Third-person hack-and-slash with a focus on mobility, made in Unreal Engine
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Patrick Ryan b4ae909999 Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
Config Various BP optimizations 2024-02-27 22:12:22 -05:00
Content Ascent Test Waves and Personal Test Map 2024-02-29 17:19:05 -05:00
Platforms/HoloLens/Config Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00
.gitattributes Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
.gitignore Initial commit 2023-09-19 20:40:46 -04:00
CapstoneTest.uproject Ascent Test Waves and Personal Test Map 2024-02-29 17:19:05 -05:00
README.md Update README 2024-02-26 11:56:35 -05:00

hook-line-axe

Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.

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Hi Connor

hi