45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://c76b4wjk1d3m"]
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[ext_resource type="Script" path="res://scripts/explosion.gd" id="1_g623i"]
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[ext_resource type="Material" uid="uid://c6mmhwp5vwees" path="res://props/explosion/particles_explosion_base.tres" id="2_wx3ot"]
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[ext_resource type="Material" uid="uid://b5hxu5126xhvh" path="res://props/explosion/mat_explosion1.tres" id="3_42fix"]
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[ext_resource type="AudioStream" uid="uid://dws0mcymgoxxe" path="res://assets/audio/semiauto1.wav" id="4_eawmx"]
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[sub_resource type="SphereMesh" id="SphereMesh_l3hkb"]
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material = ExtResource("3_42fix")
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radius = 0.1
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height = 0.2
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[node name="Explosion" type="Node3D"]
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script = ExtResource("1_g623i")
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falloff_exponent = 1.5
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impulse = 30
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radius = 1.0
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rumble_amount = 3.0
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[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0)
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amount = 20
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lifetime = 0.5
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speed_scale = 2.0
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explosiveness = 0.91
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randomness = 0.06
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process_material = ExtResource("2_wx3ot")
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draw_pass_1 = SubResource("SphereMesh_l3hkb")
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[node name="Timer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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autostart = true
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[node name="light" type="OmniLight3D" parent="."]
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light_color = Color(0.85098, 0.658824, 0.443137, 1)
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light_energy = 8.325
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[node name="gunshot" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource("4_eawmx")
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autoplay = true
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bus = &"Explosion"
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[connection signal="timeout" from="Timer" to="." method="queue_free"]
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