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2f837fe05d
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Implement Health Pack
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2024-03-27 20:45:02 -04:00 |
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68d3f96a69
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Remove print from Infantry base
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2024-03-26 18:56:13 -04:00 |
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ffe83452f8
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Import Infantry animations
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2024-03-23 12:29:56 -04:00 |
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ea8188dc7e
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Setup base flinch system
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2024-03-21 13:41:15 -04:00 |
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88ab76dfec
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Implement enemy animation blueprints
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2024-03-18 13:00:01 -04:00 |
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81353887fc
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Finalize energy wave visuals
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2024-03-18 00:45:39 -04:00 |
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c9133218c6
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Replace enemy Model
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2024-03-17 12:46:38 -04:00 |
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9fc75d86b6
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Set up base Animation Blueprint for Infantry
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2024-03-06 20:56:54 -05:00 |
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935ad31d7a
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Import Infantry animations
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2024-03-06 17:17:44 -05:00 |
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3ce76ff96d
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Separate out enemy materials
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2024-03-05 00:20:43 -05:00 |
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5802b27775
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Import new infantry textures
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2024-03-03 12:29:22 -05:00 |
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284db45452
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Website Tweaks
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2024-03-02 15:59:21 -05:00 |
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110ed7f78f
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Import temporary idle animation for Infantry
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2024-03-01 01:23:09 -05:00 |
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6118fc6ee2
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Import Infantry, needs cleanup when textures ready
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2024-03-01 00:56:22 -05:00 |
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b6169ce32f
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Implement land and mantle animations, fix duplicate attack when landing from aerial
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2024-02-29 18:32:51 -05:00 |
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c4f47841da
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Electric grapple does AOE stun
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2024-02-29 01:16:26 -05:00 |
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7570a3c7b9
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Re-import walk and strafe animations
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2024-02-28 14:00:39 -05:00 |
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ec10ebdf86
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Reimport Tommy's animations
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2024-02-27 23:40:47 -05:00 |
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4b00eeecd9
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Make functions for Insurrectionist ABP
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2024-02-27 22:41:47 -05:00 |
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c3fba48efd
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WIP import new animations
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2024-02-25 13:04:58 -05:00 |
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133d3c5d58
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Improve lighting and Impact Frames
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2024-02-23 01:05:47 -05:00 |
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b3753069ad
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Balance attacks
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2024-02-22 19:10:21 -05:00 |
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493a399a89
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Player Finally Has a Heavy Attack Again
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2024-02-21 13:04:12 -05:00 |
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54df3d3f2e
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Work on attack
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2024-02-21 12:33:10 -05:00 |
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1a0c4411c4
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Add new props
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2024-02-20 22:23:30 -05:00 |
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3b8344ad6d
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adjust player damage curve
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2024-02-17 03:38:08 -05:00 |
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f97d0cf0f7
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LODS
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2024-02-15 19:16:09 -05:00 |
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6e22872d8f
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Attack blending tweak
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2024-02-14 23:35:01 -05:00 |
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4e51dbeae9
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Change movement to strafing
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2024-02-14 13:14:39 -05:00 |
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eb23b18eeb
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Fix bug with grappling
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2024-02-13 00:13:55 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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7660c41a42
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Drones avoid walls
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2024-02-12 20:52:05 -05:00 |
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414e83f553
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Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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4203e8d98a
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Improve animation blending on fall, land, reel faces movement direction
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2024-02-12 00:54:32 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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0a029a0caa
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Reimport Shelby's animations, tweak attack blending to be more lenient on direction
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2024-02-08 19:55:05 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
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2024-02-08 12:38:51 -05:00 |
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93d60f39cb
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Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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58363e1f13
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Update skeleton animation notifiers
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2024-02-07 17:41:22 -05:00 |
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173a1672c9
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Animation improvements
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2024-02-07 17:38:42 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
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Implement most animations
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2024-02-07 12:41:15 -05:00 |
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8a2b215edf
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Import updated animations, fix reverted files, prep abilities
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2024-02-07 11:23:12 -05:00 |
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f2c8e251c4
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Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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ac5fca6b6d
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import animations
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2024-02-05 18:29:09 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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fa5101c5e7
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Work on animation blueprint
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2024-01-29 17:56:51 -05:00 |
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