From c66f3837054571a5785b0851c6662defe27e894b Mon Sep 17 00:00:00 2001 From: Connor Elsworth Date: Sat, 2 Mar 2024 13:56:03 -0500 Subject: [PATCH] Add new bunker asset pack --- Content/Blueprints/BP_GameController.uasset | 4 ++-- Content/Blueprints/Items/Collectables/DT_Collectables.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_Airship.uasset | 4 ++-- .../Blueprints/LevelDesign/World/BP_ExplodingBarrel.uasset | 4 ++-- Content/Blueprints/Player/BP_GrapplePoint.uasset | 4 ++-- Content/Blueprints/Player/BP_ThirdPersonCharacter.uasset | 4 ++-- Content/Blueprints/Projectile/BP_Enemy_Missile.uasset | 4 ++-- Content/Blueprints/Projectile/BP_Projectile.uasset | 4 ++-- Content/Blueprints/VFX/BP_CCTVCamera.uasset | 3 +++ Content/Blueprints/VFX/BP_DoorSign.uasset | 3 +++ Content/Blueprints/VFX/BP_Electricity.uasset | 3 --- Content/Blueprints/VFX/BP_ElectricityAOE.uasset | 3 --- Content/Blueprints/VFX/BP_RandomRackPlacement.uasset | 3 +++ Content/Blueprints/VFX/BP_Statue.uasset | 3 --- .../VFX/ConnorsSuperSecretTestFolder/BP_LightRig.uasset | 3 --- .../Struct_LightingInstructions.uasset | 3 --- .../VFX/ConnorsSuperSecretTestFolder/TestLighting.uasset | 3 --- Content/Blueprints/VFX/Dash_Effect.uasset | 3 --- Content/Blueprints/VFX/Data/ECCTVCameraBehaviour.uasset | 3 +++ Content/Blueprints/VFX/Data/Struct_ImpactFrame.uasset | 3 +++ Content/Blueprints/VFX/Electricity/BP_Electricity.uasset | 3 +++ Content/Blueprints/VFX/Electricity/BP_ElectricityAOE.uasset | 3 +++ Content/Blueprints/VFX/ExplosionShake.uasset | 3 --- Content/Blueprints/VFX/ImpactShake.uasset | 3 --- Content/Blueprints/VFX/ProjectileShake.uasset | 3 --- Content/Blueprints/VFX/Shake/ExplosionShake.uasset | 3 +++ Content/Blueprints/VFX/Shake/ImpactShake.uasset | 3 +++ Content/Blueprints/VFX/Shake/ProjectileShake.uasset | 3 +++ Content/Blueprints/VFX/StageLights/BP_LightRig.uasset | 3 +++ .../Blueprints/VFX/StageLights/Default__TestLighting_C.uasset | 3 +++ .../VFX/StageLights/Struct_LightingInstructions.uasset | 3 +++ Content/Blueprints/VFX/StageLights/TestLighting.uasset | 3 +++ Content/Blueprints/VFX/StageLights/TestLighting_C.uasset | 3 +++ Content/Blueprints/VFX/Struct_ImpactFrame.uasset | 3 --- Content/Blueprints/VFX/TestLighting.uasset | 4 ++-- Content/Data/DT_Levels.uasset | 4 ++-- Content/Decals/Materials/MI_A01_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_BloodDecal_01_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_01_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_04_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_05_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_CCTV_06_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_ControlDisplay_02_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_ControlDisplay_03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Cracks_01_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_DamagedConcrete_01_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_DamagedConcrete_02_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_DamagedConcrete_03_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_DamagedConcrete_04_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_DamagedConcrete_05_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dessert_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dirt_01_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dirt_02_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dirt_03_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dirt_04_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Dirt_05_Inst.uasset | 3 +++ Content/Decals/Materials/MI_FloorDamage_01_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_H03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_KeepClear_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Leaking_01_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Menu_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_StickerResidue_01_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_StickerResidue_02_Decal_Inst.uasset | 3 +++ .../Decals/Materials/MI_StickerResidue_03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_StreakMark_01_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_StreakMark_02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_StreakMark_03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WallPaint_02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WallPatch02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WallPatch03_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WallPatch04_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WallPatch05_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_WaterBed_02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Waterline_02_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Welcome_Blue_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MI_Welcome_Decal_Inst.uasset | 3 +++ Content/Decals/Materials/MM_BloodyHandPrint_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_BrokenTiles_Decal_Mat.uasset | 3 +++ .../Decals/Materials/MM_ControlDisplay_01_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Dirt_06_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Getoutofhere_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Leaking_02_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Leaking_03_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Puddle_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Survivor_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_TireTracks_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_WallPaint_01_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_WallPatch01_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_WaterBed_Decal_Mat.uasset | 3 +++ Content/Decals/Materials/MM_Waterline_Decal_Mat.uasset | 3 +++ Content/Decals/Textures/T_A01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_A01_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_BloodDecal_01_Mask.uasset | 3 +++ Content/Decals/Textures/T_BloodyHandPrint_Mask.uasset | 3 +++ Content/Decals/Textures/T_Brickwall_Decal_002_Diff.uasset | 3 +++ Content/Decals/Textures/T_Brickwall_Decal_002_NRM.uasset | 3 +++ Content/Decals/Textures/T_BrokenTiles_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_BrokenTiles_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_BrokenTiles_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_CCTV_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_CCTV_02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_CCTV_03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_CCTV_04_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_CCTV_05_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_CCTV_06_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_ControlDisplay01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_ControlDisplay02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_ControlDisplay03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Cracks_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Cracks_01_Decal_NRM.uasset | 3 +++ .../Decals/Textures/T_DamagedConcrete_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_DamagedConcrete_01_Decal_NRM.uasset | 3 +++ .../Decals/Textures/T_DamagedConcrete_02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_DamagedConcrete_02_Decal_NRM.uasset | 3 +++ .../Decals/Textures/T_DamagedConcrete_03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_DamagedConcrete_03_Decal_NRM.uasset | 3 +++ .../Decals/Textures/T_DamagedConcrete_04_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_DamagedConcrete_04_Decal_NRM.uasset | 3 +++ .../Decals/Textures/T_DamagedConcrete_05_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_DamagedConcrete_05_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_Dessert_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Dirt_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Dirt_02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Dirt_03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Dirt_04_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Dirt_05_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_FloorDamage_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_FloorDamage_01_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_Getout_Decal_Alpha.uasset | 3 +++ Content/Decals/Textures/T_Getout_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_H03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_H03_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_KeepClear_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_KeepClear_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_Leaking_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Leaking_02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Leaking_02_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_Leaking_03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Menu_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_Puddle_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_Puddle_Decal_Opacity.uasset | 3 +++ Content/Decals/Textures/T_StickerResidue_01_Diff.uasset | 3 +++ Content/Decals/Textures/T_StickerResidue_02_Diff.uasset | 3 +++ Content/Decals/Textures/T_StickerResidue_03_Diff.uasset | 3 +++ Content/Decals/Textures/T_StreakMark_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_StreakMark_02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_SurvivorsDecal_Mask.uasset | 3 +++ Content/Decals/Textures/T_TireMarks_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPaint_01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPaint_01_Decal_PBR.uasset | 3 +++ Content/Decals/Textures/T_WallPatch01_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPatch01_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_WallPatch02_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPatch02_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_WallPatch03_Decal_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPatch03_Decal_NRM.uasset | 3 +++ Content/Decals/Textures/T_WallPatch04_Diff.uasset | 3 +++ Content/Decals/Textures/T_WallPatch04_NRM.uasset | 3 +++ Content/Decals/Textures/T_Waterline_Decal_Mask.uasset | 3 +++ Content/Decals/Textures/T_Welcome_Decal_Diff.uasset | 3 +++ Content/Materials/M_Camera.uasset | 4 ++-- Content/Materials/M_TV.uasset | 4 ++-- Content/Materials/MaterialFunctions/MF_ProcGrid.uasset | 4 ++-- Content/Materials/Props/M_Screen.uasset | 4 ++-- Content/Materials/Stage/MI_Stage_Lights.uasset | 4 ++-- Content/Materials/Stage/MI_Structural_Beam.uasset | 4 ++-- Content/Materials/UI/M_ComputerTestWidget.uasset | 4 ++-- Content/Meshes/Collectables/SM_Alien.uasset | 3 +++ Content/Meshes/Collectables/SM_Blob.uasset | 3 +++ Content/Meshes/Props/SM_Camera.uasset | 3 +++ Content/Meshes/Props/SM_Desk.uasset | 3 +++ Content/Meshes/Props/SM_DeskDoor.uasset | 3 +++ Content/Meshes/SM_Alien.uasset | 3 --- Content/Meshes/SM_Blob.uasset | 3 --- Content/Meshes/SM_Camera.uasset | 3 --- Content/Meshes/SM_Desk.uasset | 4 ++-- Content/Meshes/SM_DeskDoor.uasset | 4 ++-- Content/Textures/LevelThumbnails/T_BunkerDemoThumbnail.uasset | 3 +++ Content/Textures/Stage/TX_Stage_Lights_Emissive.uasset | 3 +++ Content/Textures/Stage/T_Brushed_Aluminum_BaseColor.uasset | 3 +++ Content/Textures/Stage/T_Brushed_Aluminum_RMA.uasset | 3 +++ Content/Textures/Stage/T_Stage_Lights_BaseColor.uasset | 3 +++ Content/Textures/Stage/T_Stage_Lights_Normal.uasset | 3 +++ Content/Textures/Stage/T_Stage_Lights_RMA.uasset | 3 +++ Content/Textures/Stage/T_camera_arm.uasset | 3 +++ Content/Textures/Stage/T_camera_basecolor.uasset | 3 +++ Content/Textures/Stage/T_camera_normal.uasset | 3 +++ Content/Textures/TV/T_TV_BaseColor.uasset | 3 +++ Content/Textures/TV/T_TV_Normal.uasset | 3 +++ Content/Textures/TX_Stage_Lights_Emissive.uasset | 3 --- Content/Textures/T_Brushed_Aluminum_BaseColor.uasset | 3 --- Content/Textures/T_Brushed_Aluminum_RMA.uasset | 3 --- Content/Textures/T_BunkerDemoThumbnail.uasset | 3 --- Content/Textures/T_GridChecker_A.uasset | 3 --- Content/Textures/T_PixelMask_Color.uasset | 3 --- Content/Textures/T_Stage_Lights_BaseColor.uasset | 3 --- Content/Textures/T_Stage_Lights_Normal.uasset | 3 --- Content/Textures/T_Stage_Lights_RMA.uasset | 3 --- Content/Textures/T_TV_BaseColor.uasset | 3 --- Content/Textures/T_TV_Normal.uasset | 3 --- Content/Textures/T_camera_arm.uasset | 3 --- Content/Textures/T_camera_basecolor.uasset | 3 --- Content/Textures/T_camera_normal.uasset | 3 --- Content/Textures/VFX/T_GridChecker_A.uasset | 3 +++ Content/Textures/VFX/T_PixelMask_Color.uasset | 3 +++ Content/Textures/VFX/T_SmokeCloud_Color.uasset | 3 +++ .../UGBunker/BunkerParts/Materials/MI_Brickwall03_Inst.uasset | 3 +++ .../Materials/MI_Broken_Concrete_Floor_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ConcreteBlocks_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ConcreteBunker_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ConcreteCeiling_01_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ConcreteSidewalk_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ConcreteWaffleSlab_Inst.uasset | 3 +++ Content/UGBunker/BunkerParts/Materials/MI_Dirt_01_Inst.uasset | 3 +++ .../UGBunker/BunkerParts/Materials/MI_DrainGrate_Inst.uasset | 3 +++ .../UGBunker/BunkerParts/Materials/MI_Floor_02_Inst.uasset | 3 +++ .../UGBunker/BunkerParts/Materials/MI_MosaicTiles_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_NuclearPoolFloor_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_PaintedMetal04_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_PlainTiles_01_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_PlasticFloor_01_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_PolishedConcrete_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_ReactorRoomWindow_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_RustyMetal_02_Inst.uasset | 3 +++ .../BunkerParts/Materials/MI_TwotonePlasterWall_Inst.uasset | 3 +++ .../BunkerParts/Materials/MM_LeakingMeshDecal_Mat.uasset | 3 +++ Content/UGBunker/BunkerParts/Materials/MM_RoofVent_Mat.uasset | 3 +++ .../UGBunker/BunkerParts/Materials/MM_SConcrete_Mat.uasset | 3 +++ .../BunkerParts/Materials/MM_TiledFluorescentLight_Mat.uasset | 3 +++ .../BunkerParts/Mesh/SM_BP_MeintenanceCorridor.uasset | 3 +++ .../BunkerParts/Mesh/SM_BP_MeintenanceCorridor_02.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Corridor_03.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Corridor_04.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Corridor_05.uasset | 3 +++ .../UGBunker/BunkerParts/Mesh/SM_DecontaminationRoom.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_DiningHall.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_FarmingRoom.uasset | 3 +++ .../UGBunker/BunkerParts/Mesh/SM_GeneratoRoomWindow.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Generatorroom_01.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Hall_01.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Infirmary.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_MainEntrance.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_MainEntrance_End.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_MainHall.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Management.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_NuclearPool.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Offices.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_SleepingHall.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_Stariway_01.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_StorageRoom.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_WTCorridor.uasset | 3 +++ Content/UGBunker/BunkerParts/Mesh/SM_WaterTreatment.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_Brickwall_03_Diff.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_Brickwall_03_NRM.uasset | 3 +++ .../BunkerParts/Textures/T_Broken_Concrete_Floor_Diff.uasset | 3 +++ .../BunkerParts/Textures/T_Broken_Concrete_Floor_NRM.uasset | 3 +++ .../BunkerParts/Textures/T_Broken_Concrete_Floor_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteBlocks_Diff.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_ConcreteBlocks_NRM.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_ConcreteBlocks_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteBunker_Diff.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_ConcreteBunker_NRM.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_ConcreteBunker_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteCeiling_01_Diff.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteCeiling_01_NRM.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteCeiling_01_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteSidewalk_Diff.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteSidewalk_NRM.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteSidewalk_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteWaffleSlab_Diff.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteWaffleSlab_NRM.uasset | 3 +++ .../BunkerParts/Textures/T_ConcreteWaffleSlab_PBR.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Dirt_01_Diff.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Dirt_01_NRM.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Dirt_01_PBR.uasset | 3 +++ .../UGBunker/BunkerParts/Textures/T_DrainGrate_Diff.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_DrainGrate_NRM.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_DrainGrate_PBR.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Floor_02_Diff.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Floor_02_NRM.uasset | 3 +++ Content/UGBunker/BunkerParts/Textures/T_Floor_02_PBR.uasset | 3 +++ .../BunkerParts/Textures/T_FluorescentLight_Diff.uasset | 3 +++ .../BunkerParts/Textures/T_LeakingMeshDecal_01_Diff.uasset | 3 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