Third-person hack-and-slash with a focus on mobility, made in Unreal Engine
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Patrick Ryan e2302db023 Tutorial Level Modifications
Hallways at the start are larger, free standing enemies are better positioned, etc.

Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
Config Improve lighting and Impact Frames 2024-02-23 01:05:47 -05:00
Content Tutorial Level Modifications 2024-02-23 14:39:04 -05:00
Platforms/HoloLens/Config Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00
.gitattributes Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
.gitignore Initial commit 2023-09-19 20:40:46 -04:00
CapstoneTest.uproject Tutorial Level Modifications 2024-02-23 14:39:04 -05:00
README.md Add resources to README 2023-11-29 12:04:28 -05:00

hook-line-axe

Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.

Resources