Commit Graph

104 Commits

Author SHA1 Message Date
f97d0cf0f7 LODS 2024-02-15 19:16:09 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
978a11cf2a Fix issue with skill tree not upgrading melee damage 2024-02-14 12:38:41 -05:00
5f0d4968bf Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-13 13:36:19 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
2aaaea110e Fix Axe Spin Not Working 2024-02-13 13:09:27 -05:00
d0c1c6d0af Add more SFX implementation 2024-02-13 01:01:13 -05:00
eb23b18eeb Fix bug with grappling 2024-02-13 00:13:55 -05:00
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
ef73178c86 Replace melee speed with melee stun, add knockback upgrade 2024-02-12 21:39:01 -05:00
7660c41a42 Drones avoid walls 2024-02-12 20:52:05 -05:00
1c39109b4b Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-12 12:49:38 -05:00
414e83f553 Footstep events, foot sockets 2024-02-12 12:47:44 -05:00
b23a58abe8 Tweak Damage Values 2024-02-12 12:09:52 -05:00
fc18d3f2ea New Axe Swing SFX 2024-02-11 15:49:31 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
4729752e4c Balance Axe Throw and Shooting Enemies 2024-02-10 18:16:52 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
c38ff7fa39 Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
2024-02-09 15:13:40 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00
b068e50f54 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 23:46:02 -05:00
007a1c3e5e Implement Axe Trail 2024-02-08 23:45:12 -05:00
e033bf6ce4 Enemy Waves and More Blockout Items
This update is BIG but not finalized!
2024-02-08 23:33:52 -05:00
e3cd048301 Don't Worry About It 2024-02-08 18:59:37 -05:00
e9f690f2b7 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 18:59:07 -05:00
0768aa819e Fix Impact Frames 2024-02-08 17:55:52 -05:00
aa3595ea7f Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
4d0dfd6d04 Add XP 2024-02-08 17:27:48 -05:00
360208b933 Can only use abilities after collecting them 2024-02-08 17:12:27 -05:00
449b75bf23 Improve Axe Throw Return To Player 2024-02-08 16:20:11 -05:00
07e110b3cf Player Hit Wall Effect 2024-02-08 15:50:40 -05:00
af2f906946 New Attack System 2024-02-08 14:42:32 -05:00
38e158aecc Make can grapple default 2024-02-06 19:25:45 -05:00
e609e4e448 Add Critical Hit When Grapple Attacking 2024-02-06 19:01:16 -05:00
35425c4fd5 Make it so you have to pick up grapple 2024-02-06 18:38:00 -05:00
1cf98a1503 Move Camera over Right Shoulder 2024-02-06 18:16:13 -05:00
97882d2640 Add Exploding Barrels 2024-02-06 18:10:07 -05:00
39d24ffb84 Add Airship and Skill Tree to Save 2024-02-06 17:18:48 -05:00
8fc34c137d Skill Tree Functionality 2024-02-06 04:10:53 -05:00
2f3d3d3fec Add ScreenShake 2024-02-05 18:59:10 -05:00
0e8210eb19 Add Airship Controls 2024-02-05 18:40:29 -05:00
1fb446990f bug fixes 2024-02-02 14:43:39 -05:00
40118c2a89 Improve grapple feel and functionality 2024-02-01 17:22:46 -05:00
d82a2867f1 Make advanced enemy fly to ledges 2024-02-01 16:20:08 -05:00
e0805447f2 Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1 Start work on advanced enemy 2024-01-31 21:25:44 -05:00
b1384a2c7e Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
947c38b123 Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00