[gd_resource type="AudioBusLayout" load_steps=4 format=3 uid="uid://y8ex3sirvm5l"] [sub_resource type="AudioEffectReverb" id="AudioEffectReverb_ev1xl"] resource_name = "Reverb" [sub_resource type="AudioEffectEQ10" id="AudioEffectEQ10_6abuk"] resource_name = "EQ10" band_db/31_hz = 18.9 band_db/62_hz = 10.4 band_db/125_hz = 8.3 band_db/250_hz = 5.5 band_db/500_hz = 1.6 band_db/2000_hz = -1.0 band_db/4000_hz = -2.6 band_db/8000_hz = -4.1 band_db/16000_hz = -5.6 [sub_resource type="AudioEffectReverb" id="AudioEffectReverb_fa1qn"] resource_name = "Reverb" [resource] bus/1/name = &"Explosion" bus/1/solo = false bus/1/mute = false bus/1/bypass_fx = false bus/1/volume_db = 0.0 bus/1/send = &"Master" bus/1/effect/0/effect = SubResource("AudioEffectReverb_ev1xl") bus/1/effect/0/enabled = true bus/1/effect/1/effect = SubResource("AudioEffectEQ10_6abuk") bus/1/effect/1/enabled = true bus/2/name = &"Reverb" bus/2/solo = false bus/2/mute = false bus/2/bypass_fx = false bus/2/volume_db = 0.0 bus/2/send = &"Master" bus/2/effect/0/effect = SubResource("AudioEffectReverb_fa1qn") bus/2/effect/0/enabled = true bus/3/name = &"Riff" bus/3/solo = false bus/3/mute = false bus/3/bypass_fx = false bus/3/volume_db = 0.0 bus/3/send = &"Master"