7e9a3580c6
Implement Respawn Projector
2024-03-27 21:15:03 -04:00
885a1dded4
Implement Specimen Tube
2024-03-27 20:50:35 -04:00
83bfcf7cf7
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-27 20:45:23 -04:00
2f837fe05d
Implement Health Pack
2024-03-27 20:45:02 -04:00
7152722eb5
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-27 18:53:22 -04:00
574bd0309f
WIP rework of Insurrectionist animation blueprint
2024-03-27 18:49:42 -04:00
fcc2fc84df
Make Settings Menu Work
2024-03-27 18:13:27 -04:00
6ad2eacd71
Assign Sound Classes
2024-03-27 17:12:22 -04:00
4922923dba
Add Boss Health Bar
2024-03-27 16:03:56 -04:00
72136f9bfc
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-26 21:49:25 -04:00
088aba2d49
Update WatchTower_Arena.umap
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Multiple floors have been added to the arena along with some other details.
2024-03-26 21:49:01 -04:00
68d3f96a69
Remove print from Infantry base
2024-03-26 18:56:13 -04:00
bb0490fccc
Update WatchTower_Arena.umap
2024-03-26 15:57:49 -04:00
22d2ae6d5e
Update WatchTower_Arena.umap
2024-03-26 13:05:13 -04:00
2667d1e062
Create WatchTower_Arena.umap
2024-03-25 16:19:30 -04:00
ffe83452f8
Import Infantry animations
2024-03-23 12:29:56 -04:00
0523004b5c
PitFall_Arena MASSIVE Update
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Near Final Version
2024-03-22 16:18:13 -04:00
016dcac8aa
Update PitFall_Arena
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Spawns and interior blocks added
2024-03-21 17:08:04 -04:00
07c6261295
Revert "More organization"
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This reverts commit 099f23247c
.
2024-03-21 14:36:33 -04:00
9176d7bfa5
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-21 14:36:08 -04:00
099f23247c
More organization
2024-03-21 14:35:50 -04:00
ea8188dc7e
Setup base flinch system
2024-03-21 13:41:15 -04:00
492f54805f
Lots of organization
2024-03-20 21:48:51 -04:00
58c523dad4
organizational changes
2024-03-20 20:50:41 -04:00
53f6853c3f
Boss Pass One
2024-03-20 19:27:32 -04:00
7f76d8e51f
PitFall Arena Basic Layout
2024-03-19 21:08:03 -04:00
dab8f37acf
Start On Boss Locomotion
2024-03-19 18:56:35 -04:00
ed3d8ed68c
fix glitch with triggerboxes and projectiles
2024-03-19 16:21:30 -04:00
b434da2d80
Press CTRL to return axe and cleave enemies
2024-03-19 16:07:09 -04:00
3d0856ee43
Make new prototype grid
2024-03-19 13:36:39 -04:00
c6d5b22139
Improve Enemy Attacks
2024-03-18 23:19:07 -04:00
2262270f6a
Sound Effects for Electric Blast
2024-03-18 18:32:07 -04:00
dcac7afbbc
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-18 13:02:30 -04:00
88ab76dfec
Implement enemy animation blueprints
2024-03-18 13:00:01 -04:00
a8cd8469d6
Start on Electric Rockets
2024-03-18 12:54:35 -04:00
450451ae87
Turret Lasers no longer clip walls
2024-03-18 11:32:57 -04:00
81353887fc
Finalize energy wave visuals
2024-03-18 00:45:39 -04:00
c9133218c6
Replace enemy Model
2024-03-17 12:46:38 -04:00
892a5d501d
Start on energy wave
2024-03-09 18:02:24 -05:00
80efc937d0
Slow Player
2024-03-08 21:48:35 -05:00
e304bb5918
PitFall_Arena Map
2024-03-08 16:54:00 -05:00
bfec549b86
Grapple Test Map Update
2024-03-08 14:55:47 -05:00
049e13ca6a
Test Level Grapple Gameplay
2024-03-07 00:30:00 -05:00
9fc75d86b6
Set up base Animation Blueprint for Infantry
2024-03-06 20:56:54 -05:00
935ad31d7a
Import Infantry animations
2024-03-06 17:17:44 -05:00
461831faf8
Add Electric Fence Attack
2024-03-05 05:04:17 -05:00
4f382613d5
Laserwall Damages Enemies
2024-03-05 04:38:46 -05:00
e6daca4435
Merge branch 'DialogueSystemMerge'
2024-03-05 04:23:31 -05:00
c80c03e414
Add Dialogue System
2024-03-05 04:20:24 -05:00
6308b69eb1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-05 00:21:02 -05:00
3ce76ff96d
Separate out enemy materials
2024-03-05 00:20:43 -05:00
03cab4fca7
Finally fix turret enemy and make it look up and down
2024-03-05 00:16:04 -05:00
7a3678cb9f
Fix final electric glitch
2024-03-04 17:41:10 -05:00
db9e639d64
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-03 14:13:52 -05:00
ab48645000
Fix health pack
2024-03-03 13:09:40 -05:00
5802b27775
Import new infantry textures
2024-03-03 12:29:22 -05:00
d4b381d2a5
Reorganize
2024-03-02 20:53:57 -05:00
dc096851bd
Add blood splatter
2024-03-02 20:27:19 -05:00
23a467c74a
Add start at top to elevator
2024-03-02 17:37:14 -05:00
4b78ced759
Add checkbox for can walk off ledges
2024-03-02 17:04:57 -05:00
516d96b167
Add Final Collectables
2024-03-02 16:10:09 -05:00
284db45452
Website Tweaks
2024-03-02 15:59:21 -05:00
c66f383705
Add new bunker asset pack
2024-03-02 13:56:03 -05:00
c698471cf3
The Ascent Fixed Spawning
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All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6
Add poison gas
2024-03-01 14:44:54 -05:00
fa08c13921
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-01 02:03:41 -05:00
4d35b73da9
Reel Tweaks
2024-03-01 02:03:25 -05:00
110ed7f78f
Import temporary idle animation for Infantry
2024-03-01 01:23:09 -05:00
6118fc6ee2
Import Infantry, needs cleanup when textures ready
2024-03-01 00:56:22 -05:00
269af9af61
Make enemy Spawner more engaging
2024-03-01 00:46:38 -05:00
3aa44ba040
Test Level Gameplay V1.0
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Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d
Import Collectables
2024-02-29 21:08:51 -05:00
8c12efac4d
More tweaks for footage
2024-02-29 20:49:56 -05:00
532bf9ea20
pre video tweaks
2024-02-29 19:50:33 -05:00
b6169ce32f
Implement land and mantle animations, fix duplicate attack when landing from aerial
2024-02-29 18:32:51 -05:00
c02eeb7449
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-29 18:28:56 -05:00
799e48b297
Optimize rage PP and add player highlight
2024-02-29 18:28:34 -05:00
b4ae909999
Ascent Test Waves and Personal Test Map
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The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67
Add skills to general save
2024-02-29 17:00:51 -05:00
c4f47841da
Electric grapple does AOE stun
2024-02-29 01:16:26 -05:00
7570a3c7b9
Re-import walk and strafe animations
2024-02-28 14:00:39 -05:00
fde4c1179a
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-28 11:21:21 -05:00
4e9cda9ce3
Add Stutter to critical hit
2024-02-28 00:36:11 -05:00
709a94c9f3
Fix Projectile Tracker
2024-02-27 23:58:21 -05:00
ec10ebdf86
Reimport Tommy's animations
2024-02-27 23:40:47 -05:00
ac007b4e41
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-27 23:40:23 -05:00
d1e91fd172
Enemies can no longer go back in their huts
2024-02-27 23:16:47 -05:00
2cc61c172b
Fix Decorator Issue
2024-02-27 22:42:37 -05:00
4b00eeecd9
Make functions for Insurrectionist ABP
2024-02-27 22:41:47 -05:00
9cec9e79bc
Change Reeling System
2024-02-27 22:29:59 -05:00
7269feb7cd
Various BP optimizations
2024-02-27 22:12:22 -05:00
dfb6be1ef4
The Ascent Enemy Spawn (Big Platform)
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Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
c3fba48efd
WIP import new animations
2024-02-25 13:04:58 -05:00
823928aa7a
Add Holograms
2024-02-24 04:11:27 -05:00
3303c53e0a
Enemies patrol around origin, not current position
2024-02-24 01:25:57 -05:00
916939a778
Add Rage Meter
2024-02-23 22:39:56 -05:00
996c1fa650
Critical Hits drop extra health
2024-02-23 21:18:11 -05:00
d4c22b03bb
Update Knockback on dash
2024-02-23 21:00:36 -05:00
e2302db023
Tutorial Level Modifications
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Hallways at the start are larger, free standing enemies are better positioned, etc.
Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338
Fix some VFX
2024-02-23 12:23:24 -05:00