This commit is contained in:
Alan O'Cull 2024-01-28 16:50:06 -05:00
parent 6c55b7bb86
commit e3b9e41826
7 changed files with 157 additions and 101 deletions

BIN
assets/env/bezos_ball.png (Stored with Git LFS) vendored Normal file

Binary file not shown.

34
assets/env/bezos_ball.png.import vendored Normal file
View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://xc35060p1sa1"
path="res://.godot/imported/bezos_ball.png-da62e1a8e355eca94ccdfe2de84fedc7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/env/bezos_ball.png"
dest_files=["res://.godot/imported/bezos_ball.png-da62e1a8e355eca94ccdfe2de84fedc7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -8,7 +8,7 @@ custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="" export_path="../../GodotExports/Armazon.exe"
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
encrypt_pck=false encrypt_pck=false
@ -19,7 +19,7 @@ encrypt_directory=false
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=1 debug/export_console_wrapper=1
binary_format/embed_pck=false binary_format/embed_pck=true
texture_format/bptc=true texture_format/bptc=true
texture_format/s3tc=true texture_format/s3tc=true
texture_format/etc=false texture_format/etc=false
@ -32,7 +32,7 @@ codesign/digest_algorithm=1
codesign/description="" codesign/description=""
codesign/custom_options=PackedStringArray() codesign/custom_options=PackedStringArray()
application/modify_resources=true application/modify_resources=true
application/icon="" application/icon="res://assets/env/bezos_ball.png"
application/console_wrapper_icon="" application/console_wrapper_icon=""
application/icon_interpolation=4 application/icon_interpolation=4
application/file_version="" application/file_version=""

13
main.gd
View File

@ -96,6 +96,17 @@ func _process(delta: float) -> void:
quicktime_tween.tween_property(camera, 'global_transform', $world/cam_default.global_transform, dodge_timer_max * 0.7) quicktime_tween.tween_property(camera, 'global_transform', $world/cam_default.global_transform, dodge_timer_max * 0.7)
func _input(event: InputEvent) -> void: func _input(event: InputEvent) -> void:
if event.is_action_pressed("fullscreen"):
var w: Window = get_viewport().get_window()
match w.mode:
Window.MODE_FULLSCREEN:
w.mode = Window.MODE_WINDOWED
_:
w.mode = Window.MODE_FULLSCREEN
if event.is_action_pressed("exit"):
get_tree().quit()
if event.is_action_pressed("quicktime_dodge") and dodge_timer <= 0 and stun_timer < 0: if event.is_action_pressed("quicktime_dodge") and dodge_timer <= 0 and stun_timer < 0:
dodge_timer = dodge_timer_max dodge_timer = dodge_timer_max
@ -163,6 +174,8 @@ func do_bonus():
func do_penalty(): func do_penalty():
wage -= wage_penalty wage -= wage_penalty
if wage < 0:
get_tree().quit()
emit_signal("penalty") emit_signal("penalty")
func _on_trash(body_rid: RID, body: Node3D, body_shape_index: int, local_shape_index: int) -> void: func _on_trash(body_rid: RID, body: Node3D, body_shape_index: int, local_shape_index: int) -> void:

193
main.tscn
View File

@ -87,7 +87,7 @@ adjustment_enabled = true
adjustment_contrast = 1.5 adjustment_contrast = 1.5
adjustment_color_correction = SubResource("GradientTexture1D_y6d2o") adjustment_color_correction = SubResource("GradientTexture1D_y6d2o")
[sub_resource type="AnimationLibrary" id="AnimationLibrary_tvr6b"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_nadsl"]
_data = { _data = {
"GRAB": ExtResource("20_mcvde"), "GRAB": ExtResource("20_mcvde"),
"HOLD": ExtResource("21_dwwlq"), "HOLD": ExtResource("21_dwwlq"),
@ -136,7 +136,7 @@ plane = Plane(1, 0, 0, 0)
material = ExtResource("53_slbh8") material = ExtResource("53_slbh8")
size = Vector2(1.5, 3) size = Vector2(1.5, 3)
[sub_resource type="Animation" id="Animation_k8s4x"] [sub_resource type="Animation" id="Animation_brp58"]
resource_name = "GRAB" resource_name = "GRAB"
length = 0.291667 length = 0.291667
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -868,7 +868,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214) tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
[sub_resource type="Animation" id="Animation_vqxyr"] [sub_resource type="Animation" id="Animation_xo4ti"]
resource_name = "HOLD" resource_name = "HOLD"
length = 0.25 length = 0.25
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -1600,7 +1600,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09) tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
[sub_resource type="Animation" id="Animation_2rsit"] [sub_resource type="Animation" id="Animation_s2o7k"]
resource_name = "Idle" resource_name = "Idle"
length = 1.5 length = 1.5
loop_mode = 1 loop_mode = 1
@ -2333,7 +2333,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214) tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
[sub_resource type="Animation" id="Animation_oe46f"] [sub_resource type="Animation" id="Animation_16il2"]
resource_name = "rigAction_001" resource_name = "rigAction_001"
length = 0.25 length = 0.25
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -3065,7 +3065,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09) tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
[sub_resource type="Animation" id="Animation_aj1hp"] [sub_resource type="Animation" id="Animation_fp21s"]
resource_name = "STONE-TOSS" resource_name = "STONE-TOSS"
length = 2.45833 length = 2.45833
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -3797,7 +3797,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214) tracks/103/keys = PackedFloat32Array(0, 1, -0.0472625, -0.141197, -0.121214)
[sub_resource type="Animation" id="Animation_ku7ib"] [sub_resource type="Animation" id="Animation_wntgo"]
resource_name = "Stun" resource_name = "Stun"
length = 0.291667 length = 0.291667
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -4529,7 +4529,7 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09) tracks/103/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09)
[sub_resource type="Animation" id="Animation_g1tfr"] [sub_resource type="Animation" id="Animation_scxwl"]
resource_name = "bezoball_low_final" resource_name = "bezoball_low_final"
length = 22.6667 length = 22.6667
tracks/0/type = "position_3d" tracks/0/type = "position_3d"
@ -5261,15 +5261,15 @@ tracks/103/interp = 1
tracks/103/loop_wrap = true tracks/103/loop_wrap = true
tracks/103/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/103/keys = PackedFloat32Array(0, 1, 1, 1, 1)
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k1wx6"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_w3xcp"]
_data = { _data = {
"GRAB": SubResource("Animation_k8s4x"), "GRAB": SubResource("Animation_brp58"),
"HOLD": SubResource("Animation_vqxyr"), "HOLD": SubResource("Animation_xo4ti"),
"Idle": SubResource("Animation_2rsit"), "Idle": SubResource("Animation_s2o7k"),
"STONE-TOSS": SubResource("Animation_aj1hp"), "STONE-TOSS": SubResource("Animation_fp21s"),
"Stun": SubResource("Animation_ku7ib"), "Stun": SubResource("Animation_wntgo"),
"bezoball_low_final": SubResource("Animation_g1tfr"), "bezoball_low_final": SubResource("Animation_scxwl"),
"rigAction_001": SubResource("Animation_oe46f") "rigAction_001": SubResource("Animation_16il2")
} }
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"]
@ -5351,31 +5351,31 @@ bones/2/scale = Vector3(1.01115, 1.01115, 1.01115)
bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927) bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927)
bones/3/scale = Vector3(0.731301, 0.731302, 0.731301) bones/3/scale = Vector3(0.731301, 0.731302, 0.731301)
bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584) bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584)
bones/5/rotation = Quaternion(0.0450107, 0.0380777, 0.0497003, 0.997023) bones/5/rotation = Quaternion(-0.114859, 0.0296482, 0.055145, 0.991407)
bones/6/rotation = Quaternion(0.136122, -0.0231303, -0.00767077, 0.990392) bones/6/rotation = Quaternion(0.0288767, -0.0221721, -0.0101133, 0.999286)
bones/7/rotation = Quaternion(0.0863067, 0.00657699, -0.00178286, 0.996245) bones/7/rotation = Quaternion(-0.0212786, 0.0067306, -0.0010648, 0.99975)
bones/8/rotation = Quaternion(0.0208786, 0.871177, 0.484602, 0.0760052) bones/8/rotation = Quaternion(0.0137349, 0.844099, 0.53078, 0.0747077)
bones/8/scale = Vector3(1, 1, 1) bones/8/scale = Vector3(1, 1, 1)
bones/9/rotation = Quaternion(0.0922261, -0.0135893, -0.00227439, 0.995643) bones/9/rotation = Quaternion(0.0213616, -0.0162021, -0.00316435, 0.999636)
bones/10/rotation = Quaternion(-0.111863, -0.00269012, -0.0159975, 0.993591) bones/10/rotation = Quaternion(-0.182076, -0.00154825, -0.0161487, 0.983151)
bones/10/scale = Vector3(1, 1, 1) bones/10/scale = Vector3(1, 1, 1)
bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343) bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343)
bones/12/rotation = Quaternion(0.120747, 0.0227284, 0.0234212, 0.992147) bones/12/rotation = Quaternion(-0.0852055, 0.0174444, 0.0275827, 0.995829)
bones/13/rotation = Quaternion(0.107615, -0.0336076, 0.0384173, 0.992882) bones/13/rotation = Quaternion(-0.0277064, -0.0384966, 0.0335165, 0.998312)
bones/13/scale = Vector3(1, 1, 1) bones/13/scale = Vector3(1, 1, 1)
bones/14/rotation = Quaternion(0.0613068, -0.00721559, -0.0109309, 0.998033) bones/14/rotation = Quaternion(-0.0742849, -0.00567057, -0.0118079, 0.997151)
bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093) bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093)
bones/16/rotation = Quaternion(0.169863, -0.0162869, 0.0368985, 0.984642) bones/16/rotation = Quaternion(-0.0892523, -0.025234, 0.0314639, 0.995192)
bones/16/scale = Vector3(1, 1, 1) bones/16/scale = Vector3(1, 1, 1)
bones/17/rotation = Quaternion(0.137001, -0.00253015, 0.0311178, 0.990079) bones/17/rotation = Quaternion(-0.0310715, -0.0077159, 0.0302523, 0.99903)
bones/17/scale = Vector3(1, 1, 1) bones/17/scale = Vector3(1, 1, 1)
bones/18/rotation = Quaternion(0.108275, -0.0269229, 0.0271236, 0.993386) bones/18/rotation = Quaternion(-0.0599458, -0.0310922, 0.0222224, 0.99747)
bones/18/scale = Vector3(1, 1, 1) bones/18/scale = Vector3(1, 1, 1)
bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925) bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925)
bones/20/rotation = Quaternion(0.250584, -0.00914195, 0.0197953, 0.967849) bones/20/rotation = Quaternion(-0.026638, -0.0142562, 0.0164975, 0.999407)
bones/21/rotation = Quaternion(0.136664, -0.00168099, -0.0268728, 0.990251) bones/21/rotation = Quaternion(-0.0485095, 0.00330874, -0.0267216, 0.99846)
bones/21/scale = Vector3(1, 1, 1) bones/21/scale = Vector3(1, 1, 1)
bones/22/rotation = Quaternion(0.1385, -0.00790934, 0.0711001, 0.987775) bones/22/rotation = Quaternion(-0.0462456, -0.0208992, 0.068419, 0.996365)
bones/22/scale = Vector3(1, 1, 1) bones/22/scale = Vector3(1, 1, 1)
[node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"] [node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"]
@ -5390,7 +5390,7 @@ target_node = NodePath("../../../../hand_target")
[node name="AnimationTree" type="AnimationTree" parent="world/Armondo"] [node name="AnimationTree" type="AnimationTree" parent="world/Armondo"]
libraries = { libraries = {
"": SubResource("AnimationLibrary_tvr6b") "": SubResource("AnimationLibrary_nadsl")
} }
tree_root = ExtResource("25_asp1p") tree_root = ExtResource("25_asp1p")
anim_player = NodePath("../AnimationPlayer") anim_player = NodePath("../AnimationPlayer")
@ -5592,6 +5592,7 @@ surface_material_override/1 = ExtResource("17_cy31d")
[node name="conveyor2" type="StaticBody3D" parent="world"] [node name="conveyor2" type="StaticBody3D" parent="world"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, -2.66332) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, -2.66332)
collision_layer = 8
constant_linear_velocity = Vector3(1, 0, 0) constant_linear_velocity = Vector3(1, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor2"] [node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor2"]
@ -5689,99 +5690,99 @@ bones/28/scale = Vector3(1.00001, 0.999972, 1.00001)
bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542) bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542)
bones/29/scale = Vector3(0.979536, 1.0413, 0.981311) bones/29/scale = Vector3(0.979536, 1.0413, 0.981311)
bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036) bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036)
bones/31/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853) bones/31/rotation = Quaternion(-0.0145326, 0.0372494, 0.0356239, 0.998565)
bones/32/rotation = Quaternion(-0.032619, -0.0210634, 0.00186326, 0.999244) bones/32/rotation = Quaternion(-0.0360098, -0.0210696, 0.0017914, 0.999128)
bones/32/scale = Vector3(1, 1, 1) bones/32/scale = Vector3(1, 1, 1)
bones/33/rotation = Quaternion(0.0172205, 0.00679305, -0.00806877, 0.999796) bones/33/rotation = Quaternion(0.0138276, 0.00682041, -0.00804549, 0.999849)
bones/34/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534) bones/34/rotation = Quaternion(-0.181512, 0.692524, 0.44971, 0.534065)
bones/35/rotation = Quaternion(-0.0357779, -0.0167047, -0.01128, 0.999157) bones/35/rotation = Quaternion(0.0210372, -0.0146255, -0.0103709, 0.999618)
bones/36/rotation = Quaternion(-0.235074, -0.00367766, 0.0261094, 0.97162) bones/36/rotation = Quaternion(-0.179473, -0.00218766, 0.0262766, 0.983409)
bones/37/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853) bones/37/rotation = Quaternion(-0.0145326, 0.0372494, 0.0356239, 0.998565)
bones/38/rotation = Quaternion(-0.032619, -0.0210634, 0.00186326, 0.999244) bones/38/rotation = Quaternion(-0.0360098, -0.0210696, 0.0017914, 0.999128)
bones/38/scale = Vector3(1, 1, 1) bones/38/scale = Vector3(1, 1, 1)
bones/39/rotation = Quaternion(0.0172205, 0.00679305, -0.00806877, 0.999796) bones/39/rotation = Quaternion(0.0138276, 0.00682041, -0.00804549, 0.999849)
bones/40/rotation = Quaternion(-0.0167865, 0.037169, 0.035708, 0.99853) bones/40/rotation = Quaternion(-0.0145324, 0.0372495, 0.035624, 0.998565)
bones/40/scale = Vector3(1, 0.999633, 1) bones/40/scale = Vector3(1.00282, 1.00179, 1.00282)
bones/41/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534) bones/41/rotation = Quaternion(-0.181512, 0.692524, 0.44971, 0.534065)
bones/42/rotation = Quaternion(-0.0357779, -0.0167047, -0.01128, 0.999157) bones/42/rotation = Quaternion(0.0210372, -0.0146255, -0.0103709, 0.999618)
bones/43/rotation = Quaternion(-0.235074, -0.00367766, 0.0261094, 0.97162) bones/43/rotation = Quaternion(-0.179473, -0.00218766, 0.0262766, 0.983409)
bones/44/rotation = Quaternion(-0.190104, 0.668955, 0.473179, 0.540797) bones/44/rotation = Quaternion(-0.17385, 0.683358, 0.452728, 0.545743)
bones/44/scale = Vector3(1, 1.09812, 1) bones/44/scale = Vector3(1.00397, 1.06192, 1.00397)
bones/46/rotation = Quaternion(-0.0167856, 0.0371677, 0.0357081, 0.99853) bones/46/rotation = Quaternion(-0.0145315, 0.0372482, 0.0356241, 0.998565)
bones/46/scale = Vector3(1, 1, 1) bones/46/scale = Vector3(1, 1, 1)
bones/48/rotation = Quaternion(-0.0326179, -0.0210648, 0.0018637, 0.999244) bones/48/rotation = Quaternion(-0.0360088, -0.0210711, 0.00179219, 0.999128)
bones/48/scale = Vector3(1, 1, 1) bones/48/scale = Vector3(1, 1, 1)
bones/50/rotation = Quaternion(0.0172189, 0.00679512, -0.00806831, 0.999796) bones/50/rotation = Quaternion(0.0138259, 0.00682248, -0.00804518, 0.999849)
bones/50/scale = Vector3(1, 1, 1) bones/50/scale = Vector3(1, 1, 1)
bones/52/rotation = Quaternion(-0.0755315, -6.17047e-08, 0.997143, 3.98341e-09) bones/52/rotation = Quaternion(-0.0755315, -4.72999e-08, 0.997143, -6.08447e-09)
bones/52/scale = Vector3(1, 1, 1) bones/52/scale = Vector3(1, 1, 1)
bones/55/rotation = Quaternion(-0.0167865, 0.0371689, 0.0357078, 0.99853) bones/55/rotation = Quaternion(-0.0145326, 0.0372494, 0.0356239, 0.998565)
bones/56/rotation = Quaternion(-0.190103, 0.668954, 0.473179, 0.540797) bones/56/rotation = Quaternion(-0.17385, 0.683358, 0.452728, 0.545743)
bones/58/rotation = Quaternion(-0.0359924, 0.00294827, -0.0105718, 0.999292) bones/58/rotation = Quaternion(0.0208584, 0.00234267, -0.0107223, 0.999722)
bones/58/scale = Vector3(1, 1, 1) bones/58/scale = Vector3(1, 1, 1)
bones/60/rotation = Quaternion(-0.235074, -0.00368006, 0.0261111, 0.97162) bones/60/rotation = Quaternion(-0.179474, -0.00219015, 0.0262781, 0.983409)
bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06) bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06)
bones/65/rotation = Quaternion(-0.199375, 0.679463, 0.469348, 0.527534) bones/65/rotation = Quaternion(-0.181512, 0.692524, 0.44971, 0.534065)
bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119) bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119)
bones/67/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294) bones/67/rotation = Quaternion(-0.0834463, 0.0175302, 0.0271748, 0.995987)
bones/67/scale = Vector3(1, 1, 1) bones/67/scale = Vector3(1, 1, 1)
bones/68/rotation = Quaternion(0.0433346, -0.0358254, 0.0230619, 0.998152) bones/68/rotation = Quaternion(0.0174752, -0.0364105, 0.0221263, 0.998939)
bones/68/scale = Vector3(1, 1, 1) bones/68/scale = Vector3(1, 1, 1)
bones/69/rotation = Quaternion(0.0590244, -0.00614597, -0.0437613, 0.997278) bones/69/rotation = Quaternion(0.0331829, -0.00501077, -0.043906, 0.998472)
bones/70/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294) bones/70/rotation = Quaternion(-0.0834463, 0.0175302, 0.0271748, 0.995987)
bones/70/scale = Vector3(1, 1, 1) bones/70/scale = Vector3(1, 1, 1)
bones/71/rotation = Quaternion(0.0433346, -0.0358254, 0.0230619, 0.998152) bones/71/rotation = Quaternion(0.0174752, -0.0364105, 0.0221263, 0.998939)
bones/71/scale = Vector3(1, 1, 1) bones/71/scale = Vector3(1, 1, 1)
bones/72/rotation = Quaternion(0.0590244, -0.00614597, -0.0437613, 0.997278) bones/72/rotation = Quaternion(0.0331829, -0.00501077, -0.043906, 0.998472)
bones/73/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265465, 0.998294) bones/73/rotation = Quaternion(-0.0834466, 0.0175302, 0.0271751, 0.995987)
bones/73/scale = Vector3(1, 0.99133, 1) bones/73/scale = Vector3(1.00195, 1.00782, 1.00195)
bones/75/rotation = Quaternion(-0.0486236, 0.0184673, 0.0265464, 0.998294) bones/75/rotation = Quaternion(-0.0834458, 0.0175293, 0.0271749, 0.995988)
bones/75/scale = Vector3(1, 1, 1) bones/75/scale = Vector3(1, 1, 1)
bones/77/rotation = Quaternion(0.0433365, -0.0358275, 0.023062, 0.998152) bones/77/rotation = Quaternion(0.0174776, -0.0364127, 0.0221266, 0.998939)
bones/77/scale = Vector3(1, 1, 1) bones/77/scale = Vector3(1, 1, 1)
bones/79/rotation = Quaternion(0.0590273, -0.00614916, -0.0437623, 0.997278) bones/79/rotation = Quaternion(0.0331857, -0.00501403, -0.0439069, 0.998472)
bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1) bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1)
bones/81/rotation = Quaternion(0.0289889, 2.7215e-09, 0.99958, 4.63454e-10) bones/81/rotation = Quaternion(0.028989, 4.68881e-10, 0.99958, -1.9648e-09)
bones/81/scale = Vector3(1, 1, 1) bones/81/scale = Vector3(1, 1, 1)
bones/84/rotation = Quaternion(-0.0486244, 0.0184682, 0.0265464, 0.998294) bones/84/rotation = Quaternion(-0.0834463, 0.0175302, 0.0271748, 0.995987)
bones/84/scale = Vector3(1, 1, 1) bones/84/scale = Vector3(1, 1, 1)
bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581) bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581)
bones/85/scale = Vector3(1, 1, 1) bones/85/scale = Vector3(1, 1, 1)
bones/86/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111) bones/86/rotation = Quaternion(-0.089591, -0.0252569, 0.0315665, 0.995158)
bones/87/rotation = Quaternion(0.0649279, -0.00486025, 0.015603, 0.997756) bones/87/rotation = Quaternion(0.0132315, -0.00566082, 0.0153307, 0.999779)
bones/88/rotation = Quaternion(0.0825498, -0.0271993, -0.0105809, 0.99616) bones/88/rotation = Quaternion(0.0309126, -0.0266158, -0.0119733, 0.999096)
bones/89/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111) bones/89/rotation = Quaternion(-0.089591, -0.0252569, 0.0315665, 0.995158)
bones/90/rotation = Quaternion(0.0649279, -0.00486025, 0.015603, 0.997756) bones/90/rotation = Quaternion(0.0132315, -0.00566082, 0.0153307, 0.999779)
bones/91/rotation = Quaternion(0.0825498, -0.0271993, -0.0105809, 0.99616) bones/91/rotation = Quaternion(0.0309126, -0.0266158, -0.0119733, 0.999096)
bones/92/rotation = Quaternion(-0.0119805, -0.0227274, 0.0334339, 0.999111) bones/92/rotation = Quaternion(-0.0895909, -0.025257, 0.0315665, 0.995158)
bones/92/scale = Vector3(1, 0.97766, 1) bones/92/scale = Vector3(1.0009, 1.0106, 1.0009)
bones/94/rotation = Quaternion(-0.0119802, -0.0227277, 0.0334343, 0.999111) bones/94/rotation = Quaternion(-0.0895906, -0.0252573, 0.0315668, 0.995158)
bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1) bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1)
bones/96/rotation = Quaternion(0.0649287, -0.00486107, 0.0156025, 0.997756) bones/96/rotation = Quaternion(0.0132324, -0.00566162, 0.0153302, 0.999779)
bones/98/rotation = Quaternion(0.082547, -0.0271964, -0.0105796, 0.99616) bones/98/rotation = Quaternion(0.0309097, -0.0266128, -0.0119722, 0.999096)
bones/98/scale = Vector3(1, 1, 1) bones/98/scale = Vector3(1, 1, 1)
bones/100/rotation = Quaternion(0.135625, -9.38363e-08, 0.99076, 9.56959e-10) bones/100/rotation = Quaternion(0.135625, -9.3295e-08, 0.99076, 6.31304e-09)
bones/103/rotation = Quaternion(-0.0119806, -0.0227274, 0.0334339, 0.999111) bones/103/rotation = Quaternion(-0.089591, -0.0252569, 0.0315665, 0.995158)
bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
bones/104/scale = Vector3(1, 1, 1) bones/104/scale = Vector3(1, 1, 1)
bones/105/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068) bones/105/rotation = Quaternion(-0.136481, -0.0183524, 0.0574715, 0.988804)
bones/106/rotation = Quaternion(0.0540234, -9.55639e-06, -0.0383402, 0.997803) bones/106/rotation = Quaternion(-0.0186327, 0.00277691, -0.0382397, 0.999091)
bones/106/scale = Vector3(1, 1, 1) bones/106/scale = Vector3(1, 1, 1)
bones/107/rotation = Quaternion(0.117164, -0.00894962, 0.0329822, 0.992524) bones/107/rotation = Quaternion(0.0447247, -0.0113229, 0.0322449, 0.998415)
bones/108/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068) bones/108/rotation = Quaternion(-0.136481, -0.0183524, 0.0574715, 0.988804)
bones/109/rotation = Quaternion(0.0540234, -9.55639e-06, -0.0383402, 0.997803) bones/109/rotation = Quaternion(-0.0186327, 0.00277691, -0.0382397, 0.999091)
bones/109/scale = Vector3(1, 1, 1) bones/109/scale = Vector3(1, 1, 1)
bones/110/rotation = Quaternion(0.117164, -0.00894962, 0.0329822, 0.992524) bones/110/rotation = Quaternion(0.0447247, -0.0113229, 0.0322449, 0.998415)
bones/111/rotation = Quaternion(-0.014852, -0.0112052, 0.0592809, 0.998068) bones/111/rotation = Quaternion(-0.136481, -0.0183524, 0.0574715, 0.988804)
bones/111/scale = Vector3(1.01238, 0.967104, 1.01238) bones/111/scale = Vector3(1.00584, 1.01341, 1.00584)
bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1) bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1)
bones/113/rotation = Quaternion(-0.0148515, -0.0112056, 0.0592809, 0.998068) bones/113/rotation = Quaternion(-0.136481, -0.0183528, 0.0574714, 0.988804)
bones/113/scale = Vector3(1, 1, 1) bones/113/scale = Vector3(1, 1, 1)
bones/115/rotation = Quaternion(0.054026, -1.19493e-05, -0.0383414, 0.997803) bones/115/rotation = Quaternion(-0.0186299, 0.00277446, -0.0382409, 0.999091)
bones/117/rotation = Quaternion(0.11716, -0.00894668, 0.0329819, 0.992525) bones/117/rotation = Quaternion(0.044721, -0.0113199, 0.0322445, 0.998415)
bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1) bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1)
bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07) bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07)
bones/122/rotation = Quaternion(-0.0148521, -0.0112053, 0.059281, 0.998068) bones/122/rotation = Quaternion(-0.136481, -0.0183524, 0.0574715, 0.988804)
bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327)
bones/123/scale = Vector3(1, 1, 1) bones/123/scale = Vector3(1, 1, 1)
bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107) bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107)
@ -5829,7 +5830,7 @@ autostart = true
[node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"] [node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"]
libraries = { libraries = {
"": SubResource("AnimationLibrary_k1wx6") "": SubResource("AnimationLibrary_w3xcp")
} }
tree_root = SubResource("AnimationNodeBlendTree_c1xvk") tree_root = SubResource("AnimationNodeBlendTree_c1xvk")
anim_player = NodePath("../AnimationPlayer") anim_player = NodePath("../AnimationPlayer")

View File

@ -14,8 +14,8 @@ config/name="Armazon"
config/description="Pack boxes safely and efficiently to maximize customer satisfaction." config/description="Pack boxes safely and efficiently to maximize customer satisfaction."
run/main_scene="res://main.tscn" run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "Forward Plus") config/features=PackedStringArray("4.2", "Forward Plus")
boot_splash/bg_color=Color(0.415686, 0.333333, 0.227451, 1) boot_splash/bg_color=Color(0.384314, 0.133333, 0.121569, 1)
boot_splash/image="res://assets/env/logo.png" boot_splash/image="res://assets/env/bezos_ball.png"
config/icon="res://icon.svg" config/icon="res://icon.svg"
[autoload] [autoload]
@ -47,3 +47,7 @@ fullscreen={
3d_physics/layer_1="all" 3d_physics/layer_1="all"
3d_physics/layer_2="box" 3d_physics/layer_2="box"
3d_physics/layer_3="item" 3d_physics/layer_3="item"
[rendering]
anti_aliasing/quality/msaa_3d=1

View File

@ -7,6 +7,7 @@
size = Vector3(3.02141, 4.27834, 0.811) size = Vector3(3.02141, 4.27834, 0.811)
[node name="Shelf" type="RigidBody3D"] [node name="Shelf" type="RigidBody3D"]
collision_mask = 9
mass = 100.0 mass = 100.0
[node name="Shelves" type="MeshInstance3D" parent="."] [node name="Shelves" type="MeshInstance3D" parent="."]