Commit Graph

19 Commits

Author SHA1 Message Date
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
414e83f553 Footstep events, foot sockets 2024-02-12 12:47:44 -05:00
4203e8d98a Improve animation blending on fall, land, reel faces movement direction 2024-02-12 00:54:32 -05:00
f25ec10c06 Reimport grapple, import Tommy's animations 2024-02-11 16:01:09 -05:00
007a1c3e5e Implement Axe Trail 2024-02-08 23:45:12 -05:00
449c73c9b3 Show / Hide Axe when thrown 2024-02-08 12:38:51 -05:00
93d60f39cb Fix various things with the axe throw 2024-02-08 12:05:16 -05:00
173a1672c9 Animation improvements 2024-02-07 17:38:42 -05:00
b4d833c955 Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks 2024-02-07 17:00:11 -05:00
fc4d26454b Implement most animations 2024-02-07 12:41:15 -05:00
8a2b215edf Import updated animations, fix reverted files, prep abilities 2024-02-07 11:23:12 -05:00
f2c8e251c4 Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e, reversing
changes made to 8fc34c137d.
2024-02-06 04:13:06 -05:00
d26bd65930 Grapple reel animation, axe spin animation 2024-02-06 02:09:45 -05:00
ac5fca6b6d import animations 2024-02-05 18:29:09 -05:00
73ac95e97c Basic animation implementation 2024-01-29 22:00:50 -05:00
420d527090 Start implementing some animations into character blueprint 2024-01-29 20:44:13 -05:00
fa5101c5e7 Work on animation blueprint 2024-01-29 17:56:51 -05:00
63baf613b8 Import animations, start work on animation blueprint 2024-01-29 15:14:04 -05:00
d44ef7e770 Add helmet and axe to player BP 2024-01-22 17:21:30 -05:00