diff --git a/Pistols/Glock-G19_BTB_Pineapple_Standard_Pistol_Frame_and_DIY_Rail_System-BobtheBuilder/README.md b/Pistols/Glock-G19_BTB_Pineapple_Standard_Pistol_Frame_and_DIY_Rail_System-BobtheBuilder/README.md index 85f6923..b49247e 100644 --- a/Pistols/Glock-G19_BTB_Pineapple_Standard_Pistol_Frame_and_DIY_Rail_System-BobtheBuilder/README.md +++ b/Pistols/Glock-G19_BTB_Pineapple_Standard_Pistol_Frame_and_DIY_Rail_System-BobtheBuilder/README.md @@ -77,14 +77,13 @@ The specs for the rails are minimum dimensions; aim to overshoot them slightly i Note: PLA will not stand up to hot environments. The gun itself will not hold enough heat to hurt the frame but a PLA frame sitting in a hot car will damage it. ##### Fuzzy Skin (Cura Users Only) -* In Cura, click Preferences->Configure Cura->General-> uncheck "Automatically drop models to build plate" -* Hit CTRL+A and right click the model -> select "Merge Models". I have no f-ing clue how it knows where to go but it has just always gone to the right place +* In Cura, click Preferences>Configure Cura>General, uncheck **Automatically drop models to build plate** +* Hit CTRL+A, right click the model, select **Merge Models**. I have no f-ing clue how it knows where to go but it has just always gone to the right place * Reposition the model in the orientation you want (it usually shifts after the last step) * Click the Rotate button and select lay flat -* Hit CTRL+A and right click the model -> select "Ungroup Models" -* Ensure Fuzzy skin is turned on in the experimental preferences and Thickness .3, Density 6. Point distance should automatically go to .1667 -* Click on ONLY the main model and click the Per Model Settings->Select settings->Fuzzy Skin-> uncheck Fuzzy skin. - +* Hit CTRL+A and right click the model, select **Ungroup Models** +* Ensure Fuzzy skin is turned on in the experimental preferences and Thickness 0.3, Density 6.0, Point distance should automatically go to .1667 +* Click on ONLY the main model and click the Per Model Settings, select settings>Fuzzy Skin> uncheck **Fuzzy skin** This should apply fuzzy skin to every body except the model ##### Post Print Finishing of Frame