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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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4e51dbeae9
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Change movement to strafing
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2024-02-14 13:14:39 -05:00 |
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978a11cf2a
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Fix issue with skill tree not upgrading melee damage
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2024-02-14 12:38:41 -05:00 |
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5f0d4968bf
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-13 13:36:19 -05:00 |
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dc3f293dd8
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
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2aaaea110e
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Fix Axe Spin Not Working
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2024-02-13 13:09:27 -05:00 |
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d0c1c6d0af
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Add more SFX implementation
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2024-02-13 01:01:13 -05:00 |
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eb23b18eeb
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Fix bug with grappling
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2024-02-13 00:13:55 -05:00 |
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bd50b1853f
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Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
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2024-02-12 23:04:19 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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ef73178c86
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Replace melee speed with melee stun, add knockback upgrade
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2024-02-12 21:39:01 -05:00 |
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7660c41a42
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Drones avoid walls
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2024-02-12 20:52:05 -05:00 |
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ddbe6d5e03
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unreal didnt save so once again fixing the ax throw
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2024-02-12 16:06:53 -05:00 |
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e008cd8c80
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Ax throw returns to player after 7 bounces
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2024-02-12 16:01:15 -05:00 |
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45b7a542e5
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-12 13:18:03 -05:00 |
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a490a0acd4
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buggy wuggy
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2024-02-12 13:17:48 -05:00 |
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1c39109b4b
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-12 12:49:38 -05:00 |
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414e83f553
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Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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fd4459af4e
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Update BP_ThrownProjectile.uasset
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2024-02-12 12:47:17 -05:00 |
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b23a58abe8
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Tweak Damage Values
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2024-02-12 12:09:52 -05:00 |
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4203e8d98a
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Improve animation blending on fall, land, reel faces movement direction
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2024-02-12 00:54:32 -05:00 |
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842b20eebc
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-11 16:01:47 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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fc18d3f2ea
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New Axe Swing SFX
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2024-02-11 15:49:31 -05:00 |
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9dbb1e8bf3
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Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
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4729752e4c
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Balance Axe Throw and Shooting Enemies
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2024-02-10 18:16:52 -05:00 |
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e534dd114c
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
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c0e2e4a4b9
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
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c38ff7fa39
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Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
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2024-02-09 15:13:40 -05:00 |
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779c6c38db
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Definitely Not a Secret
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2024-02-09 02:54:15 -05:00 |
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e17df5cae2
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Enemy Blood Implementation
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2024-02-09 00:13:21 -05:00 |
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b068e50f54
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 23:46:02 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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d3844dc8ef
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 23:34:37 -05:00 |
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e033bf6ce4
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Enemy Waves and More Blockout Items
This update is BIG but not finalized!
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2024-02-08 23:33:52 -05:00 |
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0a029a0caa
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Reimport Shelby's animations, tweak attack blending to be more lenient on direction
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2024-02-08 19:55:05 -05:00 |
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e3cd048301
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Don't Worry About It
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2024-02-08 18:59:37 -05:00 |
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e9f690f2b7
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 18:59:07 -05:00 |
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6ae9bd280e
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Update M_AxeTrail.uasset
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2024-02-08 18:35:42 -05:00 |
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f6ef97a2dc
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Axe trail
added more blur to texture
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2024-02-08 18:33:53 -05:00 |
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0768aa819e
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Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
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0bf8cb9063
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 17:44:07 -05:00 |
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aa3595ea7f
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Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
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2024-02-08 17:43:13 -05:00 |
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4d0dfd6d04
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Add XP
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2024-02-08 17:27:48 -05:00 |
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360208b933
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Can only use abilities after collecting them
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2024-02-08 17:12:27 -05:00 |
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59145b22b9
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Fix bug with axe where it doesnt actually do anything i just changed
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2024-02-08 16:31:46 -05:00 |
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449b75bf23
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Improve Axe Throw Return To Player
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2024-02-08 16:20:11 -05:00 |
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07e110b3cf
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Player Hit Wall Effect
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2024-02-08 15:50:40 -05:00 |
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af2f906946
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New Attack System
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2024-02-08 14:42:32 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
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2024-02-08 12:38:51 -05:00 |
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1ca285d823
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Add Spark Effect
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2024-02-08 12:24:09 -05:00 |
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93d60f39cb
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Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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58363e1f13
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Update skeleton animation notifiers
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2024-02-07 17:41:22 -05:00 |
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cc01c36b89
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Reduce attack time on axe spin
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2024-02-07 17:41:08 -05:00 |
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173a1672c9
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Animation improvements
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2024-02-07 17:38:42 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
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Implement most animations
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2024-02-07 12:41:15 -05:00 |
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8a2b215edf
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Import updated animations, fix reverted files, prep abilities
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2024-02-07 11:23:12 -05:00 |
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38e158aecc
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Make can grapple default
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2024-02-06 19:25:45 -05:00 |
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e609e4e448
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Add Critical Hit When Grapple Attacking
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2024-02-06 19:01:16 -05:00 |
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35425c4fd5
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Make it so you have to pick up grapple
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2024-02-06 18:38:00 -05:00 |
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1cf98a1503
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Move Camera over Right Shoulder
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2024-02-06 18:16:13 -05:00 |
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97882d2640
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Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
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39d24ffb84
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Add Airship and Skill Tree to Save
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2024-02-06 17:18:48 -05:00 |
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f2c8e251c4
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Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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1cf0fd484e
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-06 04:11:41 -05:00 |
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8fc34c137d
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Skill Tree Functionality
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2024-02-06 04:10:53 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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2f3d3d3fec
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Add ScreenShake
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2024-02-05 18:59:10 -05:00 |
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66ca29bbc9
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-05 18:58:38 -05:00 |
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0e8210eb19
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Add Airship Controls
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2024-02-05 18:40:29 -05:00 |
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ac5fca6b6d
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import animations
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2024-02-05 18:29:09 -05:00 |
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b64f1afc09
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-02 14:44:05 -05:00 |
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1fb446990f
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bug fixes
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2024-02-02 14:43:39 -05:00 |
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f93e4acffc
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Axe trail done
hopefully it works. not to sure yet
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2024-02-02 14:28:52 -05:00 |
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40118c2a89
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Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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d82a2867f1
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Make advanced enemy fly to ledges
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2024-02-01 16:20:08 -05:00 |
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e0805447f2
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Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
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2024-02-01 00:28:01 -05:00 |
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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947c38b123
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Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
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56754230b7
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Blood VFX
finished blood effect
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2024-01-31 16:03:29 -05:00 |
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5574a39b3b
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Merge branch 'fix-uproject'
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2024-01-30 00:00:47 -05:00 |
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2fbc5b83f8
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Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
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2024-01-29 23:47:13 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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fa5101c5e7
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Work on animation blueprint
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2024-01-29 17:56:51 -05:00 |
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63baf613b8
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Import animations, start work on animation blueprint
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2024-01-29 15:14:04 -05:00 |
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45227168d8
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Tutorial Level Update
Prior to Level Scaling and has some enemies
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2024-01-26 16:27:48 -05:00 |
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2a1c30a76e
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Fix UI Scaling
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2024-01-26 01:47:12 -05:00 |
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7531881130
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Make Dash Cancel Grapple
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2024-01-26 01:32:41 -05:00 |
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0ea575f0f4
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Fix Stun State
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2024-01-26 01:29:59 -05:00 |
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804743748f
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Add Turret Sounds
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2024-01-26 01:24:33 -05:00 |
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fe78cf1206
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Fix more bugs
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2024-01-25 19:08:51 -05:00 |
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7780986568
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Fix camera bug
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2024-01-25 17:19:27 -05:00 |
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37e9b062b6
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 17:05:47 -05:00 |
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2a35e0772c
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Fix Grapple Zoom Bug
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2024-01-25 17:05:07 -05:00 |
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e602aa14f1
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 16:36:17 -05:00 |
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c9e7acbd85
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Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
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2024-01-25 16:35:28 -05:00 |
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3b39f1fc58
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Add Collectables and remove player noise
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2024-01-25 16:16:24 -05:00 |
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