Commit Graph

109 Commits

Author SHA1 Message Date
de9524cfce Import Tower 2024-04-26 15:53:18 -04:00
fd8f41bda7 Import button and boss grenade 2024-04-23 21:38:24 -04:00
a0d2edd508 Update PBR connections 2024-04-17 13:10:08 -04:00
a268139c34 Make heads pop off 2024-04-17 12:48:39 -04:00
e94ec23b73 Tutorial First Pass 2024-04-12 01:39:35 -04:00
8065189fb1 Implement Dash area in Tutorial 2024-04-11 02:15:47 -04:00
55a6918d48 Add Gamma Correction 2024-04-10 12:20:58 -04:00
79dcd6b935 Tweaks and polish 2024-04-10 00:31:47 -04:00
a9907e1846 Add new spawner to pitfall 2024-04-09 19:38:01 -04:00
7fd7ab978a Revert "Increase Lighting Brightness in Pitfall"
This reverts commit 33b8e1b86b.
2024-04-09 18:15:39 -04:00
33b8e1b86b Increase Lighting Brightness in Pitfall 2024-04-09 17:44:29 -04:00
3e59c2fc48 Update Artpass lighting 2024-04-08 13:28:10 -04:00
ef0e05a2e4 Fix Bugs with axe throw 2024-04-06 18:20:56 -04:00
058eddb720 Add Laser Pillar 2024-04-06 14:54:45 -04:00
b1eadf806e Fix UV 2024-04-06 00:17:05 -04:00
48c8ff9572 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-04-05 23:46:40 -04:00
127634b364 implement drone model 2024-04-05 23:45:39 -04:00
3c65e73103 artpass with feedback 2024-04-05 23:44:24 -04:00
abf472fd94 Fix UVs 2024-04-05 17:23:26 -04:00
111f7c1fd0 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-04-05 00:22:59 -04:00
b732524e31 art pass 1 2024-04-05 00:22:57 -04:00
98db7e9501 More animation implementation for boss, slight tweaks 2024-04-04 22:18:59 -04:00
a03d511ac3 Make enemies ragdoll on death 2024-03-28 17:26:19 -04:00
8783785f1c Add different rage highlights for different enemies 2024-03-28 00:45:19 -04:00
7e9a3580c6 Implement Respawn Projector 2024-03-27 21:15:03 -04:00
885a1dded4 Implement Specimen Tube 2024-03-27 20:50:35 -04:00
2f837fe05d Implement Health Pack 2024-03-27 20:45:02 -04:00
4922923dba Add Boss Health Bar 2024-03-27 16:03:56 -04:00
3d0856ee43 Make new prototype grid 2024-03-19 13:36:39 -04:00
c6d5b22139 Improve Enemy Attacks 2024-03-18 23:19:07 -04:00
2262270f6a Sound Effects for Electric Blast 2024-03-18 18:32:07 -04:00
88ab76dfec Implement enemy animation blueprints 2024-03-18 13:00:01 -04:00
81353887fc Finalize energy wave visuals 2024-03-18 00:45:39 -04:00
892a5d501d Start on energy wave 2024-03-09 18:02:24 -05:00
80efc937d0 Slow Player 2024-03-08 21:48:35 -05:00
03cab4fca7 Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
7a3678cb9f Fix final electric glitch 2024-03-04 17:41:10 -05:00
5802b27775 Import new infantry textures 2024-03-03 12:29:22 -05:00
dc096851bd Add blood splatter 2024-03-02 20:27:19 -05:00
284db45452 Website Tweaks 2024-03-02 15:59:21 -05:00
c66f383705 Add new bunker asset pack 2024-03-02 13:56:03 -05:00
4d35b73da9 Reel Tweaks 2024-03-01 02:03:25 -05:00
8c12efac4d More tweaks for footage 2024-02-29 20:49:56 -05:00
532bf9ea20 pre video tweaks 2024-02-29 19:50:33 -05:00
799e48b297 Optimize rage PP and add player highlight 2024-02-29 18:28:34 -05:00
c4f47841da Electric grapple does AOE stun 2024-02-29 01:16:26 -05:00
4e9cda9ce3 Add Stutter to critical hit 2024-02-28 00:36:11 -05:00
709a94c9f3 Fix Projectile Tracker 2024-02-27 23:58:21 -05:00
d1e91fd172 Enemies can no longer go back in their huts 2024-02-27 23:16:47 -05:00
7269feb7cd Various BP optimizations 2024-02-27 22:12:22 -05:00