Third-person hack-and-slash with a focus on mobility, made in Unreal Engine
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Patrick Ryan aa3595ea7f Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
Config Zoom in camera when grappled on wall 2024-01-23 00:48:54 -05:00
Content Ascent Map Test and Basic Enemy Wave 2024-02-08 17:43:13 -05:00
Platforms/HoloLens/Config Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00
.gitattributes Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
.gitignore Initial commit 2023-09-19 20:40:46 -04:00
CapstoneTest.uproject Ascent Map Test and Basic Enemy Wave 2024-02-08 17:43:13 -05:00
README.md Add resources to README 2023-11-29 12:04:28 -05:00

hook-line-axe

Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.

Resources