Fix issue with skill tree not upgrading melee damage

This commit is contained in:
Connor Elsworth 2024-02-14 12:38:41 -05:00
parent 5f0d4968bf
commit 978a11cf2a
6 changed files with 9 additions and 8 deletions

View File

@ -21,11 +21,12 @@ r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.CustomDepth=3 r.CustomDepth=3
r.AntiAliasingMethod=4 r.AntiAliasingMethod=1
r.Nanite.ProjectEnabled=False r.Nanite.ProjectEnabled=False
r.Nanite = 0 r.Nanite = 0
r.DefaultFeature.AutoExposure=False r.DefaultFeature.AutoExposure=False
r.DefaultFeature.MotionBlur=False r.DefaultFeature.MotionBlur=False
r.MSAACount=4
[/Script/WindowsTargetPlatform.WindowsTargetSettings] [/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

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Content/Niagara/NS_Dash.uasset (Stored with Git LFS) Normal file

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Content/Niagara/NS_SkeletalMesh.uasset (Stored with Git LFS)

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