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@ -12,16 +12,18 @@ GlobalDefaultGameMode=/Script/Engine.GameModeBase
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
r.ReflectionMethod=1 r.ReflectionMethod=0
r.GenerateMeshDistanceFields=True r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1 r.DynamicGlobalIlluminationMethod=0
r.Lumen.TraceMeshSDFs=0 r.Lumen.TraceMeshSDFs=0
r.Shadow.Virtual.Enable=1 r.Shadow.Virtual.Enable=1
r.Mobile.EnableNoPrecomputedLightingCSMShader=1 r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.CustomDepth=3 r.CustomDepth=3
r.AntiAliasingMethod=1 r.AntiAliasingMethod=4
r.Nanite.ProjectEnabled=False
r.DefaultFeature.AutoExposure=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings] [/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

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