Third-person hack-and-slash with a focus on mobility, made in Unreal Engine
Go to file
Patrick Ryan 9318667691 Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
Config Fix issue with skill tree not upgrading melee damage 2024-02-14 12:38:41 -05:00
Content Tutorial Parkour Expansion 2024-02-16 02:27:19 -05:00
Platforms/HoloLens/Config Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00
.gitattributes Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
.gitignore Initial commit 2023-09-19 20:40:46 -04:00
CapstoneTest.uproject Tutorial Parkour Expansion 2024-02-16 02:27:19 -05:00
README.md Add resources to README 2023-11-29 12:04:28 -05:00

hook-line-axe

Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.

Resources