Mention NVidia NSight
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@ -9,6 +9,7 @@ Experiments for learning how write Vulkan, using Rust, for real-time raytracing,
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- [vulkano on GitHub](https://github.com/vulkano-rs/vulkano)
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- [vulkano on GitHub](https://github.com/vulkano-rs/vulkano)
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- [Bevy](https://bevyengine.org/)
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- [Bevy](https://bevyengine.org/)
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- [Bevy on GitHub](https://github.com/bevyengine/bevy)
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- [Bevy on GitHub](https://github.com/bevyengine/bevy)
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- [NVidia NSight with Vulkan](https://developer.nvidia.com/blog/optimizing-vk-vkr-and-dx12-dxr-applications-using-nsight-graphics-gpu-trace-advanced-mode-metrics/)
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## Architectures Notes
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## Architectures Notes
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- Use Top Level Acceleration Structure (TLAS) for instancing and describing geometry
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- Use Top Level Acceleration Structure (TLAS) for instancing and describing geometry
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