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1fb446990f
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bug fixes
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2024-02-02 14:43:39 -05:00 |
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40118c2a89
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Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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d82a2867f1
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Make advanced enemy fly to ledges
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2024-02-01 16:20:08 -05:00 |
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e0805447f2
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Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
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2024-02-01 00:28:01 -05:00 |
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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947c38b123
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Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
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2fbc5b83f8
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Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
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2024-01-29 23:47:13 -05:00 |
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45227168d8
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Tutorial Level Update
Prior to Level Scaling and has some enemies
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2024-01-26 16:27:48 -05:00 |
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0ea575f0f4
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Fix Stun State
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2024-01-26 01:29:59 -05:00 |
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804743748f
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Add Turret Sounds
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2024-01-26 01:24:33 -05:00 |
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fe78cf1206
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Fix more bugs
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2024-01-25 19:08:51 -05:00 |
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37e9b062b6
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 17:05:47 -05:00 |
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2a35e0772c
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Fix Grapple Zoom Bug
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2024-01-25 17:05:07 -05:00 |
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e602aa14f1
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 16:36:17 -05:00 |
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c9e7acbd85
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Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
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2024-01-25 16:35:28 -05:00 |
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3b39f1fc58
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Add Collectables and remove player noise
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2024-01-25 16:16:24 -05:00 |
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69be483d17
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Add Sound Effects
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2024-01-25 01:12:30 -05:00 |
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07121a1b73
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Enemy Improvements
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2024-01-25 00:35:00 -05:00 |
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f04990d431
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Various Fixed and Changes
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2024-01-25 00:20:30 -05:00 |
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5b3ce06ba5
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Implement new posters
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2024-01-24 20:20:12 -05:00 |
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846bdd6972
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Finalize test warehouse combat encounter
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2024-01-24 15:03:49 -05:00 |
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b79bff7ada
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Test level
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2024-01-24 13:18:10 -05:00 |
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ddb4a8df1a
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Bugfixes and test map
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2024-01-24 12:45:19 -05:00 |
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d0c33b590d
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Fix Jump
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2024-01-23 19:11:39 -05:00 |
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99bb38118c
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Improve Intermediate AI
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2024-01-23 18:54:31 -05:00 |
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5ec6b58c3b
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Add Laser
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2024-01-23 18:44:04 -05:00 |
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10cc08e321
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Bug Fixes
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2024-01-22 20:27:02 -05:00 |
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c28bd04919
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Add Stun to Enemies
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2024-01-22 18:41:58 -05:00 |
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d30ed66d19
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Update Cable Material
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2024-01-21 18:14:50 -05:00 |
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d4af461f5a
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Actions and abilities can't occur at the same time
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2024-01-20 16:47:32 -05:00 |
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3c6b276684
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Collision Tweaks
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2024-01-20 16:43:28 -05:00 |
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6281220fbd
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Medium enemy can now aim up and down
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2024-01-16 18:59:55 -05:00 |
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7105c1b411
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Medium enemy improvements
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2024-01-16 18:14:20 -05:00 |
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744f56b877
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Add Axe
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2024-01-16 16:55:07 -05:00 |
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c23b90b2a5
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Add breakable glass
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2024-01-16 16:21:47 -05:00 |
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5fbcd57830
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Update Title Screen
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2024-01-16 14:49:43 -05:00 |
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2565ceefc7
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Fix player hopping along ground when grappling
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2024-01-16 14:01:25 -05:00 |
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fdedfd1fb1
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-15 16:37:42 -05:00 |
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077e7e9ecc
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Pulled from Origin
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2024-01-15 16:37:15 -05:00 |
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8971ed85d5
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Tutorial Final Whitebox
All interior assets have been added to the level besides anything purely cosmetic.
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2024-01-15 16:26:22 -05:00 |
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7ea9f85147
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Test Tunnel Creator
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2024-01-15 15:34:55 -05:00 |
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1d817342e8
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Update Doors to Bunker Assets
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2024-01-15 15:21:52 -05:00 |
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19f32b073e
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Add bunker asset pack
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2024-01-15 13:51:41 -05:00 |
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efa0942bd0
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Add Skill Tree
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2024-01-11 19:28:54 -05:00 |
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5297b63e8a
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Fix Enemies attacking only once
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2024-01-10 18:58:56 -05:00 |
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909067b791
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Fix Event BP
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2024-01-10 18:53:40 -05:00 |
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a22969796f
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Add Electric Grapple and update icons
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2024-01-09 18:30:26 -05:00 |
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cbf9957e18
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Update Camera Collision
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2024-01-09 14:11:41 -05:00 |
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0f24f69b26
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Change Default Maps
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2024-01-09 13:10:24 -05:00 |
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