Third-person hack-and-slash with a focus on mobility, made in Unreal Engine
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Patrick Ryan baad38590c The Ascent First Iteration
Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
Config Update UI 2024-02-17 02:12:56 -05:00
Content The Ascent First Iteration 2024-02-22 16:58:30 -05:00
Platforms/HoloLens/Config Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00
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hook-line-axe

Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.

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