From 6118fc6ee2413ee41743fdefecaf507183f0c67c Mon Sep 17 00:00:00 2001 From: alan Date: Fri, 1 Mar 2024 00:56:22 -0500 Subject: [PATCH 1/2] Import Infantry, needs cleanup when textures ready --- Content/Characters/Infantry/Materials/M_Baton.uasset | 3 +++ Content/Characters/Infantry/Materials/M_Gun.uasset | 3 +++ Content/Characters/Infantry/Materials/M_Infantry_Body.uasset | 3 +++ Content/Characters/Infantry/Materials/M_Jetpack.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_baton_arm.uasset | 3 +++ .../Characters/Infantry/Materials/mat_baton_basecolor.uasset | 3 +++ .../Characters/Infantry/Materials/mat_baton_emissive.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_baton_normal.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_gun_arm.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_gun_basecolor.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_gun_emissive.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_gun_normal.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_infantry_arm.uasset | 3 +++ .../Infantry/Materials/mat_infantry_basecolor.uasset | 3 +++ .../Characters/Infantry/Materials/mat_infantry_normal.uasset | 3 +++ Content/Characters/Infantry/Materials/mat_jetpack_arm.uasset | 3 +++ .../Characters/Infantry/Materials/mat_jetpack_basecolor.uasset | 3 +++ .../Characters/Infantry/Materials/mat_jetpack_emissive.uasset | 3 +++ .../Characters/Infantry/Materials/mat_jetpack_normal.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_baton.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_gun_body.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_gun_mag.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_gun_muzzlebrake.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_gun_trigger.uasset | 3 +++ .../Characters/Infantry/Meshes/mesh_infantry_camera_arm.uasset | 3 +++ .../Infantry/Meshes/mesh_infantry_camera_head.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_infantry_helmet.uasset | 3 +++ Content/Characters/Infantry/Meshes/mesh_jetpack.uasset | 3 +++ Content/Characters/Infantry/rig_infantry.uasset | 3 +++ Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset | 3 +++ Content/Characters/Infantry/rig_infantry_Skeleton.uasset | 3 +++ 31 files changed, 93 insertions(+) create mode 100644 Content/Characters/Infantry/Materials/M_Baton.uasset create mode 100644 Content/Characters/Infantry/Materials/M_Gun.uasset create mode 100644 Content/Characters/Infantry/Materials/M_Infantry_Body.uasset create mode 100644 Content/Characters/Infantry/Materials/M_Jetpack.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_baton_arm.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_baton_basecolor.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_baton_emissive.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_baton_normal.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_gun_arm.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_gun_basecolor.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_gun_emissive.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_gun_normal.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_infantry_arm.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_infantry_basecolor.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_infantry_normal.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_jetpack_arm.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_jetpack_basecolor.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_jetpack_emissive.uasset create mode 100644 Content/Characters/Infantry/Materials/mat_jetpack_normal.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_baton.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_gun_body.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_gun_mag.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_gun_muzzlebrake.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_gun_trigger.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_infantry_camera_arm.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_infantry_camera_head.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_infantry_helmet.uasset create mode 100644 Content/Characters/Infantry/Meshes/mesh_jetpack.uasset create mode 100644 Content/Characters/Infantry/rig_infantry.uasset create mode 100644 Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset create mode 100644 Content/Characters/Infantry/rig_infantry_Skeleton.uasset diff --git a/Content/Characters/Infantry/Materials/M_Baton.uasset b/Content/Characters/Infantry/Materials/M_Baton.uasset new file mode 100644 index 0000000..2c06e19 --- /dev/null +++ b/Content/Characters/Infantry/Materials/M_Baton.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d21bf40d173a9891b210eb67599bb0862ade1ad35e007b36aa7db244fde89411 +size 12788 diff --git a/Content/Characters/Infantry/Materials/M_Gun.uasset b/Content/Characters/Infantry/Materials/M_Gun.uasset new file mode 100644 index 0000000..b3fb538 --- /dev/null +++ b/Content/Characters/Infantry/Materials/M_Gun.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe59493c77882b072352f23971a80fbda29732b209cfa1e700bc7f4b24d82e1e +size 15509 diff --git a/Content/Characters/Infantry/Materials/M_Infantry_Body.uasset b/Content/Characters/Infantry/Materials/M_Infantry_Body.uasset new file mode 100644 index 0000000..5e5538e --- /dev/null +++ b/Content/Characters/Infantry/Materials/M_Infantry_Body.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:784251c6ea53976bb594812022332541b73eb0b9d68751cb4ffc6f9ab873af39 +size 12652 diff --git a/Content/Characters/Infantry/Materials/M_Jetpack.uasset b/Content/Characters/Infantry/Materials/M_Jetpack.uasset new file mode 100644 index 0000000..1bde4e6 --- /dev/null +++ b/Content/Characters/Infantry/Materials/M_Jetpack.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d51cf188cc87845d4b05261ba4dfc928228de0525675579ae92941e171bc818 +size 16538 diff --git a/Content/Characters/Infantry/Materials/mat_baton_arm.uasset b/Content/Characters/Infantry/Materials/mat_baton_arm.uasset new file mode 100644 index 0000000..5b8966f --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_baton_arm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e8cd1fec0deadcac5c229e35d39e69b87a6dd3b330e697c4c262d4781f6fd50 +size 4710405 diff --git a/Content/Characters/Infantry/Materials/mat_baton_basecolor.uasset b/Content/Characters/Infantry/Materials/mat_baton_basecolor.uasset new file mode 100644 index 0000000..eb4a68c --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_baton_basecolor.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:253d99a34d86807cacd818ade88430789698da50bcbfb3ee1fb5b3556fe3dca8 +size 2180228 diff --git a/Content/Characters/Infantry/Materials/mat_baton_emissive.uasset b/Content/Characters/Infantry/Materials/mat_baton_emissive.uasset new file mode 100644 index 0000000..7f7a77c --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_baton_emissive.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62af07a3aaa3109dd24bacdd900410a96b1352a797407ac533b67fa25bb832f9 +size 1220758 diff --git a/Content/Characters/Infantry/Materials/mat_baton_normal.uasset b/Content/Characters/Infantry/Materials/mat_baton_normal.uasset new file mode 100644 index 0000000..e8c7c14 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_baton_normal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b2283a4b157d28e7f238f80275518eb13283ac1297da2a998f7ba969874cb28 +size 2564448 diff --git a/Content/Characters/Infantry/Materials/mat_gun_arm.uasset b/Content/Characters/Infantry/Materials/mat_gun_arm.uasset new file mode 100644 index 0000000..9d158dc --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_gun_arm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a4f66c2556af88ad4f89e68a5c6c860a0d27b1febfeedf08be29b419ecca0de +size 4849433 diff --git a/Content/Characters/Infantry/Materials/mat_gun_basecolor.uasset b/Content/Characters/Infantry/Materials/mat_gun_basecolor.uasset new file mode 100644 index 0000000..dd122dd --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_gun_basecolor.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:04c4421c40d9f563581a4c362608de1acaab0b2214b715f7c0588f1e23ce7447 +size 3160090 diff --git a/Content/Characters/Infantry/Materials/mat_gun_emissive.uasset b/Content/Characters/Infantry/Materials/mat_gun_emissive.uasset new file mode 100644 index 0000000..29cbfc8 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_gun_emissive.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c314a41ed601c737cd5b98520a5549bca0a94400b10405a16ce9c39b5b234f9e +size 57575 diff --git a/Content/Characters/Infantry/Materials/mat_gun_normal.uasset b/Content/Characters/Infantry/Materials/mat_gun_normal.uasset new file mode 100644 index 0000000..f84c89b --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_gun_normal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e2eb1acedc3bc1b54a8fc1feee55d5bea2aa333bc3022c379a8e683c220aaff +size 3189725 diff --git a/Content/Characters/Infantry/Materials/mat_infantry_arm.uasset b/Content/Characters/Infantry/Materials/mat_infantry_arm.uasset new file mode 100644 index 0000000..e4efbca --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_infantry_arm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5c883da47bc42e33d0f3b6f86e6fb3dcdae7a39bd6666e76707f74ab783f820 +size 8379566 diff --git a/Content/Characters/Infantry/Materials/mat_infantry_basecolor.uasset b/Content/Characters/Infantry/Materials/mat_infantry_basecolor.uasset new file mode 100644 index 0000000..b188cae --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_infantry_basecolor.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50e6cb3726f9ab470d5caba730ccff8b55a27f48d53d37088cf4b5f93587d458 +size 65709 diff --git a/Content/Characters/Infantry/Materials/mat_infantry_normal.uasset b/Content/Characters/Infantry/Materials/mat_infantry_normal.uasset new file mode 100644 index 0000000..8740870 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_infantry_normal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6053ab9fa22660bf2364c3d9ed6c00134c45621277067435a0cf4b36090c1b3 +size 43728836 diff --git a/Content/Characters/Infantry/Materials/mat_jetpack_arm.uasset b/Content/Characters/Infantry/Materials/mat_jetpack_arm.uasset new file mode 100644 index 0000000..642db69 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_jetpack_arm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:079b8bc2c9da50a758ecdb38f19f2361a2b4a3081de2218e80a1f340bb7cf31b +size 5039442 diff --git a/Content/Characters/Infantry/Materials/mat_jetpack_basecolor.uasset b/Content/Characters/Infantry/Materials/mat_jetpack_basecolor.uasset new file mode 100644 index 0000000..920b120 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_jetpack_basecolor.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b0ff58356602209329ce8849f8286a779b45bdb545d91f18fa0770ddd16bb41 +size 4105174 diff --git a/Content/Characters/Infantry/Materials/mat_jetpack_emissive.uasset b/Content/Characters/Infantry/Materials/mat_jetpack_emissive.uasset new file mode 100644 index 0000000..43cc6f4 --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_jetpack_emissive.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b7acd1322eb0c490c9fef2085cafd50c7a3ee6c1a1f3f291501bc39a630d9ec +size 59420 diff --git a/Content/Characters/Infantry/Materials/mat_jetpack_normal.uasset b/Content/Characters/Infantry/Materials/mat_jetpack_normal.uasset new file mode 100644 index 0000000..3afe81d --- /dev/null +++ b/Content/Characters/Infantry/Materials/mat_jetpack_normal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3bba5df1d9b05e696c06505eff11e0ec88d75e511316d244e74a6675fd60078c +size 7256800 diff --git a/Content/Characters/Infantry/Meshes/mesh_baton.uasset b/Content/Characters/Infantry/Meshes/mesh_baton.uasset new file mode 100644 index 0000000..fb0cf1d --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_baton.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b98764c7e978b43aa751506ff4f4e5f98b0a5d6dff26427635a915fde1e42e28 +size 64850 diff --git a/Content/Characters/Infantry/Meshes/mesh_gun_body.uasset b/Content/Characters/Infantry/Meshes/mesh_gun_body.uasset new file mode 100644 index 0000000..fc1b86e --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_gun_body.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a34cb8a3713634faa19fe75ea7b54c2555c5f49cf831fa419e27cf7e463554e6 +size 155083 diff --git a/Content/Characters/Infantry/Meshes/mesh_gun_mag.uasset b/Content/Characters/Infantry/Meshes/mesh_gun_mag.uasset new file mode 100644 index 0000000..a94c11b --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_gun_mag.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa75085fc3d5720d9f07bd075535186550e57b5549ad0f6201ffb28ef10aa78d +size 31744 diff --git a/Content/Characters/Infantry/Meshes/mesh_gun_muzzlebrake.uasset b/Content/Characters/Infantry/Meshes/mesh_gun_muzzlebrake.uasset new file mode 100644 index 0000000..b198a70 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_gun_muzzlebrake.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af624e83f7bd780cd2ce7fd292e4e1a078c1b02c5ed87ca5b2817b559548aaec +size 29791 diff --git a/Content/Characters/Infantry/Meshes/mesh_gun_trigger.uasset b/Content/Characters/Infantry/Meshes/mesh_gun_trigger.uasset new file mode 100644 index 0000000..cf0ab30 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_gun_trigger.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f51742766763fc91a61f5265664ee9ab46d358d09cddf126c5830782f6a73ea9 +size 21872 diff --git a/Content/Characters/Infantry/Meshes/mesh_infantry_camera_arm.uasset b/Content/Characters/Infantry/Meshes/mesh_infantry_camera_arm.uasset new file mode 100644 index 0000000..32d7aa2 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_infantry_camera_arm.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:26994d7aa7f93da7aa3cca5e5745af66260bdc003727837e60752805ff4a1ead +size 20559 diff --git a/Content/Characters/Infantry/Meshes/mesh_infantry_camera_head.uasset b/Content/Characters/Infantry/Meshes/mesh_infantry_camera_head.uasset new file mode 100644 index 0000000..7159ae5 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_infantry_camera_head.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c729fe3bc32a4ac2db089d4b5139e46cf1a0fb16cfe762c0ecbb6db304e55d04 +size 24970 diff --git a/Content/Characters/Infantry/Meshes/mesh_infantry_helmet.uasset b/Content/Characters/Infantry/Meshes/mesh_infantry_helmet.uasset new file mode 100644 index 0000000..2a51666 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_infantry_helmet.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e32cae984dc37b99df537f7c6998be7fd9b56b52fd4d15f8eb613a6f854d82a3 +size 127532 diff --git a/Content/Characters/Infantry/Meshes/mesh_jetpack.uasset b/Content/Characters/Infantry/Meshes/mesh_jetpack.uasset new file mode 100644 index 0000000..4bf1080 --- /dev/null +++ b/Content/Characters/Infantry/Meshes/mesh_jetpack.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e50151512e623f991ab22b273bb4d2a6c460ee04f63799077fd4dcf6b9c658e9 +size 105995 diff --git a/Content/Characters/Infantry/rig_infantry.uasset b/Content/Characters/Infantry/rig_infantry.uasset new file mode 100644 index 0000000..f434f7c --- /dev/null +++ b/Content/Characters/Infantry/rig_infantry.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a0800719282450228546ba03ed335eddb699e02071f451187f7d1ca29bf5929 +size 1168888 diff --git a/Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset b/Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset new file mode 100644 index 0000000..efabaf9 --- /dev/null +++ b/Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:12503bb91326d24d6caa3071147d285b52d9248cb63811dcdf18a114c2b03e0c +size 14785 diff --git a/Content/Characters/Infantry/rig_infantry_Skeleton.uasset b/Content/Characters/Infantry/rig_infantry_Skeleton.uasset new file mode 100644 index 0000000..861af6e --- /dev/null +++ b/Content/Characters/Infantry/rig_infantry_Skeleton.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4d9541cbdcd889c94c7fd2b018c6aae8143db774ddc908fecfe1433914c5396 +size 33402 From 110ed7f78f7cbe7c13a267f08ebe8ebb9414e849 Mon Sep 17 00:00:00 2001 From: alan Date: Fri, 1 Mar 2024 01:23:09 -0500 Subject: [PATCH 2/2] Import temporary idle animation for Infantry --- Content/Characters/Infantry/ABP_Infantry.uasset | 3 +++ .../anims_infantry_shelby_skeleton_infantry_anim_idle.uasset | 3 +++ Content/Characters/Infantry/SK_Infantry.uasset | 3 +++ Content/Characters/Infantry/SK_Infantry_PhysicsAsset.uasset | 3 +++ Content/Characters/Infantry/SK_Infantry_Skeleton.uasset | 3 +++ Content/Characters/Infantry/rig_infantry.uasset | 3 --- Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset | 3 --- Content/Characters/Infantry/rig_infantry_Skeleton.uasset | 3 --- 8 files changed, 15 insertions(+), 9 deletions(-) create mode 100644 Content/Characters/Infantry/ABP_Infantry.uasset create mode 100644 Content/Characters/Infantry/Animations/anims_infantry_shelby_skeleton_infantry_anim_idle.uasset create mode 100644 Content/Characters/Infantry/SK_Infantry.uasset create mode 100644 Content/Characters/Infantry/SK_Infantry_PhysicsAsset.uasset create mode 100644 Content/Characters/Infantry/SK_Infantry_Skeleton.uasset delete mode 100644 Content/Characters/Infantry/rig_infantry.uasset delete mode 100644 Content/Characters/Infantry/rig_infantry_PhysicsAsset.uasset delete mode 100644 Content/Characters/Infantry/rig_infantry_Skeleton.uasset diff --git a/Content/Characters/Infantry/ABP_Infantry.uasset b/Content/Characters/Infantry/ABP_Infantry.uasset new file mode 100644 index 0000000..39fa4b8 --- /dev/null +++ b/Content/Characters/Infantry/ABP_Infantry.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71235cfa067c7593672dbfc905c8aa05a3e2f9fcd63209ff5b1beb7d6678e6dd +size 47501 diff --git a/Content/Characters/Infantry/Animations/anims_infantry_shelby_skeleton_infantry_anim_idle.uasset b/Content/Characters/Infantry/Animations/anims_infantry_shelby_skeleton_infantry_anim_idle.uasset new file mode 100644 index 0000000..f75198b --- /dev/null +++ b/Content/Characters/Infantry/Animations/anims_infantry_shelby_skeleton_infantry_anim_idle.uasset @@ -0,0 +1,3 @@ +version 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