hook-line-axe/Content
Patrick Ryan 6754ca6c9f Update & Connecting Area Map: CAUTION
Many bugs encountered but waves in arena have been made more manageable and a new map dedicated to merging the two arenas has been created.
2024-04-04 21:46:49 -04:00
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__ExternalActors__ Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-08 17:26:32 -05:00
__ExternalObjects__ Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-08 17:26:32 -05:00
Blueprints WIP animation implementation for flinch animations (lost some progress), idle flourishes 2024-04-04 21:36:31 -04:00
Characters WIP animation implementation for flinch animations (lost some progress), idle flourishes 2024-04-04 21:36:31 -04:00
Data Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
Decals Add blood splatter 2024-03-02 20:27:19 -05:00
ExplosionVFX Add poison gas 2024-03-01 14:44:54 -05:00
Maps Update & Connecting Area Map: CAUTION 2024-04-04 21:46:49 -04:00
Materials Make enemies ragdoll on death 2024-03-28 17:26:19 -04:00
Meshes Implement Respawn Projector 2024-03-27 21:15:03 -04:00
Niagara Optimize Death Effects 2024-03-30 16:32:08 -04:00
Skybox
Sounds Add Slideshow Mode 2024-04-04 16:54:59 -04:00
Textures Implement Respawn Projector 2024-03-27 21:15:03 -04:00
ThirdPerson/Maps Update Level Select To Data Table 2024-01-08 18:30:58 -05:00
UGBunker Add new bunker asset pack 2024-03-02 13:56:03 -05:00
UI Add Slideshow Mode 2024-04-04 16:54:59 -04:00
TestGun.uasset Add Electric Fence Functionality 2024-03-30 16:58:35 -04:00