From b276d3219d2ff612d22643c4c0f63bca3b401711 Mon Sep 17 00:00:00 2001 From: Connor Elsworth Date: Fri, 24 Nov 2023 15:36:23 -0500 Subject: [PATCH] Update Laser Damage System --- Content/Blueprints/BP_GameController.uasset | 4 ++-- Content/Blueprints/BP_RespawnPoint.uasset | 4 ++-- Content/Blueprints/BP_VoidVolume.uasset | 4 ++-- .../Blueprints/Enemys/BP_Enemy_Base.uasset | 4 ++-- .../BP_Enemy_Character.uasset | 4 ++-- .../BehaviorTree/TaskChangeEnemyState.uasset | 4 ++-- Content/Blueprints/Enemys/DropStruct.uasset | 3 --- .../Blueprints/Enemys/Msc/DropStruct.uasset | 3 +++ .../Msc/Enum_ArialTurretFlightState.uasset | 3 +++ .../Enemys/Msc/Enum_EnemyState.uasset | 3 +++ .../Enemys/Turrets/BP_Turret.uasset | 4 ++-- .../Enemys/Turrets/BP_Turret_Arial.uasset | 4 ++-- .../Enum_ArialTurretFlightState.uasset | 3 --- .../Enemys/Turrets/Enum_EnemyState.uasset | 3 --- Content/Blueprints/Impact/ImpactShake.uasset | 3 --- .../Impact/Struct_ImpactFrame.uasset | 3 --- Content/Blueprints/Items/BP_PickupItem.uasset | 4 ++-- .../Items/BP_PickupItem_Health.uasset | 4 ++-- .../Items/BP_PickupItem_Magnetic.uasset | 4 ++-- Content/Blueprints/LevelDesign/BP_Door.uasset | 4 ++-- .../LevelDesign/BP_ElectricField.uasset | 4 ++-- .../Blueprints/LevelDesign/BP_Elevator.uasset | 4 ++-- .../LevelDesign/BP_EnemySpawner.uasset | 4 ++-- .../LevelDesign/BP_EnemySpawningHut.uasset | 4 ++-- .../LevelDesign/BP_FoldingPlatform.uasset | 4 ++-- .../Blueprints/LevelDesign/BP_Interact.uasset | 3 --- .../LevelDesign/BP_Interact_Button.uasset | 4 ++-- .../LevelDesign/BP_LaserWall.uasset | 4 ++-- .../LevelDesign/BP_RoomCreator.uasset | 4 ++-- .../Blueprints/LevelDesign/BP_Stairs.uasset | 4 ++-- .../LevelDesign/BP_TriggerBox.uasset | 4 ++-- .../LevelDesign/BP_VoidVolume.uasset | 3 --- .../LevelDesign/EnemySpawnStruct.uasset | 3 --- .../LevelDesign/EnemyWaveStruct.uasset | 3 --- .../LevelDesign/Enum_ElevatorSettings.uasset | 3 --- .../Enum_EnemySpawnSettings.uasset | 3 --- .../LevelDesign/Events/BP_EnemySpawner.uasset | 3 +++ .../LevelDesign/Events/BP_Interact.uasset | 3 +++ .../Events/BP_Interact_Button.uasset | 3 +++ .../LevelDesign/Events/BP_TriggerBox.uasset | 3 +++ .../LevelCreation/BP_RoomCreator.uasset | 3 +++ .../LevelCreation/BP_Stairs.uasset | 3 +++ .../LevelDesign/Msc/BP_FoldingPlatform.uasset | 3 +++ .../LevelDesign/Msc/EnemySpawnStruct.uasset | 3 +++ .../LevelDesign/Msc/EnemyWaveStruct.uasset | 3 +++ .../Msc/Enum_ElevatorSettings.uasset | 3 +++ .../Msc/Enum_EnemySpawnSettings.uasset | 3 +++ .../LevelDesign/World/BP_Door.uasset | 3 +++ .../LevelDesign/World/BP_ElectricField.uasset | 3 +++ .../LevelDesign/World/BP_Elevator.uasset | 3 +++ .../World/BP_EnemySpawningHut.uasset | 3 +++ .../LevelDesign/World/BP_LaserWall.uasset | 3 +++ .../LevelDesign/World/BP_RespawnPoint.uasset | 3 +++ .../LevelDesign/World/BP_VoidVolume.uasset | 3 +++ Content/Blueprints/Msc/BP_SaveGame.uasset | 3 --- .../Msc/Enemy/EnemySaveStruct.uasset | 3 --- .../Msc/Player/PlayerSaveStruct.uasset | 3 --- .../Msc/Settings/SettingsSaveStruct.uasset | 3 --- .../Msc/World/WorldSaveStruct.uasset | 3 --- .../Msc/World/WorldSaveStruct_Doors.uasset | 3 --- .../WorldSaveStruct_EnemySpawners.uasset | 3 --- .../WorldSaveStruct_Interactables.uasset | 3 --- .../Player/BP_ThirdPersonCharacter.uasset | 3 +++ .../Blueprints/BP_ThirdPersonCharacter.uasset | 3 --- .../Blueprints/BP_ThirdPersonGameMode.uasset | 3 --- .../Blueprints/Enum_GrappleState.uasset | 3 --- .../Player/Blueprints/MovementState.uasset | 3 --- .../Blueprints/Struct_MantleParams.uasset | 3 --- .../Struct_MantleTraceSettings.uasset | 3 --- .../Player/Msc/BP_ThirdPersonGameMode.uasset | 3 +++ .../Player/Msc/Enum_GrappleState.uasset | 3 +++ .../Player/Msc/MovementState.uasset | 3 +++ .../Player/Msc/Struct_MantleParams.uasset | 3 +++ .../Msc/Struct_MantleTraceSettings.uasset | 3 +++ .../Projectile/BP_Projectile.uasset | 4 ++-- Content/Blueprints/Projectile/testfire.uasset | 3 --- .../Blueprints/SaveGame/BP_SaveGame.uasset | 3 +++ .../SaveGame/Enemy/EnemySaveStruct.uasset | 3 +++ .../SaveGame/Player/PlayerSaveStruct.uasset | 3 +++ .../Settings/SettingsSaveStruct.uasset | 3 +++ .../SaveGame/World/WorldSaveStruct.uasset | 3 +++ .../World/WorldSaveStruct_Doors.uasset | 3 +++ .../WorldSaveStruct_EnemySpawners.uasset | 3 +++ .../WorldSaveStruct_Interactables.uasset | 3 +++ Content/Blueprints/VFX/ImpactShake.uasset | 3 +++ .../Blueprints/VFX/Struct_ImpactFrame.uasset | 3 +++ Content/Maps/LevelDesignTest.umap | Bin 19905 -> 19898 bytes Content/UI/Menus/WB_SettingsMenu.uasset | 4 ++-- .../1/2Y/R8M2DG789OISX095X0TZ9R.uasset | 2 +- .../1/SZ/OVFXYFJKHE4CR0P2N5ZRWF.uasset | 4 ++-- .../2/H8/36PAMZYP0FIRXWZBEXVT3P.uasset | 4 ++-- .../2/HT/LBG914ZLRL5F41B23ENF5I.uasset | 4 ++-- .../4/VL/94QNOBIEHDGFSR4DWPUF0Z.uasset | 4 ++-- .../5/ZW/9S7A4Z3M2GK7TEHNFP2DW5.uasset | 2 +- .../8/UR/73BPNP0GK4WRIJI913UN9F.uasset | 4 ++-- .../8/VD/UQZH9NKK49KSVRS9HX43QU.uasset | 4 ++-- .../9/CY/CTKQIKS3FSSSD5HQTP7FC6.uasset | 4 ++-- .../9/F6/VNKPFJRKJYY69G33SWBC65.uasset | 4 ++-- .../A/GL/UE5PV6G4KT5PR5O5MN80DP.uasset | 2 +- .../B/6A/RW8I6WSBY5E8PJMR2VVADJ.uasset | 2 +- .../B/8Y/XQPGOK91MJ4ID6VBXMOO67.uasset | 4 ++-- .../B/IK/38GTMIVGHG1R0FF7122ME8.uasset | 4 ++-- .../B/LK/NA3EAS93HSF4YMP1SUKYTR.uasset | 4 ++-- .../B/NJ/1F4NSFXUTN7IDRJM2LFCX0.uasset | 4 ++-- 104 files changed, 187 insertions(+), 154 deletions(-) delete mode 100644 Content/Blueprints/Enemys/DropStruct.uasset create mode 100644 Content/Blueprints/Enemys/Msc/DropStruct.uasset create mode 100644 Content/Blueprints/Enemys/Msc/Enum_ArialTurretFlightState.uasset create mode 100644 Content/Blueprints/Enemys/Msc/Enum_EnemyState.uasset delete mode 100644 Content/Blueprints/Enemys/Turrets/Enum_ArialTurretFlightState.uasset delete mode 100644 Content/Blueprints/Enemys/Turrets/Enum_EnemyState.uasset delete mode 100644 Content/Blueprints/Impact/ImpactShake.uasset delete mode 100644 Content/Blueprints/Impact/Struct_ImpactFrame.uasset delete mode 100644 Content/Blueprints/LevelDesign/BP_Interact.uasset delete mode 100644 Content/Blueprints/LevelDesign/BP_VoidVolume.uasset delete mode 100644 Content/Blueprints/LevelDesign/EnemySpawnStruct.uasset delete mode 100644 Content/Blueprints/LevelDesign/EnemyWaveStruct.uasset delete mode 100644 Content/Blueprints/LevelDesign/Enum_ElevatorSettings.uasset delete mode 100644 Content/Blueprints/LevelDesign/Enum_EnemySpawnSettings.uasset create mode 100644 Content/Blueprints/LevelDesign/Events/BP_EnemySpawner.uasset create mode 100644 Content/Blueprints/LevelDesign/Events/BP_Interact.uasset create mode 100644 Content/Blueprints/LevelDesign/Events/BP_Interact_Button.uasset create mode 100644 Content/Blueprints/LevelDesign/Events/BP_TriggerBox.uasset create mode 100644 Content/Blueprints/LevelDesign/LevelCreation/BP_RoomCreator.uasset create mode 100644 Content/Blueprints/LevelDesign/LevelCreation/BP_Stairs.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/BP_FoldingPlatform.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/EnemySpawnStruct.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/EnemyWaveStruct.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/Enum_ElevatorSettings.uasset create mode 100644 Content/Blueprints/LevelDesign/Msc/Enum_EnemySpawnSettings.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_Door.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_ElectricField.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_Elevator.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_EnemySpawningHut.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_LaserWall.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_RespawnPoint.uasset create mode 100644 Content/Blueprints/LevelDesign/World/BP_VoidVolume.uasset delete mode 100644 Content/Blueprints/Msc/BP_SaveGame.uasset delete mode 100644 Content/Blueprints/Msc/Enemy/EnemySaveStruct.uasset delete mode 100644 Content/Blueprints/Msc/Player/PlayerSaveStruct.uasset delete mode 100644 Content/Blueprints/Msc/Settings/SettingsSaveStruct.uasset delete mode 100644 Content/Blueprints/Msc/World/WorldSaveStruct.uasset delete mode 100644 Content/Blueprints/Msc/World/WorldSaveStruct_Doors.uasset delete mode 100644 Content/Blueprints/Msc/World/WorldSaveStruct_EnemySpawners.uasset delete mode 100644 Content/Blueprints/Msc/World/WorldSaveStruct_Interactables.uasset create mode 100644 Content/Blueprints/Player/BP_ThirdPersonCharacter.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/BP_ThirdPersonCharacter.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/BP_ThirdPersonGameMode.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/Enum_GrappleState.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/MovementState.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/Struct_MantleParams.uasset delete mode 100644 Content/Blueprints/Player/Blueprints/Struct_MantleTraceSettings.uasset create mode 100644 Content/Blueprints/Player/Msc/BP_ThirdPersonGameMode.uasset create mode 100644 Content/Blueprints/Player/Msc/Enum_GrappleState.uasset create mode 100644 Content/Blueprints/Player/Msc/MovementState.uasset create mode 100644 Content/Blueprints/Player/Msc/Struct_MantleParams.uasset create mode 100644 Content/Blueprints/Player/Msc/Struct_MantleTraceSettings.uasset delete mode 100644 Content/Blueprints/Projectile/testfire.uasset create mode 100644 Content/Blueprints/SaveGame/BP_SaveGame.uasset create mode 100644 Content/Blueprints/SaveGame/Enemy/EnemySaveStruct.uasset create mode 100644 Content/Blueprints/SaveGame/Player/PlayerSaveStruct.uasset create mode 100644 Content/Blueprints/SaveGame/Settings/SettingsSaveStruct.uasset create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct.uasset create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct_Doors.uasset create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct_EnemySpawners.uasset create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct_Interactables.uasset create mode 100644 Content/Blueprints/VFX/ImpactShake.uasset create mode 100644 Content/Blueprints/VFX/Struct_ImpactFrame.uasset diff --git a/Content/Blueprints/BP_GameController.uasset b/Content/Blueprints/BP_GameController.uasset index f76d664..cb7f7e9 100644 --- a/Content/Blueprints/BP_GameController.uasset +++ b/Content/Blueprints/BP_GameController.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:47a273edb4f3fc747815563ed44cef506a1998fd81aec06333d9afb46f0f3588 -size 1017453 +oid sha256:8e3086641943c6f14808a254d41f80917879946d1d703b7f1556a70907efcf33 +size 1017293 diff --git a/Content/Blueprints/BP_RespawnPoint.uasset b/Content/Blueprints/BP_RespawnPoint.uasset index 5905a6b..1cda093 100644 --- a/Content/Blueprints/BP_RespawnPoint.uasset +++ b/Content/Blueprints/BP_RespawnPoint.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:fd95e46cae4a4c05cabafd9093ac270a476cebeb04f77508562cd0ad62d65a5a -size 48273 +oid sha256:9e6ae6e85e5e7645bb727d6a69772ba46f365b7203c60e2d9ecf746a25e2974e +size 2499 diff --git a/Content/Blueprints/BP_VoidVolume.uasset b/Content/Blueprints/BP_VoidVolume.uasset index 5a069bc..aceec11 100644 --- a/Content/Blueprints/BP_VoidVolume.uasset +++ b/Content/Blueprints/BP_VoidVolume.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:76d4bb819b865048da5c00e388ca07dba983769b3838aba788101ce1aa39a434 -size 2429 +oid sha256:e7da45e4789e7aefcb8ec32341798d2f0794e94f69dfbd4190e7672d1a3ae59b +size 2459 diff --git a/Content/Blueprints/Enemys/BP_Enemy_Base.uasset b/Content/Blueprints/Enemys/BP_Enemy_Base.uasset index 62cf7ed..154becb 100644 --- a/Content/Blueprints/Enemys/BP_Enemy_Base.uasset +++ b/Content/Blueprints/Enemys/BP_Enemy_Base.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bd641f90543c890f5a886c91bd912d5798122b626f6ff50e97d7a69d15b51018 -size 310961 +oid sha256:41aec9081f64a8cb817654b0ebbf1ee887231d61e4d4f8c41b13b75d0cd359d4 +size 307509 diff --git a/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character.uasset b/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character.uasset index 3780594..d29730b 100644 --- a/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character.uasset +++ b/Content/Blueprints/Enemys/CharacterEnemies/BP_Enemy_Character.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3ab021cbdfeaa400e1485dc80ca7dcc4dd8206176c5846bf2237d250985b31a2 -size 145862 +oid sha256:29b032b2cfa1e81cd323bd98cc1221d79bd38fdeae719c8da89b9d9e9f718316 +size 145798 diff --git a/Content/Blueprints/Enemys/CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset b/Content/Blueprints/Enemys/CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset index 1bc2024..9792e26 100644 --- a/Content/Blueprints/Enemys/CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset +++ b/Content/Blueprints/Enemys/CharacterEnemies/BehaviorTree/TaskChangeEnemyState.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b4450e26b80d3847118ba14f9c2fd3404e8c7bdf92ba16b345c8cac336982d20 -size 31959 +oid sha256:2999e1b6586813913b7076597ace9574d3b7112d2dfbe3c817bbb247e94ad8a6 +size 31787 diff --git a/Content/Blueprints/Enemys/DropStruct.uasset b/Content/Blueprints/Enemys/DropStruct.uasset deleted file mode 100644 index 9fc0d86..0000000 --- a/Content/Blueprints/Enemys/DropStruct.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f8bb0885498ed7547d639e135bcd3b67bdeeef72a8eaeb5a1c585c85faa6907d -size 4973 diff --git a/Content/Blueprints/Enemys/Msc/DropStruct.uasset b/Content/Blueprints/Enemys/Msc/DropStruct.uasset new file mode 100644 index 0000000..66625e5 --- /dev/null +++ b/Content/Blueprints/Enemys/Msc/DropStruct.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff5b96ad7359924fb4d97577a74aac3f45e77c5935774605005cd44c8ae02a00 +size 4988 diff --git a/Content/Blueprints/Enemys/Msc/Enum_ArialTurretFlightState.uasset b/Content/Blueprints/Enemys/Msc/Enum_ArialTurretFlightState.uasset new file mode 100644 index 0000000..97a4e40 --- /dev/null +++ b/Content/Blueprints/Enemys/Msc/Enum_ArialTurretFlightState.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d801ac40d348cc5a6d525e27d21b9865e331adb2b79c2d2dbb3ae307235023d +size 2517 diff --git a/Content/Blueprints/Enemys/Msc/Enum_EnemyState.uasset b/Content/Blueprints/Enemys/Msc/Enum_EnemyState.uasset new file mode 100644 index 0000000..2eca40e --- /dev/null +++ b/Content/Blueprints/Enemys/Msc/Enum_EnemyState.uasset @@ -0,0 +1,3 @@ +version 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sha256:3c7bee5d2c7b047905d007adccb3c12e3037527545de2882985c9c0e7008ab03 -size 604341 +oid sha256:751eeb07b1a8f7fa9bad9c5b43ff7e75e329da9b2b6e6578167b9dfb191387e8 +size 602943 diff --git a/Content/Blueprints/Enemys/Turrets/Enum_ArialTurretFlightState.uasset b/Content/Blueprints/Enemys/Turrets/Enum_ArialTurretFlightState.uasset deleted file mode 100644 index 3436f25..0000000 --- a/Content/Blueprints/Enemys/Turrets/Enum_ArialTurretFlightState.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:7ec8dd058f893f4dfc662ff36017b86e6f757f5d036248f181a6fab5edd0f50f -size 2533 diff --git a/Content/Blueprints/Enemys/Turrets/Enum_EnemyState.uasset b/Content/Blueprints/Enemys/Turrets/Enum_EnemyState.uasset deleted file mode 100644 index bb07afb..0000000 --- a/Content/Blueprints/Enemys/Turrets/Enum_EnemyState.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:afb5787aacbe6838e7c29ae9d069fac8d0139bbe6d744e273f7eda66c3a77428 -size 2768 diff --git a/Content/Blueprints/Impact/ImpactShake.uasset b/Content/Blueprints/Impact/ImpactShake.uasset deleted file mode 100644 index 3cb80bf..0000000 --- a/Content/Blueprints/Impact/ImpactShake.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4cd077a9d868f4760ed07b8c1ee37e923017ef7baabb809ca6e7d00169994377 -size 6841 diff --git a/Content/Blueprints/Impact/Struct_ImpactFrame.uasset b/Content/Blueprints/Impact/Struct_ImpactFrame.uasset deleted file mode 100644 index b5b61b2..0000000 --- a/Content/Blueprints/Impact/Struct_ImpactFrame.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:159b9e934fe3086c46f7390ac6e5e276daf663be2f89ebab4769b45f05bf1845 -size 7796 diff --git a/Content/Blueprints/Items/BP_PickupItem.uasset b/Content/Blueprints/Items/BP_PickupItem.uasset index 5b8239a..08359ee 100644 --- 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