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Bunker
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Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
Enemies
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
MaterialFunctions
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
PostProcess
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Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
UI
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Update Title Screen
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2024-01-16 14:49:43 -05:00 |
VFX
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Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
M_Axe.uasset
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
M_AxeDecal.uasset
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
M_Cable.uasset
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
M_Electricity_SwitchDirection.uasset
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Fix Event BP
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2024-01-10 18:53:40 -05:00 |
M_Electricity.uasset
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Add Electric Grapple and update icons
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2024-01-09 18:30:26 -05:00 |
M_Glass.uasset
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Add breakable glass
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2024-01-16 16:21:47 -05:00 |
M_Health.uasset
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Reorganize Assets
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2023-12-07 15:40:11 -05:00 |
M_Laser.uasset
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Add Laser
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2024-01-23 18:44:04 -05:00 |
M_LaserLight.uasset
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Definitely Not a Secret
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2024-02-09 02:54:15 -05:00 |
M_LaserWall.uasset
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Reorganize Assets
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2023-12-07 15:40:11 -05:00 |
M_PBR.uasset
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
M_Poster_Base.uasset
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Add normal map to posters
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2024-01-20 14:27:31 -05:00 |
M_PrototypeGrid.uasset
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Reorganize Assets
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2023-12-07 15:40:11 -05:00 |
M_Screen.uasset
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Update Laser Wall
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2023-11-24 22:51:48 -05:00 |
M_Spark.uasset
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
M_TurretHead.uasset
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
M_TurretStand.uasset
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
M_Void.uasset
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Black Fadeout for levels
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2023-11-24 01:24:04 -05:00 |
M_VoidEnergy.uasset
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New Axe Swing SFX
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2024-02-11 15:49:31 -05:00 |
MI_PrototypeGrid_Gray.uasset
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Organizational Changes
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2024-01-08 17:25:54 -05:00 |