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a8cd8469d6
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Start on Electric Rockets
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2024-03-18 12:54:35 -04:00 |
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c9133218c6
|
Replace enemy Model
|
2024-03-17 12:46:38 -04:00 |
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80efc937d0
|
Slow Player
|
2024-03-08 21:48:35 -05:00 |
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c80c03e414
|
Add Dialogue System
|
2024-03-05 04:20:24 -05:00 |
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7a3678cb9f
|
Fix final electric glitch
|
2024-03-04 17:41:10 -05:00 |
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d4b381d2a5
|
Reorganize
|
2024-03-02 20:53:57 -05:00 |
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c66f383705
|
Add new bunker asset pack
|
2024-03-02 13:56:03 -05:00 |
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269af9af61
|
Make enemy Spawner more engaging
|
2024-03-01 00:46:38 -05:00 |
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8c12efac4d
|
More tweaks for footage
|
2024-02-29 20:49:56 -05:00 |
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b6169ce32f
|
Implement land and mantle animations, fix duplicate attack when landing from aerial
|
2024-02-29 18:32:51 -05:00 |
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799e48b297
|
Optimize rage PP and add player highlight
|
2024-02-29 18:28:34 -05:00 |
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52ee1ccc67
|
Add skills to general save
|
2024-02-29 17:00:51 -05:00 |
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c4f47841da
|
Electric grapple does AOE stun
|
2024-02-29 01:16:26 -05:00 |
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4e9cda9ce3
|
Add Stutter to critical hit
|
2024-02-28 00:36:11 -05:00 |
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9cec9e79bc
|
Change Reeling System
|
2024-02-27 22:29:59 -05:00 |
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7269feb7cd
|
Various BP optimizations
|
2024-02-27 22:12:22 -05:00 |
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823928aa7a
|
Add Holograms
|
2024-02-24 04:11:27 -05:00 |
|
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3303c53e0a
|
Enemies patrol around origin, not current position
|
2024-02-24 01:25:57 -05:00 |
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916939a778
|
Add Rage Meter
|
2024-02-23 22:39:56 -05:00 |
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996c1fa650
|
Critical Hits drop extra health
|
2024-02-23 21:18:11 -05:00 |
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d4c22b03bb
|
Update Knockback on dash
|
2024-02-23 21:00:36 -05:00 |
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|
e7876ec338
|
Fix some VFX
|
2024-02-23 12:23:24 -05:00 |
|
|
133d3c5d58
|
Improve lighting and Impact Frames
|
2024-02-23 01:05:47 -05:00 |
|
|
c889928e6e
|
Add sound effect for can't use an ability
|
2024-02-22 21:11:06 -05:00 |
|
|
b3753069ad
|
Balance attacks
|
2024-02-22 19:10:21 -05:00 |
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|
75b3aed952
|
Different trace for wall and enemies
|
2024-02-22 18:59:05 -05:00 |
|
|
c5ec1e5a73
|
Fix glitch where axe stops working
|
2024-02-22 18:37:25 -05:00 |
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53d0512134
|
Fix Critical Hit and Improve Enemies
|
2024-02-22 18:17:42 -05:00 |
|
|
6e95e37ff4
|
Add Missile
|
2024-02-22 02:23:20 -05:00 |
|
|
b9e8bbbad7
|
Balance Axe
|
2024-02-22 00:49:00 -05:00 |
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|
5e334cd160
|
Improve Enemy AI
|
2024-02-21 21:49:24 -05:00 |
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493a399a89
|
Player Finally Has a Heavy Attack Again
|
2024-02-21 13:04:12 -05:00 |
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|
54df3d3f2e
|
Work on attack
|
2024-02-21 12:33:10 -05:00 |
|
|
6b15db7e77
|
Turn off double jump
|
2024-02-21 12:23:49 -05:00 |
|
|
609c548a36
|
Make enemies not completely braindead
|
2024-02-21 12:09:34 -05:00 |
|
|
1a0c4411c4
|
Add new props
|
2024-02-20 22:23:30 -05:00 |
|
|
5c3588253a
|
Work on test level
|
2024-02-20 20:56:48 -05:00 |
|
|
79f959a7bc
|
Work on test level
|
2024-02-20 00:57:43 -05:00 |
|
|
a0978ae466
|
Fix axe throw grappling glitch
|
2024-02-19 23:41:31 -05:00 |
|
|
7c0179e8c2
|
Change health overlay to post process effect
|
2024-02-19 20:22:29 -05:00 |
|
|
147f6ede8b
|
Add knockback to dash
|
2024-02-17 03:49:35 -05:00 |
|
|
3b8344ad6d
|
adjust player damage curve
|
2024-02-17 03:38:08 -05:00 |
|
|
770c9f5c01
|
Update Health Bar
|
2024-02-17 02:32:33 -05:00 |
|
|
f85a89b65b
|
Update UI
|
2024-02-17 02:12:56 -05:00 |
|
|
16e00218ae
|
Skill tree should only show at checkpoints
|
2024-02-16 23:55:00 -05:00 |
|
|
d2f3581cd2
|
Update enemy damage system
|
2024-02-14 16:59:35 -05:00 |
|
|
4e51dbeae9
|
Change movement to strafing
|
2024-02-14 13:14:39 -05:00 |
|
|
978a11cf2a
|
Fix issue with skill tree not upgrading melee damage
|
2024-02-14 12:38:41 -05:00 |
|
|
2aaaea110e
|
Fix Axe Spin Not Working
|
2024-02-13 13:09:27 -05:00 |
|
|
d0c1c6d0af
|
Add more SFX implementation
|
2024-02-13 01:01:13 -05:00 |
|
|
eb23b18eeb
|
Fix bug with grappling
|
2024-02-13 00:13:55 -05:00 |
|
|
bd50b1853f
|
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
|
2024-02-12 23:04:19 -05:00 |
|
|
c42ef3819f
|
Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
|
|
ef73178c86
|
Replace melee speed with melee stun, add knockback upgrade
|
2024-02-12 21:39:01 -05:00 |
|
|
7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
|
|
a490a0acd4
|
buggy wuggy
|
2024-02-12 13:17:48 -05:00 |
|
|
b23a58abe8
|
Tweak Damage Values
|
2024-02-12 12:09:52 -05:00 |
|
|
9dbb1e8bf3
|
Drone Turret Functionality
|
2024-02-10 19:47:15 -05:00 |
|
|
4729752e4c
|
Balance Axe Throw and Shooting Enemies
|
2024-02-10 18:16:52 -05:00 |
|
|
e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
|
e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
|
|
007a1c3e5e
|
Implement Axe Trail
|
2024-02-08 23:45:12 -05:00 |
|
|
0768aa819e
|
Fix Impact Frames
|
2024-02-08 17:55:52 -05:00 |
|
|
4d0dfd6d04
|
Add XP
|
2024-02-08 17:27:48 -05:00 |
|
|
360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
|
|
449b75bf23
|
Improve Axe Throw Return To Player
|
2024-02-08 16:20:11 -05:00 |
|
|
07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
|
|
af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
|
|
449c73c9b3
|
Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
|
|
93d60f39cb
|
Fix various things with the axe throw
|
2024-02-08 12:05:16 -05:00 |
|
|
cc01c36b89
|
Reduce attack time on axe spin
|
2024-02-07 17:41:08 -05:00 |
|
|
b4d833c955
|
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
|
2024-02-07 17:00:11 -05:00 |
|
|
fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
|
|
38e158aecc
|
Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
|
|
e609e4e448
|
Add Critical Hit When Grapple Attacking
|
2024-02-06 19:01:16 -05:00 |
|
|
35425c4fd5
|
Make it so you have to pick up grapple
|
2024-02-06 18:38:00 -05:00 |
|
|
1cf98a1503
|
Move Camera over Right Shoulder
|
2024-02-06 18:16:13 -05:00 |
|
|
97882d2640
|
Add Exploding Barrels
|
2024-02-06 18:10:07 -05:00 |
|
|
f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
|
2024-02-06 04:13:06 -05:00 |
|
|
1cf0fd484e
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-06 04:11:41 -05:00 |
|
|
8fc34c137d
|
Skill Tree Functionality
|
2024-02-06 04:10:53 -05:00 |
|
|
d26bd65930
|
Grapple reel animation, axe spin animation
|
2024-02-06 02:09:45 -05:00 |
|
|
40118c2a89
|
Improve grapple feel and functionality
|
2024-02-01 17:22:46 -05:00 |
|
|
b1384a2c7e
|
Improve Wave Spawner Functionality
|
2024-01-31 19:46:37 -05:00 |
|
|
73ac95e97c
|
Basic animation implementation
|
2024-01-29 22:00:50 -05:00 |
|
|
420d527090
|
Start implementing some animations into character blueprint
|
2024-01-29 20:44:13 -05:00 |
|
|
7531881130
|
Make Dash Cancel Grapple
|
2024-01-26 01:32:41 -05:00 |
|
|
804743748f
|
Add Turret Sounds
|
2024-01-26 01:24:33 -05:00 |
|
|
fe78cf1206
|
Fix more bugs
|
2024-01-25 19:08:51 -05:00 |
|
|
7780986568
|
Fix camera bug
|
2024-01-25 17:19:27 -05:00 |
|
|
2a35e0772c
|
Fix Grapple Zoom Bug
|
2024-01-25 17:05:07 -05:00 |
|
|
3b39f1fc58
|
Add Collectables and remove player noise
|
2024-01-25 16:16:24 -05:00 |
|
|
69be483d17
|
Add Sound Effects
|
2024-01-25 01:12:30 -05:00 |
|
|
f04990d431
|
Various Fixed and Changes
|
2024-01-25 00:20:30 -05:00 |
|
|
ddb4a8df1a
|
Bugfixes and test map
|
2024-01-24 12:45:19 -05:00 |
|
|
d0c33b590d
|
Fix Jump
|
2024-01-23 19:11:39 -05:00 |
|
|
5ec6b58c3b
|
Add Laser
|
2024-01-23 18:44:04 -05:00 |
|
|
af829564a1
|
Zoom in camera when grappled on wall
|
2024-01-23 00:48:54 -05:00 |
|
|
10cc08e321
|
Bug Fixes
|
2024-01-22 20:27:02 -05:00 |
|
|
c28bd04919
|
Add Stun to Enemies
|
2024-01-22 18:41:58 -05:00 |
|