Armazon/main.tscn
2024-04-03 19:24:04 -04:00

5909 lines
703 KiB
Plaintext

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[sub_resource type="AnimationLibrary" id="AnimationLibrary_w3xcp"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"]
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animation = &"Idle"
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nodes/Animation/position = Vector2(-200, 140)
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[node name="main" type="Node"]
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bonus_count = 5
conveyor_speed = 0.7
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rock_throw_time = 1.2
bezos_descent_max = 2.0
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[node name="ReflectionProbe" type="ReflectionProbe" parent="world"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.84619, -5.64636)
size = Vector3(20, 10.3076, 20.2007)
box_projection = true
enable_shadows = true
[node name="SpotLight3D" type="SpotLight3D" parent="world"]
transform = Transform3D(1, 0, 0, 0, 0.934733, 0.355352, 0, -0.355352, 0.934733, 0, 2.68605, 3.51837)
light_color = Color(1, 0.968627, 0.87451, 1)
light_energy = 2.823
spot_range = 6.13117
spot_angle = 46.1437
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transform = Transform3D(1, 0, 0, 0, 0.0595678, 0.998224, 0, -0.998224, 0.0595678, 0, 10.1873, -9.5967)
light_color = Color(0.909804, 0.435294, 0.490196, 1)
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spot_range = 25.4229
spot_attenuation = 0.732043
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 7.76363, 0)
[node name="light" type="SpotLight3D" parent="world/light_parent"]
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shadow_enabled = true
spot_range = 12.0
[node name="hand_target" type="Node3D" parent="world"]
unique_name_in_owner = true
transform = Transform3D(-0.96906, 0.24683, 0, -0.245478, -0.963753, 0.104528, 0.0258006, 0.101294, 0.994524, 0.44195, 1.62303, 1.1127)
[node name="Armondo" parent="world" instance=ExtResource("19_u7cg4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.91757, 2.47567, 1)
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bones/0/position = Vector3(-0.0945251, 2.23517e-08, 0)
bones/1/rotation = Quaternion(-0.681188, 0.548285, -0.470171, -0.119606)
bones/1/scale = Vector3(1.35234, 1.35234, 1.35234)
bones/2/rotation = Quaternion(-1.23488e-05, -0.00113065, 0.0109567, 0.999939)
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bones/3/scale = Vector3(0.731301, 0.731302, 0.731301)
bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584)
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bones/8/rotation = Quaternion(0.0105259, 0.832582, 0.548796, 0.0742895)
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bones/10/rotation = Quaternion(-0.224809, -0.000841959, -0.0162008, 0.974268)
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bones/13/rotation = Quaternion(0.0188626, -0.0368921, 0.0352742, 0.998518)
bones/13/scale = Vector3(1, 1, 1)
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bones/18/rotation = Quaternion(0.0171871, -0.0292853, 0.0245545, 0.999122)
bones/18/scale = Vector3(1, 1, 1)
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bones/22/rotation = Quaternion(0.0536204, -0.0139533, 0.0701654, 0.995996)
bones/22/scale = Vector3(1, 1, 1)
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surface_material_override/0 = ExtResource("20_7dsa8")
[node name="arm_ik" type="SkeletonIK3D" parent="world/Armondo/rig/Skeleton3D" index="1"]
unique_name_in_owner = true
process_priority = 1
root_bone = &"ORG-upper_arm.L"
tip_bone = &"ORG-hand.L"
target_node = NodePath("../../../../hand_target")
[node name="AnimationTree" type="AnimationTree" parent="world/Armondo"]
libraries = {
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}
tree_root = ExtResource("25_asp1p")
anim_player = NodePath("../AnimationPlayer")
parameters/blend_hold/blend_amount = 0
parameters/blend_stun/blend_amount = 0.0
parameters/shot_grab/active = false
parameters/shot_grab/internal_active = false
parameters/shot_grab/request = 0
[node name="cam_default" type="Node3D" parent="world"]
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[node name="camera" type="Camera3D" parent="world/cam_default"]
unique_name_in_owner = true
current = true
fov = 65.0
size = 3.353
[node name="cam_dodge" type="Node3D" parent="world"]
transform = Transform3D(0.968534, -0.239844, 0.0664593, 0.185021, 0.872474, 0.452278, -0.16646, -0.425751, 0.889397, 0.477358, 1.07955, 2.35362)
[node name="cam_stun" type="Node3D" parent="world"]
transform = Transform3D(0.674397, 0.632475, -0.381005, -0.615147, 0.766676, 0.183856, 0.408391, 0.110382, 0.906108, -0.0132627, 0.578744, 2.42542)
[node name="env" type="Node3D" parent="world"]
[node name="Shelf" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -13.0615)
[node name="Shelf2" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -9.64962)
[node name="Shelf11" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -13.0615)
[node name="Shelf12" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -9.64962)
[node name="Shelf13" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -6.35733)
[node name="Shelf6" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -6.12709)
[node name="Shelf4" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -12.7996)
[node name="Shelf3" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -9.08735)
[node name="Shelf7" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -5.60317)
[node name="Shelf5" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -12.7996)
[node name="Shelf9" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -9.08735)
[node name="Shelf10" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -5.60317)
[node name="Shelf8" parent="world/env" instance=ExtResource("38_f3pj2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12874, 0.0505109, -1.47592)
[node name="mesh_floor" type="MeshInstance3D" parent="world/env"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5)
layers = 3
mesh = SubResource("PlaneMesh_t4crw")
[node name="mesh_floor5" type="MeshInstance3D" parent="world/env"]
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 10, -5)
layers = 3
mesh = SubResource("PlaneMesh_t4crw")
[node name="mesh_floor2" type="MeshInstance3D" parent="world/env"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 5, -15)
layers = 3
mesh = SubResource("PlaneMesh_x602s")
[node name="Decal" type="Decal" parent="world/env/mesh_floor2"]
transform = Transform3D(0.987938, 5.57708e-09, 0.154848, -6.82523e-09, 1, 7.52885e-09, -0.154848, -8.49494e-09, 0.987938, -6.75025, -0.41635, -0.0377302)
layers = 2
size = Vector3(3, 3, 4.5)
texture_albedo = ExtResource("14_icb2l")
cull_mask = 2
[node name="Decal3" type="Decal" parent="world/env/mesh_floor2"]
transform = Transform3D(0.995265, -3.40939e-09, -0.097201, 4.19219e-09, 1, 7.8491e-09, 0.097201, -8.21944e-09, 0.995265, 6.74433, -0.0395317, 3.13905)
layers = 2
size = Vector3(0.768, 1, 1)
texture_albedo = ExtResource("43_lq48c")
cull_mask = 2
[node name="Decal2" type="Decal" parent="world/env/mesh_floor2"]
layers = 2
size = Vector3(8, 1, 4)
texture_albedo = ExtResource("30_cprtx")
cull_mask = 2
[node name="mesh_floor3" type="MeshInstance3D" parent="world/env"]
transform = Transform3D(-4.37114e-08, -1, 0, -4.37114e-08, 0, -1, 1, -4.37114e-08, -4.37114e-08, 10, 5, -5)
layers = 3
mesh = SubResource("PlaneMesh_x602s")
[node name="mesh_floor4" type="MeshInstance3D" parent="world/env"]
transform = Transform3D(-4.37114e-08, 1, 3.82137e-15, -4.37114e-08, 0, -1, -1, -4.37114e-08, 4.37114e-08, -10, 5, -5)
layers = 3
mesh = SubResource("PlaneMesh_x602s")
[node name="level" type="StaticBody3D" parent="world/env"]
[node name="floor" type="CollisionShape3D" parent="world/env/level"]
shape = SubResource("WorldBoundaryShape3D_hpa7d")
[node name="ceiling" type="CollisionShape3D" parent="world/env/level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0)
shape = SubResource("WorldBoundaryShape3D_eghm3")
[node name="back_wall" type="CollisionShape3D" parent="world/env/level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -15)
shape = SubResource("WorldBoundaryShape3D_1dk4b")
[node name="right_wall" type="CollisionShape3D" parent="world/env/level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -1)
shape = SubResource("WorldBoundaryShape3D_ankuu")
[node name="player_wall" type="CollisionShape3D" parent="world/env/level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.26339e-07, 0, 3.55485)
shape = SubResource("WorldBoundaryShape3D_25vmt")
[node name="left_wall" type="StaticBody3D" parent="world/env"]
[node name="left_wall2" type="CollisionShape3D" parent="world/env/left_wall"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -1)
shape = SubResource("WorldBoundaryShape3D_gfgqo")
[node name="conveyor_bg" type="Node3D" parent="world/env"]
transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 0, 0.191378, -2.65908)
[node name="conveyor_mesh4" type="MeshInstance3D" parent="world/env/conveyor_bg"]
unique_name_in_owner = true
mesh = ExtResource("15_fmwtt")
skeleton = NodePath("../../../conveyor")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_ebjy5")
[node name="conveyor_mesh5" type="MeshInstance3D" parent="world/env/conveyor_bg"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.87866, 0, -4.76837e-07)
mesh = ExtResource("15_fmwtt")
skeleton = NodePath("../../../conveyor")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_ebjy5")
[node name="conveyor_mesh8" type="MeshInstance3D" parent="world/env/conveyor_bg"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.758, 0.000316009, -0.000289917)
mesh = ExtResource("15_fmwtt")
skeleton = NodePath("../../../conveyor")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_ebjy5")
[node name="conveyor_mesh6" type="MeshInstance3D" parent="world/env/conveyor_bg"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.879, 0.000316009, -0.000288486)
mesh = ExtResource("15_fmwtt")
skeleton = NodePath("../../../conveyor")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_ebjy5")
[node name="conveyor_mesh7" type="MeshInstance3D" parent="world/env/conveyor_bg"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.758, 0.000316009, -0.00028801)
mesh = ExtResource("15_fmwtt")
skeleton = NodePath("../../../conveyor")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_ebjy5")
[node name="conveyor" type="StaticBody3D" parent="world"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, 0.961295)
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor"]
shape = SubResource("BoxShape3D_xf4t7")
[node name="conveyor_mesh" type="MeshInstance3D" parent="world/conveyor"]
unique_name_in_owner = true
mesh = ExtResource("15_fmwtt")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_cy31d")
[node name="conveyor_mesh2" type="MeshInstance3D" parent="world/conveyor"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.88298, 0, 0)
mesh = ExtResource("15_fmwtt")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_cy31d")
[node name="conveyor_mesh3" type="MeshInstance3D" parent="world/conveyor"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.883, 0, 0)
mesh = ExtResource("15_fmwtt")
surface_material_override/0 = ExtResource("16_w1we4")
surface_material_override/1 = ExtResource("17_cy31d")
[node name="conveyor2" type="StaticBody3D" parent="world"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, -2.66332)
collision_layer = 8
constant_linear_velocity = Vector3(1, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor2"]
shape = SubResource("BoxShape3D_xf4t7")
[node name="box_spawner" type="Node3D" parent="world"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1, 1)
[node name="prop_holster" type="StaticBody3D" parent="world"]
transform = Transform3D(0.837089, 0, -0.547067, 0, 1, 0, 0.547067, 0, 0.837089, 1.88628, 0.914329, -0.307288)
[node name="Holder" type="MeshInstance3D" parent="world/prop_holster"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0621396, 0)
mesh = ExtResource("18_3d0an")
skeleton = NodePath("../../..")
surface_material_override/0 = ExtResource("16_w1we4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/prop_holster"]
shape = SubResource("BoxShape3D_u3nfo")
[node name="prop_spawn" type="Node3D" parent="world/prop_holster"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.957839, 0)
[node name="Dropper" type="MeshInstance3D" parent="world/prop_holster/prop_spawn"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00132108, 0.553328, 0)
mesh = ExtResource("16_qtjwl")
skeleton = NodePath("../../../..")
surface_material_override/0 = ExtResource("16_w1we4")
[node name="box_collector" type="Area3D" parent="world"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 1.34206, 0.994239)
collision_layer = 0
collision_mask = 2
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/box_collector"]
shape = SubResource("WorldBoundaryShape3D_ftubs")
[node name="MeshInstance3D" type="MeshInstance3D" parent="world/box_collector"]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0)
visible = false
mesh = SubResource("PlaneMesh_osd5l")
[node name="bezos" type="Node3D" parent="world"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, -10.11)
[node name="BALLZ" parent="world/bezos" instance=ExtResource("36_w1osm")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
[node name="Skeleton3D" parent="world/bezos/BALLZ/rig" index="0"]
bones/0/position = Vector3(7.45058e-09, 2.23517e-08, 0)
bones/1/rotation = Quaternion(0.170471, 0.602748, -0.726229, 0.283242)
bones/1/scale = Vector3(0.957537, 0.957537, 0.957537)
bones/2/rotation = Quaternion(0.718686, 6.29592e-08, 6.02615e-08, 0.695335)
bones/2/scale = Vector3(0.996343, 0.996343, 0.996344)
bones/3/rotation = Quaternion(0.147263, 0.255482, 0.0625889, 0.953481)
bones/3/scale = Vector3(1.04818, 1.04818, 1.04818)
bones/6/rotation = Quaternion(3.06405e-07, -6.66827e-07, -5.83474e-07, 1)
bones/6/scale = Vector3(1.04818, 1.04818, 1.04818)
bones/8/rotation = Quaternion(1.45853e-07, 0.129679, 1.07792e-07, 0.991556)
bones/8/scale = Vector3(1.04818, 1.04818, 1.04818)
bones/10/rotation = Quaternion(-3.54834e-07, 7.97212e-07, 7.34581e-07, 1)
bones/10/scale = Vector3(1.04435, 1.04435, 1.04435)
bones/11/rotation = Quaternion(-2.20577e-08, 0.159268, -9.42441e-08, 0.987235)
bones/11/scale = Vector3(1.04435, 1.04435, 1.04435)
bones/12/rotation = Quaternion(-2.27243e-07, 1.67638e-08, 5.97676e-07, 1)
bones/13/rotation = Quaternion(-0.371751, -1.03112e-08, -0.582827, 0.722574)
bones/15/rotation = Quaternion(0.425072, 0.681026, -0.545161, 0.24149)
bones/15/scale = Vector3(1, 1, 1)
bones/16/rotation = Quaternion(0.0513881, 8.01997e-08, 6.31806e-08, 0.998679)
bones/17/rotation = Quaternion(-0.00211214, 2.20139e-05, 0.0101669, 0.999946)
bones/17/scale = Vector3(1, 1, 1)
bones/19/rotation = Quaternion(0.547182, 0.331422, -0.76291, 0.093376)
bones/19/scale = Vector3(1, 1, 1)
bones/20/rotation = Quaternion(-0.358222, -0.304916, -0.12504, 0.873538)
bones/20/scale = Vector3(0.957537, 0.957537, 0.957537)
bones/21/rotation = Quaternion(0.718686, 8.0409e-08, 5.09835e-08, 0.695335)
bones/21/scale = Vector3(0.996343, 0.996343, 0.996344)
bones/22/position = Vector3(0.345106, 0.0226336, -0.267209)
bones/22/rotation = Quaternion(0.168943, 0.956044, 0.135008, 0.198016)
bones/22/scale = Vector3(1, 23.108, 1)
bones/23/rotation = Quaternion(0.358606, 0.656564, -0.654118, 0.111603)
bones/23/scale = Vector3(1, 1, 1)
bones/24/rotation = Quaternion(-8.47504e-08, 4.84288e-07, 4.90807e-07, 1)
bones/25/rotation = Quaternion(0.358606, 0.656564, -0.654118, 0.111603)
bones/25/scale = Vector3(1.02193, 0.957537, 1.02193)
bones/26/rotation = Quaternion(1.07196e-08, -0.110745, -4.43795e-08, 0.993849)
bones/27/rotation = Quaternion(0.709538, -0.110974, 0.114448, 0.686398)
bones/27/scale = Vector3(1.00183, 0.93363, 1.06914)
bones/28/rotation = Quaternion(-6.64572e-08, 0.129668, 9.45689e-08, 0.991557)
bones/28/scale = Vector3(1.00001, 0.999972, 1.00001)
bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542)
bones/29/scale = Vector3(0.979536, 1.0413, 0.981311)
bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036)
bones/31/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
bones/32/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865)
bones/32/scale = Vector3(1, 1, 1)
bones/33/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919)
bones/34/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
bones/35/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804)
bones/36/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873)
bones/37/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
bones/38/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865)
bones/38/scale = Vector3(1, 1, 1)
bones/39/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919)
bones/40/rotation = Quaternion(-0.0246637, 0.0368861, 0.0360001, 0.998366)
bones/40/scale = Vector3(1.00283, 1.00604, 1.00283)
bones/41/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
bones/42/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804)
bones/43/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873)
bones/44/rotation = Quaternion(-0.180105, 0.678315, 0.460448, 0.543543)
bones/44/scale = Vector3(1.0052, 1.07059, 1.0052)
bones/46/rotation = Quaternion(-0.0246627, 0.0368848, 0.0360002, 0.998366)
bones/46/scale = Vector3(1, 1, 1)
bones/48/rotation = Quaternion(-0.0426757, -0.0210825, 0.00165154, 0.998865)
bones/48/scale = Vector3(1, 1, 1)
bones/50/rotation = Quaternion(0.00715301, 0.00687601, -0.00799946, 0.999919)
bones/50/scale = Vector3(1, 1, 1)
bones/52/rotation = Quaternion(-0.0755315, -5.20828e-08, 0.997143, 3.94743e-09)
bones/52/scale = Vector3(1, 1, 1)
bones/55/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366)
bones/56/rotation = Quaternion(-0.180104, 0.678315, 0.460448, 0.543543)
bones/58/rotation = Quaternion(0.0072362, 0.00248854, -0.0106894, 0.999914)
bones/58/scale = Vector3(1, 1, 1)
bones/60/rotation = Quaternion(-0.192855, -0.00254796, 0.0262458, 0.980873)
bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06)
bones/65/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608)
bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119)
bones/67/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
bones/67/scale = Vector3(1, 1, 1)
bones/68/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989)
bones/68/scale = Vector3(1, 1, 1)
bones/69/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857)
bones/70/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
bones/70/scale = Vector3(1, 1, 1)
bones/71/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989)
bones/71/scale = Vector3(1, 1, 1)
bones/72/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857)
bones/73/rotation = Quaternion(-0.089655, 0.0173604, 0.0272839, 0.995448)
bones/73/scale = Vector3(1.00138, 1.00979, 1.00138)
bones/75/rotation = Quaternion(-0.0896541, 0.0173595, 0.0272837, 0.995448)
bones/75/scale = Vector3(1, 1, 1)
bones/77/rotation = Quaternion(0.0143746, -0.0364812, 0.0220134, 0.998988)
bones/77/scale = Vector3(1, 1, 1)
bones/79/rotation = Quaternion(0.0300841, -0.00487762, -0.0439222, 0.99857)
bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1)
bones/81/rotation = Quaternion(0.028989, -1.06754e-08, 0.99958, 1.15049e-09)
bones/81/scale = Vector3(1, 1, 1)
bones/84/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448)
bones/84/scale = Vector3(1, 1, 1)
bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581)
bones/85/scale = Vector3(1, 1, 1)
bones/86/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
bones/87/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773)
bones/88/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081)
bones/89/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
bones/90/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773)
bones/91/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081)
bones/92/rotation = Quaternion(-0.0904533, -0.0252844, 0.0315446, 0.99508)
bones/92/scale = Vector3(1.00026, 1.01031, 1.00026)
bones/94/rotation = Quaternion(-0.090453, -0.0252847, 0.0315449, 0.99508)
bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1)
bones/96/rotation = Quaternion(0.013702, -0.0056544, 0.0153329, 0.999773)
bones/98/rotation = Quaternion(0.031379, -0.0266184, -0.0119597, 0.999082)
bones/98/scale = Vector3(1, 1, 1)
bones/100/rotation = Quaternion(0.135625, -9.16855e-08, 0.99076, 6.60679e-09)
bones/103/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508)
bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
bones/104/scale = Vector3(1, 1, 1)
bones/105/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
bones/106/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116)
bones/106/scale = Vector3(1, 1, 1)
bones/107/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835)
bones/108/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
bones/109/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116)
bones/109/scale = Vector3(1, 1, 1)
bones/110/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835)
bones/111/rotation = Quaternion(-0.126982, -0.0177998, 0.0576451, 0.990069)
bones/111/scale = Vector3(1.00965, 1.01251, 1.00965)
bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1)
bones/113/rotation = Quaternion(-0.126982, -0.0178002, 0.057645, 0.990069)
bones/113/scale = Vector3(1, 1, 1)
bones/115/rotation = Quaternion(-0.0172165, 0.00272035, -0.0382448, 0.999116)
bones/117/rotation = Quaternion(0.0461334, -0.0112743, 0.0322605, 0.998351)
bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1)
bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07)
bones/122/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069)
bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
bones/123/scale = Vector3(1, 1, 1)
bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107)
bones/125/position = Vector3(0.667279, -0.369982, -0.053949)
bones/126/position = Vector3(-0.301431, -0.305066, 0.170942)
bones/126/rotation = Quaternion(0.551321, -0.237334, -0.792426, 0.108524)
bones/128/position = Vector3(0.529842, -0.0444472, -0.643836)
bones/129/rotation = Quaternion(0.817909, 1.3664e-08, -0.552681, -0.159901)
bones/129/scale = Vector3(1, 1, 0.999999)
[node name="bezoball_low_final" parent="world/bezos/BALLZ/rig/Skeleton3D" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0472625, -0.121214, 0.141197)
[node name="MeshInstance3D" type="MeshInstance3D" parent="world/bezos/BALLZ/rig/Skeleton3D/bezoball_low_final" index="0"]
transform = Transform3D(0.495, 0, 0, 0, 0.495, 0, 0, 0, 0.495, 0, 0.0628047, -0.160251)
mesh = ExtResource("28_2lg2m")
skeleton = NodePath("../../../../..")
surface_material_override/0 = ExtResource("29_hasci")
[node name="bezoball_low_final" parent="world/bezos/BALLZ/rig/Skeleton3D/bezoball_low_final" index="1"]
visible = false
gi_mode = 0
[node name="Main_Body" parent="world/bezos/BALLZ/rig/Skeleton3D" index="1"]
gi_mode = 0
surface_material_override/0 = ExtResource("20_7dsa8")
[node name="throwable" type="BoneAttachment3D" parent="world/bezos/BALLZ/rig/Skeleton3D" index="2"]
unique_name_in_owner = true
transform = Transform3D(-0.368534, -0.0897011, -0.925276, -0.82225, 0.495803, 0.279434, 0.433689, 0.86379, -0.256477, 0.365881, -0.199059, 0.251183)
bone_name = "ORG-hand.L"
bone_idx = 3
[node name="red_arrow" type="MeshInstance3D" parent="world/bezos/BALLZ/rig" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289688, 0.537988, 0.13412)
mesh = SubResource("QuadMesh_4uram")
[node name="Timer" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"]
wait_time = 0.1
autostart = true
[node name="Timer2" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"]
wait_time = 0.2
autostart = true
[node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"]
libraries = {
"": SubResource("AnimationLibrary_w3xcp")
}
tree_root = SubResource("AnimationNodeBlendTree_c1xvk")
anim_player = NodePath("../AnimationPlayer")
parameters/shot_attack/active = false
parameters/shot_attack/internal_active = false
parameters/shot_attack/request = 0
[node name="ambiance" type="Node" parent="."]
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
theme = ExtResource("7_lu4fk")
[node name="salary" type="Label" parent="Control"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 0.1
offset_top = 50.0
offset_right = -50.0
theme_override_colors/font_color = Color(0.227451, 0.678431, 0, 1)
text = "$7.25/hr"
horizontal_alignment = 2
vertical_alignment = 1
[node name="points" type="Label" parent="Control"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 0.1
offset_top = 95.0
offset_right = -50.0
theme_override_colors/font_color = Color(1, 1, 0.498039, 1)
theme_override_font_sizes/font_size = 36
text = "0 pts"
horizontal_alignment = 2
vertical_alignment = 1
[node name="spacebar2" type="Label" parent="Control"]
visible = false
modulate = Color(0.580392, 0.580392, 0.580392, 1)
layout_mode = 1
anchors_preset = -1
anchor_top = 0.7
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 30.0
grow_horizontal = 2
grow_vertical = 0
text = "SPACEBAR"
horizontal_alignment = 1
vertical_alignment = 1
[node name="spacebar1" type="Label" parent="Control"]
visible = false
layout_mode = 1
anchors_preset = -1
anchor_top = 0.7
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 0
text = "SPACEBAR"
horizontal_alignment = 1
vertical_alignment = 1
[node name="events" type="Node" parent="."]
[node name="rock_timer" type="Timer" parent="events"]
wait_time = 0.1
one_shot = true
[node name="bezos_cooldown" type="Timer" parent="events"]
one_shot = true
[node name="audio" type="Node" parent="."]
[node name="oof" type="AudioStreamPlayer" parent="audio"]
stream = ExtResource("40_bym4i")
[connection signal="body_shape_entered" from="world/box_collector" to="." method="_on_box_entered"]
[connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [true]]
[connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer2" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [false]]
[connection signal="timeout" from="events/rock_timer" to="." method="quicktime_check"]
[connection signal="timeout" from="events/bezos_cooldown" to="." method="quicktime_start"]
[editable path="world/Armondo"]
[editable path="world/bezos/BALLZ"]