name="Main_Body" parent="world/bezos/BALLZ/rig/Skeleton3D" index="1"]
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gi_mode = 0
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surface_material_override/0 = ExtResource("20_7dsa8")
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[node name="throwable" type="BoneAttachment3D" parent="world/bezos/BALLZ/rig/Skeleton3D" index="2"]
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@ -5842,9 +5815,21 @@ transform = Transform3D(-0.368534, -0.0897011, -0.925276, -0.82225, 0.495803, 0.
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bone_name = "ORG-hand.L"
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bone_idx = 3
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[node name="red_arrow" type="MeshInstance3D" parent="world/bezos/BALLZ/rig" index="1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289688, 0.537988, 0.13412)
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mesh = SubResource("QuadMesh_4uram")
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[node name="Timer" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"]
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wait_time = 0.1
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autostart = true
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[node name="Timer2" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"]
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wait_time = 0.2
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autostart = true
|
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[node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"]
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libraries = {
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"": SubResource("AnimationLibrary_w3xcp")
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"": SubResource("AnimationLibrary_k1wx6")
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}
|
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tree_root = SubResource("AnimationNodeBlendTree_c1xvk")
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anim_player = NodePath("../AnimationPlayer")
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@ -5919,7 +5904,8 @@ one_shot = true
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stream = ExtResource("40_bym4i")
|
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[connection signal="body_shape_entered" from="world/box_collector" to="." method="_on_box_entered"]
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[connection signal="body_shape_entered" from="world/trash2" to="." method="_on_trash"]
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[connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [true]]
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[connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer2" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [false]]
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[connection signal="timeout" from="events/rock_timer" to="." method="quicktime_check"]
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[connection signal="timeout" from="events/bezos_cooldown" to="." method="quicktime_start"]
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