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f97d0cf0f7
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LODS
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2024-02-15 19:16:09 -05:00 |
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09b0680b8e
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Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
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2024-02-15 17:43:22 -05:00 |
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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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978a11cf2a
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Fix issue with skill tree not upgrading melee damage
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2024-02-14 12:38:41 -05:00 |
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5f0d4968bf
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-13 13:36:19 -05:00 |
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dc3f293dd8
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
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2aaaea110e
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Fix Axe Spin Not Working
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2024-02-13 13:09:27 -05:00 |
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d0c1c6d0af
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Add more SFX implementation
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2024-02-13 01:01:13 -05:00 |
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eb23b18eeb
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Fix bug with grappling
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2024-02-13 00:13:55 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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ef73178c86
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Replace melee speed with melee stun, add knockback upgrade
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2024-02-12 21:39:01 -05:00 |
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7660c41a42
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Drones avoid walls
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2024-02-12 20:52:05 -05:00 |
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1c39109b4b
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-12 12:49:38 -05:00 |
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414e83f553
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Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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b23a58abe8
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Tweak Damage Values
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2024-02-12 12:09:52 -05:00 |
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fc18d3f2ea
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New Axe Swing SFX
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2024-02-11 15:49:31 -05:00 |
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9dbb1e8bf3
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Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
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4729752e4c
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Balance Axe Throw and Shooting Enemies
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2024-02-10 18:16:52 -05:00 |
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e534dd114c
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
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c0e2e4a4b9
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
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c38ff7fa39
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Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
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2024-02-09 15:13:40 -05:00 |
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779c6c38db
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Definitely Not a Secret
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2024-02-09 02:54:15 -05:00 |
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b068e50f54
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 23:46:02 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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e033bf6ce4
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Enemy Waves and More Blockout Items
This update is BIG but not finalized!
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2024-02-08 23:33:52 -05:00 |
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e3cd048301
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Don't Worry About It
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2024-02-08 18:59:37 -05:00 |
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e9f690f2b7
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 18:59:07 -05:00 |
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0768aa819e
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Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
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aa3595ea7f
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Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
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2024-02-08 17:43:13 -05:00 |
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4d0dfd6d04
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Add XP
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2024-02-08 17:27:48 -05:00 |
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360208b933
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Can only use abilities after collecting them
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2024-02-08 17:12:27 -05:00 |
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449b75bf23
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Improve Axe Throw Return To Player
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2024-02-08 16:20:11 -05:00 |
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07e110b3cf
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Player Hit Wall Effect
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2024-02-08 15:50:40 -05:00 |
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af2f906946
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New Attack System
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2024-02-08 14:42:32 -05:00 |
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38e158aecc
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Make can grapple default
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2024-02-06 19:25:45 -05:00 |
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e609e4e448
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Add Critical Hit When Grapple Attacking
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2024-02-06 19:01:16 -05:00 |
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35425c4fd5
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Make it so you have to pick up grapple
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2024-02-06 18:38:00 -05:00 |
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1cf98a1503
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Move Camera over Right Shoulder
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2024-02-06 18:16:13 -05:00 |
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97882d2640
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Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
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39d24ffb84
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Add Airship and Skill Tree to Save
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2024-02-06 17:18:48 -05:00 |
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8fc34c137d
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Skill Tree Functionality
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2024-02-06 04:10:53 -05:00 |
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2f3d3d3fec
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Add ScreenShake
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2024-02-05 18:59:10 -05:00 |
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0e8210eb19
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Add Airship Controls
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2024-02-05 18:40:29 -05:00 |
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1fb446990f
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bug fixes
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2024-02-02 14:43:39 -05:00 |
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40118c2a89
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Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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d82a2867f1
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Make advanced enemy fly to ledges
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2024-02-01 16:20:08 -05:00 |
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e0805447f2
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Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
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2024-02-01 00:28:01 -05:00 |
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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947c38b123
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Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
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