Update Doors to Bunker Assets
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@ -23,6 +23,7 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.CustomDepth=3
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r.AntiAliasingMethod=4
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r.Nanite.ProjectEnabled=False
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r.Nanite = 0
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r.DefaultFeature.AutoExposure=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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Content/Blueprints/BP_GameController.uasset
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Content/Blueprints/BP_GameController.uasset
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Content/Blueprints/LevelDesign/LevelCreation/BP_TunnelCreator.uasset
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Content/Blueprints/LevelDesign/LevelCreation/BP_TunnelCreator.uasset
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Content/Blueprints/LevelDesign/World/BP_Door.uasset
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Content/Blueprints/LevelDesign/World/BP_Door.uasset
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Content/Maps/L_AssetTest.umap
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Content/Maps/L_AssetTest.umap
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Content/Meshes/Bunker/SM_FullTunnel.uasset
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Content/Meshes/Bunker/SM_FullTunnel.uasset
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