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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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414e83f553
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Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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4203e8d98a
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Improve animation blending on fall, land, reel faces movement direction
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2024-02-12 00:54:32 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
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2024-02-08 12:38:51 -05:00 |
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93d60f39cb
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Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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173a1672c9
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Animation improvements
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2024-02-07 17:38:42 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
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Implement most animations
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2024-02-07 12:41:15 -05:00 |
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8a2b215edf
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Import updated animations, fix reverted files, prep abilities
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2024-02-07 11:23:12 -05:00 |
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f2c8e251c4
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Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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ac5fca6b6d
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import animations
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2024-02-05 18:29:09 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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fa5101c5e7
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Work on animation blueprint
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2024-01-29 17:56:51 -05:00 |
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63baf613b8
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Import animations, start work on animation blueprint
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2024-01-29 15:14:04 -05:00 |
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d44ef7e770
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Add helmet and axe to player BP
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2024-01-22 17:21:30 -05:00 |
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