commit 3789f1087fcbaab476a11ad22ef4324f89c5d282 Author: Alan O'Cull Date: Tue Sep 19 20:40:46 2023 -0400 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..632806e --- /dev/null +++ b/.gitignore @@ -0,0 +1,76 @@ +# ---> UnrealEngine +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + diff --git a/README.md b/README.md new file mode 100644 index 0000000..9ec39e3 --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# hook-line-axe + +Third-person hack-and-slash with a focus on mobility, made in Unreal Engine \ No newline at end of file