From 36a5169b7d252721294519923eafd5387f175380 Mon Sep 17 00:00:00 2001 From: Connor Elsworth Date: Sun, 26 Nov 2023 22:20:19 -0500 Subject: [PATCH] Reorganize Files --- Content/Blueprints/BP_GameController.uasset | 4 ++-- Content/Blueprints/BP_PickupItem_Magnetic.uasset | 4 ++-- Content/Blueprints/Enemys/BP_ArialTurretEnemy.uasset | 3 +++ Content/Blueprints/Enemys/BP_BasicEnemy.uasset | 3 +++ Content/Blueprints/Enemys/BP_Enemy_Base.uasset | 3 --- Content/Blueprints/Enemys/BP_Enemy_Parent.uasset | 4 ++-- Content/Blueprints/Enemys/BP_TurretEnemy.uasset | 3 +++ Content/Blueprints/Enemys/Basics/AC_Shooting.uasset | 3 +++ Content/Blueprints/Enemys/Basics/BP_Enemy_Base.uasset | 3 +++ .../Blueprints/Enemys/CharacterEnemies/AI_Controller.uasset | 3 --- .../Enemys/CharacterEnemies/BP_Enemy_Character.uasset | 4 ++-- .../Enemys/CharacterEnemies/BP_Enemy_Character_Boss.uasset | 3 --- .../Enemys/CharacterEnemies/BasicAI_Controller.uasset | 3 +++ .../CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset | 4 ++-- Content/Blueprints/Enemys/Components/AC_Shooting.uasset | 3 --- Content/Blueprints/Enemys/Msc/DropStruct.uasset | 4 ++-- Content/Blueprints/Enemys/Turrets/BP_Turret.uasset | 4 ++-- Content/Blueprints/Enemys/Turrets/BP_Turret_Arial.uasset | 3 --- Content/Blueprints/Items/BP_PickupItem.uasset | 3 --- Content/Blueprints/Items/BP_PickupItem_Health.uasset | 4 ++-- Content/Blueprints/Items/BP_PickupItem_Magnetic.uasset | 3 --- Content/Blueprints/Items/Basics/BP_PickupItem.uasset | 3 +++ Content/Blueprints/Items/Basics/BP_PickupItem_Magnetic.uasset | 3 +++ Content/Blueprints/LevelDesign/BP_FoldingPlatform.uasset | 4 ++-- Content/Blueprints/LevelDesign/EventSystem/BP_Event.uasset | 3 +++ .../LevelDesign/EventSystem/Doors/Enum_DoorActions.uasset | 3 +++ .../LevelDesign/EventSystem/Doors/EventStruct_Doors.uasset | 3 +++ .../EventSystem/ElectricFence/Enum_ElectricFences.uasset | 3 +++ .../ElectricFence/EventStruct_ElectricFence.uasset | 3 +++ .../LevelDesign/EventSystem/Elevators/Enum_Elevators.uasset | 3 +++ .../EventSystem/Elevators/EventStruct_Elevators.uasset | 3 +++ .../LevelDesign/EventSystem/Enemies/Enum_EnemySpawners.uasset | 3 +++ .../LevelDesign/EventSystem/Enemies/Enum_KillEnemies.uasset | 3 +++ .../EventSystem/Enemies/EventStruct_EnemySpawners.uasset | 3 +++ .../EventSystem/Enemies/EventStruct_KillEnemy.uasset | 3 +++ Content/Blueprints/LevelDesign/EventSystem/Enum_Event.uasset | 3 +++ Content/Blueprints/LevelDesign/EventSystem/EventStruct.uasset | 3 +++ .../EventSystem/LaserWall/EventStruct_LaserWall.uasset | 3 +++ .../LevelDesign/EventSystem/Sound/Enum_Sounds.uasset | 3 +++ .../LevelDesign/EventSystem/Sound/EventStruct_Sounds.uasset | 3 +++ Content/Blueprints/LevelDesign/Events/AC_EnemySpawning.uasset | 3 --- Content/Blueprints/LevelDesign/Events/BP_EnemySpawner.uasset | 3 --- Content/Blueprints/LevelDesign/Events/BP_Interact.uasset | 3 --- .../Blueprints/LevelDesign/Events/BP_Interact_Button.uasset | 3 --- .../LevelDesign/Events/BP_Interact_TriggerBox.uasset | 3 --- Content/Blueprints/LevelDesign/Events/BP_TriggerBox.uasset | 3 --- .../Blueprints/LevelDesign/Events/EventSystem/BP_Event.uasset | 3 --- .../Events/EventSystem/Doors/Enum_DoorActions.uasset | 3 --- .../Events/EventSystem/Doors/EventStruct_Doors.uasset | 3 --- .../EventSystem/ElectricFence/Enum_ElectricFences.uasset | 3 --- .../ElectricFence/EventStruct_ElectricFence.uasset | 3 --- .../Events/EventSystem/Elevators/Enum_Elevators.uasset | 3 --- .../Events/EventSystem/Elevators/EventStruct_Elevators.uasset | 3 --- .../Events/EventSystem/Enemies/Enum_EnemySpawners.uasset | 3 --- .../Events/EventSystem/Enemies/Enum_KillEnemies.uasset | 3 --- .../EventSystem/Enemies/EventStruct_EnemySpawners.uasset | 3 --- .../Events/EventSystem/Enemies/EventStruct_KillEnemy.uasset | 3 --- .../LevelDesign/Events/EventSystem/Enum_Event.uasset | 3 --- .../LevelDesign/Events/EventSystem/EventStruct.uasset | 3 --- .../Events/EventSystem/LaserWall/EventStruct_LaserWall.uasset | 3 --- .../LevelDesign/Events/EventSystem/Sound/Enum_Sounds.uasset | 3 --- .../Events/EventSystem/Sound/EventStruct_Sounds.uasset | 3 --- Content/Blueprints/LevelDesign/Msc/AC_EnemySpawning.uasset | 3 +++ Content/Blueprints/LevelDesign/Msc/BP_FoldingPlatform.uasset | 4 ++-- Content/Blueprints/LevelDesign/Msc/EnemySpawnStruct.uasset | 4 ++-- Content/Blueprints/LevelDesign/Msc/EnemyWaveStruct.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_Door.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_ElectricFence.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_Elevator.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_EnemySpawner.uasset | 3 +++ .../Blueprints/LevelDesign/World/BP_EnemySpawningHut.uasset | 4 ++-- .../Blueprints/LevelDesign/World/BP_FoldingPlatform.uasset | 3 +++ Content/Blueprints/LevelDesign/World/BP_Interact.uasset | 3 +++ .../LevelDesign/World/BP_Interact_TriggerBox.uasset | 3 +++ Content/Blueprints/LevelDesign/World/BP_LaserWall.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_VoidVolume.uasset | 4 ++-- Content/Blueprints/Player/BP_ThirdPersonCharacter.uasset | 4 ++-- Content/Blueprints/Projectile/BP_ThrownProjectile.uasset | 4 ++-- Content/Blueprints/SaveGame/Enemy/EnemySaveStruct.uasset | 4 ++-- .../SaveGame/World/WorldSaveStruct_Interactables.uasset | 4 ++-- .../Maps/LevelDesignTest/2/HT/LBG914ZLRL5F41B23ENF5I.uasset | 4 ++-- .../Maps/LevelDesignTest/6/IV/8XUP5LFIERQJS3SY2NQP7A.uasset | 3 --- 82 files changed, 133 insertions(+), 136 deletions(-) create mode 100644 Content/Blueprints/Enemys/BP_ArialTurretEnemy.uasset create mode 100644 Content/Blueprints/Enemys/BP_BasicEnemy.uasset delete mode 100644 Content/Blueprints/Enemys/BP_Enemy_Base.uasset create mode 100644 Content/Blueprints/Enemys/BP_TurretEnemy.uasset create mode 100644 Content/Blueprints/Enemys/Basics/AC_Shooting.uasset create mode 100644 Content/Blueprints/Enemys/Basics/BP_Enemy_Base.uasset delete mode 100644 Content/Blueprints/Enemys/CharacterEnemies/AI_Controller.uasset delete mode 100644 Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character_Boss.uasset create mode 100644 Content/Blueprints/Enemys/CharacterEnemies/BasicAI_Controller.uasset delete mode 100644 Content/Blueprints/Enemys/Components/AC_Shooting.uasset delete mode 100644 Content/Blueprints/Enemys/Turrets/BP_Turret_Arial.uasset delete mode 100644 Content/Blueprints/Items/BP_PickupItem.uasset delete mode 100644 Content/Blueprints/Items/BP_PickupItem_Magnetic.uasset create mode 100644 Content/Blueprints/Items/Basics/BP_PickupItem.uasset create mode 100644 Content/Blueprints/Items/Basics/BP_PickupItem_Magnetic.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/BP_Event.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Doors/Enum_DoorActions.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Doors/EventStruct_Doors.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/ElectricFence/Enum_ElectricFences.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/ElectricFence/EventStruct_ElectricFence.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Elevators/Enum_Elevators.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Elevators/EventStruct_Elevators.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Enemies/Enum_EnemySpawners.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Enemies/Enum_KillEnemies.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Enemies/EventStruct_EnemySpawners.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Enemies/EventStruct_KillEnemy.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Enum_Event.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/EventStruct.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/LaserWall/EventStruct_LaserWall.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Sound/Enum_Sounds.uasset create mode 100644 Content/Blueprints/LevelDesign/EventSystem/Sound/EventStruct_Sounds.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/AC_EnemySpawning.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/BP_EnemySpawner.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/BP_Interact.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/BP_Interact_Button.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/BP_Interact_TriggerBox.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/BP_TriggerBox.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/BP_Event.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Doors/Enum_DoorActions.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Doors/EventStruct_Doors.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/ElectricFence/Enum_ElectricFences.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/ElectricFence/EventStruct_ElectricFence.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Elevators/Enum_Elevators.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Elevators/EventStruct_Elevators.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Enemies/Enum_EnemySpawners.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Enemies/Enum_KillEnemies.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Enemies/EventStruct_EnemySpawners.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Enemies/EventStruct_KillEnemy.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Enum_Event.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/EventStruct.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/LaserWall/EventStruct_LaserWall.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Sound/Enum_Sounds.uasset delete mode 100644 Content/Blueprints/LevelDesign/Events/EventSystem/Sound/EventStruct_Sounds.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/AC_EnemySpawning.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_EnemySpawner.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_FoldingPlatform.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_Interact.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_Interact_TriggerBox.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/6/IV/8XUP5LFIERQJS3SY2NQP7A.uasset diff --git a/Content/Blueprints/BP_GameController.uasset b/Content/Blueprints/BP_GameController.uasset index aaf057b..0442a7b 100644 --- a/Content/Blueprints/BP_GameController.uasset +++ b/Content/Blueprints/BP_GameController.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9f6983ab8e2e8b1b09068cadb2074c5731091e5311bd24a6d0b6220b1be943e3 -size 1204946 +oid sha256:5014ba11c778c91fc600b19254a26d1351cfbd738c26810605161deb46945d94 +size 1204172 diff --git a/Content/Blueprints/BP_PickupItem_Magnetic.uasset b/Content/Blueprints/BP_PickupItem_Magnetic.uasset index 83e6a12..baa4174 100644 --- a/Content/Blueprints/BP_PickupItem_Magnetic.uasset +++ b/Content/Blueprints/BP_PickupItem_Magnetic.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4dda333505f0696328442a4d923b8ece083bfd6b9f1cd7a61b4bbfe90a5ee665 -size 2579 +oid sha256:f61cd0c87df9a4e10a54639e7a7145270599300b6162ad0bb891505fb3314310 +size 2614 diff --git a/Content/Blueprints/Enemys/BP_ArialTurretEnemy.uasset b/Content/Blueprints/Enemys/BP_ArialTurretEnemy.uasset new file mode 100644 index 0000000..8263ca0 --- /dev/null +++ b/Content/Blueprints/Enemys/BP_ArialTurretEnemy.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7cab7bb898522ea1c7f2e50c2990411f945834ba7bd1f3895bdf1904a2ee7969 +size 603123 diff --git a/Content/Blueprints/Enemys/BP_BasicEnemy.uasset b/Content/Blueprints/Enemys/BP_BasicEnemy.uasset new file mode 100644 index 0000000..f26aea0 --- /dev/null +++ b/Content/Blueprints/Enemys/BP_BasicEnemy.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d798385f591110b98b5f8ae5ded50babd0f8c49e421ff6010b4b190262a6ff42 +size 35693 diff --git a/Content/Blueprints/Enemys/BP_Enemy_Base.uasset b/Content/Blueprints/Enemys/BP_Enemy_Base.uasset deleted file mode 100644 index 65f4658..0000000 --- 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sha256:92770ed35e83a47e8ac42dbe4741a6cc9512625259a4f0f0181d596c3a75af25 +size 268957 diff --git a/Content/Blueprints/Enemys/Basics/AC_Shooting.uasset b/Content/Blueprints/Enemys/Basics/AC_Shooting.uasset new file mode 100644 index 0000000..0874ab9 --- /dev/null +++ b/Content/Blueprints/Enemys/Basics/AC_Shooting.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cbb830128e510179f7f5c39e9432b9a31632eb15aec662af7523cffd79abe41 +size 112598 diff --git a/Content/Blueprints/Enemys/Basics/BP_Enemy_Base.uasset b/Content/Blueprints/Enemys/Basics/BP_Enemy_Base.uasset new file mode 100644 index 0000000..5283072 --- /dev/null +++ b/Content/Blueprints/Enemys/Basics/BP_Enemy_Base.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51e9813515bccf5857338aec6a1d12abc547e3458296675efa015de0df2e2d95 +size 308041 diff --git a/Content/Blueprints/Enemys/CharacterEnemies/AI_Controller.uasset 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a/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character_Boss.uasset b/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character_Boss.uasset deleted file mode 100644 index bbdc17a..0000000 --- a/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character_Boss.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4f96ef161732f344390c804dc843ab19ce2f86c19d4916e4fe9e872745112ce6 -size 144512 diff --git a/Content/Blueprints/Enemys/CharacterEnemies/BasicAI_Controller.uasset b/Content/Blueprints/Enemys/CharacterEnemies/BasicAI_Controller.uasset new file mode 100644 index 0000000..0c227a4 --- /dev/null +++ b/Content/Blueprints/Enemys/CharacterEnemies/BasicAI_Controller.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd978fe2196579c4813151e7322b53961a066b7341042a3f601dbb126c0a7f67 +size 42872 diff --git a/Content/Blueprints/Enemys/CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset 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b/Content/Blueprints/Enemys/Msc/DropStruct.uasset index 66625e5..0b0df17 100644 --- a/Content/Blueprints/Enemys/Msc/DropStruct.uasset +++ b/Content/Blueprints/Enemys/Msc/DropStruct.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ff5b96ad7359924fb4d97577a74aac3f45e77c5935774605005cd44c8ae02a00 -size 4988 +oid sha256:001bfc095f74a03d4aad52001d88e49672f5f3f3726156c1adf9f2b6733053de +size 4987 diff --git a/Content/Blueprints/Enemys/Turrets/BP_Turret.uasset b/Content/Blueprints/Enemys/Turrets/BP_Turret.uasset index 4a70f23..f382a21 100644 --- a/Content/Blueprints/Enemys/Turrets/BP_Turret.uasset +++ b/Content/Blueprints/Enemys/Turrets/BP_Turret.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e2e2317b98cd6238e7e1ee0d9d98b9f73c2fe699ddcd04e23c354325ddb54a22 -size 268754 +oid sha256:92b02e6053b951415e8155a4d1a341feb1c16041b6d6ba0babd153752ba0e4e2 +size 2481 diff --git a/Content/Blueprints/Enemys/Turrets/BP_Turret_Arial.uasset 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