Make enemies ragdoll on death

This commit is contained in:
Connor Elsworth 2024-03-28 17:26:19 -04:00
parent 2de965b050
commit a03d511ac3
18 changed files with 32 additions and 31 deletions

View File

@ -1,6 +1,6 @@
{
"FileVersion": 3,
"EngineAssociation": "{8DD3F189-468A-C131-1845-B893D72A159C}",
"EngineAssociation": "5.1",
"Category": "",
"Description": "",
"Plugins": [

View File

@ -124,6 +124,7 @@ ManualIPAddress=
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Enemy")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Player")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Boss")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="IgnoredByPlayer")
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")

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Content/UI/WB_UI.uasset (Stored with Git LFS)

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