Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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animations/infantry/anims-alan.blend
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@ -36,10 +36,10 @@ for i in range(29,32):
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# bpy.ops.object.make_local(type='SELECT_OBDATA')
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# Clear all posing and pose constraints
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# bpy.ops.object.mode_set(mode='POSE') # Enter pose mode
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# bpy.ops.pose.select_all(action='SELECT')
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bpy.ops.object.mode_set(mode='POSE') # Enter pose mode
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bpy.ops.pose.select_all(action='SELECT')
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# bpy.ops.pose.constraints_clear() # Clear all constraints
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# bpy.ops.pose.transforms_clear() # Clear all transforms
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bpy.ops.pose.transforms_clear() # Clear all transforms
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# Export animations
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bpy.ops.export_scene.fbx(
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props/Boss Grenade/BossGrenadeLP.fbx
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props/Boss Grenade/BossGrenadeLP.fbx
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props/Boss Grenade/Textures/mat_BossGrenade_arm.png
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props/Boss Grenade/Textures/mat_BossGrenade_arm.png
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props/Boss Grenade/Textures/mat_BossGrenade_basecolor.png
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props/Boss Grenade/Textures/mat_BossGrenade_basecolor.png
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props/Boss Grenade/Textures/mat_BossGrenade_emissive.png
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props/Boss Grenade/Textures/mat_BossGrenade_emissive.png
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props/Boss Grenade/Textures/mat_BossGrenade_normal.png
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props/Boss Grenade/Textures/mat_BossGrenade_normal.png
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