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fe777a16c7
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Add enemy electrocution
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2024-04-05 16:46:32 -04:00 |
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f027c5bbc0
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Work On Drone
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2024-04-05 00:25:33 -04:00 |
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ebe98c5256
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Enemy Hurt Sounds
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2024-04-04 23:42:49 -04:00 |
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468d3315f7
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WIP animation implementation for flinch animations (lost some progress), idle flourishes
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2024-04-04 21:36:31 -04:00 |
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bd6e247739
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Make enemies fall faster when ragdolling and stop animating
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2024-04-04 17:00:37 -04:00 |
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807b666895
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Add Slideshow Mode
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2024-04-04 16:54:59 -04:00 |
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bf621dc0e8
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Add Electrocution State
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2024-04-04 15:41:27 -04:00 |
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f35d02dde6
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Implement flying and shock animations
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2024-04-03 13:18:04 -04:00 |
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1f28cc9db9
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Fix enemy death bug
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2024-03-31 23:59:55 -04:00 |
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ecc3b08642
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Optimize Death Effects
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2024-03-30 16:32:08 -04:00 |
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3e8d184084
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Move Enemy Stats to Data File
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2024-03-29 01:21:33 -04:00 |
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a03d511ac3
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Make enemies ragdoll on death
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2024-03-28 17:26:19 -04:00 |
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8783785f1c
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Add different rage highlights for different enemies
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2024-03-28 00:45:19 -04:00 |
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07c6261295
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Revert "More organization"
This reverts commit 099f23247c .
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2024-03-21 14:36:33 -04:00 |
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099f23247c
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More organization
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2024-03-21 14:35:50 -04:00 |
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492f54805f
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Lots of organization
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2024-03-20 21:48:51 -04:00 |
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58c523dad4
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organizational changes
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2024-03-20 20:50:41 -04:00 |
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53f6853c3f
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Boss Pass One
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2024-03-20 19:27:32 -04:00 |
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dab8f37acf
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Start On Boss Locomotion
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2024-03-19 18:56:35 -04:00 |
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b434da2d80
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Press CTRL to return axe and cleave enemies
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2024-03-19 16:07:09 -04:00 |
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88ab76dfec
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Implement enemy animation blueprints
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2024-03-18 13:00:01 -04:00 |
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c9133218c6
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Replace enemy Model
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2024-03-17 12:46:38 -04:00 |
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dc096851bd
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Add blood splatter
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2024-03-02 20:27:19 -05:00 |
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4b78ced759
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Add checkbox for can walk off ledges
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2024-03-02 17:04:57 -05:00 |
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d1e91fd172
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Enemies can no longer go back in their huts
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2024-02-27 23:16:47 -05:00 |
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2cc61c172b
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Fix Decorator Issue
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2024-02-27 22:42:37 -05:00 |
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7269feb7cd
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Various BP optimizations
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2024-02-27 22:12:22 -05:00 |
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3303c53e0a
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Enemies patrol around origin, not current position
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2024-02-24 01:25:57 -05:00 |
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916939a778
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Add Rage Meter
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2024-02-23 22:39:56 -05:00 |
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d4c22b03bb
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Update Knockback on dash
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2024-02-23 21:00:36 -05:00 |
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133d3c5d58
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Improve lighting and Impact Frames
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2024-02-23 01:05:47 -05:00 |
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53d0512134
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Fix Critical Hit and Improve Enemies
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2024-02-22 18:17:42 -05:00 |
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b9e8bbbad7
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Balance Axe
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2024-02-22 00:49:00 -05:00 |
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3ddd26e44a
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Finish Demo Level
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2024-02-22 00:23:03 -05:00 |
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5e334cd160
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Improve Enemy AI
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2024-02-21 21:49:24 -05:00 |
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493a399a89
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Player Finally Has a Heavy Attack Again
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2024-02-21 13:04:12 -05:00 |
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609c548a36
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Make enemies not completely braindead
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2024-02-21 12:09:34 -05:00 |
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79f959a7bc
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Work on test level
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2024-02-20 00:57:43 -05:00 |
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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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ef73178c86
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Replace melee speed with melee stun, add knockback upgrade
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2024-02-12 21:39:01 -05:00 |
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4729752e4c
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Balance Axe Throw and Shooting Enemies
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2024-02-10 18:16:52 -05:00 |
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e17df5cae2
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Enemy Blood Implementation
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2024-02-09 00:13:21 -05:00 |
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4d0dfd6d04
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Add XP
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2024-02-08 17:27:48 -05:00 |
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8fc34c137d
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Skill Tree Functionality
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2024-02-06 04:10:53 -05:00 |
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40118c2a89
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Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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d82a2867f1
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Make advanced enemy fly to ledges
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2024-02-01 16:20:08 -05:00 |
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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947c38b123
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Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
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07121a1b73
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Enemy Improvements
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2024-01-25 00:35:00 -05:00 |
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