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5c3588253a
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Work on test level
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2024-02-20 20:56:48 -05:00 |
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79f959a7bc
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Work on test level
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2024-02-20 00:57:43 -05:00 |
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a0978ae466
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Fix axe throw grappling glitch
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2024-02-19 23:41:31 -05:00 |
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7c0179e8c2
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Change health overlay to post process effect
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2024-02-19 20:22:29 -05:00 |
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147f6ede8b
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Add knockback to dash
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2024-02-17 03:49:35 -05:00 |
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3b8344ad6d
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adjust player damage curve
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2024-02-17 03:38:08 -05:00 |
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770c9f5c01
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Update Health Bar
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2024-02-17 02:32:33 -05:00 |
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f85a89b65b
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Update UI
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2024-02-17 02:12:56 -05:00 |
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16e00218ae
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Skill tree should only show at checkpoints
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2024-02-16 23:55:00 -05:00 |
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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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4e51dbeae9
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Change movement to strafing
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2024-02-14 13:14:39 -05:00 |
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978a11cf2a
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Fix issue with skill tree not upgrading melee damage
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2024-02-14 12:38:41 -05:00 |
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2aaaea110e
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Fix Axe Spin Not Working
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2024-02-13 13:09:27 -05:00 |
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d0c1c6d0af
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Add more SFX implementation
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2024-02-13 01:01:13 -05:00 |
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eb23b18eeb
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Fix bug with grappling
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2024-02-13 00:13:55 -05:00 |
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bd50b1853f
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Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
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2024-02-12 23:04:19 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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ef73178c86
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Replace melee speed with melee stun, add knockback upgrade
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2024-02-12 21:39:01 -05:00 |
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7660c41a42
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Drones avoid walls
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2024-02-12 20:52:05 -05:00 |
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a490a0acd4
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buggy wuggy
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2024-02-12 13:17:48 -05:00 |
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b23a58abe8
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Tweak Damage Values
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2024-02-12 12:09:52 -05:00 |
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9dbb1e8bf3
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Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
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4729752e4c
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Balance Axe Throw and Shooting Enemies
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2024-02-10 18:16:52 -05:00 |
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e534dd114c
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
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e17df5cae2
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Enemy Blood Implementation
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2024-02-09 00:13:21 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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0768aa819e
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Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
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4d0dfd6d04
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Add XP
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2024-02-08 17:27:48 -05:00 |
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360208b933
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Can only use abilities after collecting them
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2024-02-08 17:12:27 -05:00 |
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449b75bf23
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Improve Axe Throw Return To Player
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2024-02-08 16:20:11 -05:00 |
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07e110b3cf
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Player Hit Wall Effect
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2024-02-08 15:50:40 -05:00 |
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af2f906946
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New Attack System
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2024-02-08 14:42:32 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
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2024-02-08 12:38:51 -05:00 |
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93d60f39cb
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Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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cc01c36b89
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Reduce attack time on axe spin
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2024-02-07 17:41:08 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
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Implement most animations
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2024-02-07 12:41:15 -05:00 |
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38e158aecc
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Make can grapple default
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2024-02-06 19:25:45 -05:00 |
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e609e4e448
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Add Critical Hit When Grapple Attacking
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2024-02-06 19:01:16 -05:00 |
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35425c4fd5
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Make it so you have to pick up grapple
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2024-02-06 18:38:00 -05:00 |
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1cf98a1503
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Move Camera over Right Shoulder
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2024-02-06 18:16:13 -05:00 |
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97882d2640
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Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
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f2c8e251c4
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Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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1cf0fd484e
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-06 04:11:41 -05:00 |
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8fc34c137d
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Skill Tree Functionality
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2024-02-06 04:10:53 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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40118c2a89
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Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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