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6a23f66179
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Add Camera
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2024-02-20 22:48:20 -05:00 |
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1a0c4411c4
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Add new props
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2024-02-20 22:23:30 -05:00 |
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5c3588253a
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Work on test level
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2024-02-20 20:56:48 -05:00 |
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79f959a7bc
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Work on test level
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2024-02-20 00:57:43 -05:00 |
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7c0179e8c2
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Change health overlay to post process effect
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2024-02-19 20:22:29 -05:00 |
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3b8344ad6d
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adjust player damage curve
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2024-02-17 03:38:08 -05:00 |
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770c9f5c01
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Update Health Bar
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2024-02-17 02:32:33 -05:00 |
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f85a89b65b
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Update UI
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2024-02-17 02:12:56 -05:00 |
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09b0680b8e
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Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
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2024-02-15 17:43:22 -05:00 |
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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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dc3f293dd8
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
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842b20eebc
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-11 16:01:47 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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fc18d3f2ea
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New Axe Swing SFX
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2024-02-11 15:49:31 -05:00 |
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9dbb1e8bf3
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Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
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e534dd114c
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Lots of VFX and SFX improvements for projectiles
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2024-02-10 06:19:16 -05:00 |
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c0e2e4a4b9
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Turret Implementation
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2024-02-10 02:14:14 -05:00 |
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779c6c38db
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Definitely Not a Secret
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2024-02-09 02:54:15 -05:00 |
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0768aa819e
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Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
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07e110b3cf
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Player Hit Wall Effect
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2024-02-08 15:50:40 -05:00 |
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1ca285d823
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Add Spark Effect
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2024-02-08 12:24:09 -05:00 |
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97882d2640
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Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
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5ec6b58c3b
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Add Laser
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2024-01-23 18:44:04 -05:00 |
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7616afc98f
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Update Health Overlay
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2024-01-23 18:43:51 -05:00 |
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d44ef7e770
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Add helmet and axe to player BP
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2024-01-22 17:21:30 -05:00 |
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d30ed66d19
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Update Cable Material
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2024-01-21 18:14:50 -05:00 |
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6df2437816
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Add normal map to posters
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2024-01-20 14:27:31 -05:00 |
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744f56b877
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Add Axe
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2024-01-16 16:55:07 -05:00 |
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c23b90b2a5
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Add breakable glass
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2024-01-16 16:21:47 -05:00 |
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5fbcd57830
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Update Title Screen
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2024-01-16 14:49:43 -05:00 |
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077e7e9ecc
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Pulled from Origin
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2024-01-15 16:37:15 -05:00 |
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909067b791
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Fix Event BP
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2024-01-10 18:53:40 -05:00 |
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a22969796f
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Add Electric Grapple and update icons
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2024-01-09 18:30:26 -05:00 |
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0c4771f39b
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Organizational Changes
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2024-01-08 17:25:54 -05:00 |
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9956ac032e
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Add Story Terminals
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2023-12-11 04:27:11 -05:00 |
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cfddcb4d8a
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Reorganize Assets
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2023-12-07 15:40:11 -05:00 |
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0c1c100536
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clean up material graphs
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2023-11-28 12:50:53 -05:00 |
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e752dd294f
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Fix Health Overlay
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2023-11-26 21:28:11 -05:00 |
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acec57ed3b
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Update Laser Wall
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2023-11-24 22:51:48 -05:00 |
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99364163e9
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Add Dash Icon to UI
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2023-11-24 16:31:20 -05:00 |
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037f7553f6
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Add Electric Field
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2023-11-24 15:14:39 -05:00 |
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5a3d3ab3b4
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Add Laser Wall
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2023-11-24 01:24:48 -05:00 |
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b093b3b70c
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Black Fadeout for levels
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2023-11-24 01:24:04 -05:00 |
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029a90fba3
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Update Dithering
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2023-11-23 00:39:28 -05:00 |
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f47fc3c7ae
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Add Pixel Screen Shader
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2023-11-22 11:43:40 -05:00 |
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da16544751
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Remove Unused Materials
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2023-11-22 11:43:30 -05:00 |
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94242cb77b
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Add Pause Menu
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2023-11-22 00:31:01 -05:00 |
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de2f9789de
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Add Level Design Tools
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2023-11-20 15:14:42 -05:00 |
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7cc2eee03d
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Add health overlay
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2023-11-20 12:17:19 -05:00 |
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edfa2fec27
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Various Bug Fixes and Organization Tweaks
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2023-11-06 23:32:59 -05:00 |
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11e3491ef2
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Convert uasset files to LFS (oops)
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2023-11-06 18:53:00 -05:00 |
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809a66d305
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Attempt to clean up extraneous data
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2023-10-30 12:00:07 -04:00 |
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