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4d78739459
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Polish
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2024-04-06 17:52:26 -04:00 |
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a3057d8715
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Add Ambience
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2024-04-06 17:14:51 -04:00 |
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ec15e0cde9
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More SFX
|
2024-04-06 16:58:25 -04:00 |
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d3c8bdeecd
|
Changes to menus and save sytstem
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2024-04-06 16:13:28 -04:00 |
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59fadf0251
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Add Respawn Pillar Sound
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2024-04-06 15:33:02 -04:00 |
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058eddb720
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Add Laser Pillar
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2024-04-06 14:54:45 -04:00 |
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313d63931d
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Fix Electrocution Bugs and Balance Enemies
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2024-04-06 14:12:57 -04:00 |
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399b744b2d
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Add Loading Screen
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2024-04-06 13:49:34 -04:00 |
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181700667f
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Bug fixes and polish
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2024-04-06 00:50:26 -04:00 |
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b1eadf806e
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Fix UV
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2024-04-06 00:17:05 -04:00 |
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48c8ff9572
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-04-05 23:46:40 -04:00 |
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127634b364
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implement drone model
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2024-04-05 23:45:39 -04:00 |
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3c65e73103
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artpass with feedback
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2024-04-05 23:44:24 -04:00 |
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b63cbfbc25
|
Update PitFall_ArenaArtPass.umap
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2024-04-05 19:46:48 -04:00 |
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5d988cbada
|
Bunker_Level Creation and WatchTower Arena Update
WatchTower_Arena now has laser traps in the tunnel that connects the level to the PitFall_Arena.
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2024-04-05 16:33:21 -04:00 |
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d90081c3ed
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Fix Spawning Bug
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2024-04-05 12:56:59 -04:00 |
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f027c5bbc0
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Work On Drone
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2024-04-05 00:25:33 -04:00 |
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b84bfdf200
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Fix Void Damage
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2024-04-04 23:51:48 -04:00 |
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0558a9f851
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Add UI Sounds
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2024-04-04 23:41:26 -04:00 |
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6754ca6c9f
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Update & Connecting Area Map: CAUTION
Many bugs encountered but waves in arena have been made more manageable and a new map dedicated to merging the two arenas has been created.
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2024-04-04 21:46:49 -04:00 |
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bd6e247739
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Make enemies fall faster when ragdolling and stop animating
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2024-04-04 17:00:37 -04:00 |
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807b666895
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Add Slideshow Mode
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2024-04-04 16:54:59 -04:00 |
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92ff80a948
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Polish Menus
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2024-04-04 15:31:41 -04:00 |
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88cc20f2b0
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Move upgrade stats to general save
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2024-03-31 23:39:56 -04:00 |
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f69d5d6e1b
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add Light show and ui to event system
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2024-03-31 19:30:04 -04:00 |
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2b4d37e9c3
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Add Electric Fence Functionality
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2024-03-30 16:58:35 -04:00 |
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ecc3b08642
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Optimize Death Effects
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2024-03-30 16:32:08 -04:00 |
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f46aa0bf6e
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WatchTower_Arena MASSIVE UPDATE
Enemy Spawning added and tower blockout improved tremendously!
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2024-03-29 16:31:34 -04:00 |
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3e8d184084
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Move Enemy Stats to Data File
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2024-03-29 01:21:33 -04:00 |
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f3f81717ad
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-28 20:16:07 -04:00 |
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c7aa47b7c8
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Fix framerate Bugs
|
2024-03-28 20:15:47 -04:00 |
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6e0dcbe4ab
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Update WatchTower_Arena.umap
More props and blueprints have been added.
|
2024-03-28 19:36:44 -04:00 |
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a03d511ac3
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Make enemies ragdoll on death
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2024-03-28 17:26:19 -04:00 |
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2de965b050
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-28 00:58:13 -04:00 |
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27398df40e
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WatchTower_Arena Large Update
Enemy spawn and environment prototype props added.
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2024-03-28 00:56:50 -04:00 |
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9b9fc0fadf
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Make Eagle Spin
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2024-03-28 00:53:38 -04:00 |
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8783785f1c
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Add different rage highlights for different enemies
|
2024-03-28 00:45:19 -04:00 |
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7e9a3580c6
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Implement Respawn Projector
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2024-03-27 21:15:03 -04:00 |
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885a1dded4
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Implement Specimen Tube
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2024-03-27 20:50:35 -04:00 |
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2f837fe05d
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Implement Health Pack
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2024-03-27 20:45:02 -04:00 |
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fcc2fc84df
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Make Settings Menu Work
|
2024-03-27 18:13:27 -04:00 |
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6ad2eacd71
|
Assign Sound Classes
|
2024-03-27 17:12:22 -04:00 |
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4922923dba
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Add Boss Health Bar
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2024-03-27 16:03:56 -04:00 |
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088aba2d49
|
Update WatchTower_Arena.umap
Multiple floors have been added to the arena along with some other details.
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2024-03-26 21:49:01 -04:00 |
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bb0490fccc
|
Update WatchTower_Arena.umap
|
2024-03-26 15:57:49 -04:00 |
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22d2ae6d5e
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Update WatchTower_Arena.umap
|
2024-03-26 13:05:13 -04:00 |
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2667d1e062
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Create WatchTower_Arena.umap
|
2024-03-25 16:19:30 -04:00 |
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0523004b5c
|
PitFall_Arena MASSIVE Update
Near Final Version
|
2024-03-22 16:18:13 -04:00 |
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016dcac8aa
|
Update PitFall_Arena
Spawns and interior blocks added
|
2024-03-21 17:08:04 -04:00 |
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07c6261295
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Revert "More organization"
This reverts commit 099f23247c .
|
2024-03-21 14:36:33 -04:00 |
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099f23247c
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More organization
|
2024-03-21 14:35:50 -04:00 |
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492f54805f
|
Lots of organization
|
2024-03-20 21:48:51 -04:00 |
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58c523dad4
|
organizational changes
|
2024-03-20 20:50:41 -04:00 |
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53f6853c3f
|
Boss Pass One
|
2024-03-20 19:27:32 -04:00 |
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7f76d8e51f
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PitFall Arena Basic Layout
|
2024-03-19 21:08:03 -04:00 |
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dab8f37acf
|
Start On Boss Locomotion
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2024-03-19 18:56:35 -04:00 |
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ed3d8ed68c
|
fix glitch with triggerboxes and projectiles
|
2024-03-19 16:21:30 -04:00 |
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b434da2d80
|
Press CTRL to return axe and cleave enemies
|
2024-03-19 16:07:09 -04:00 |
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3d0856ee43
|
Make new prototype grid
|
2024-03-19 13:36:39 -04:00 |
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c6d5b22139
|
Improve Enemy Attacks
|
2024-03-18 23:19:07 -04:00 |
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2262270f6a
|
Sound Effects for Electric Blast
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2024-03-18 18:32:07 -04:00 |
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a8cd8469d6
|
Start on Electric Rockets
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2024-03-18 12:54:35 -04:00 |
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450451ae87
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Turret Lasers no longer clip walls
|
2024-03-18 11:32:57 -04:00 |
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81353887fc
|
Finalize energy wave visuals
|
2024-03-18 00:45:39 -04:00 |
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892a5d501d
|
Start on energy wave
|
2024-03-09 18:02:24 -05:00 |
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e304bb5918
|
PitFall_Arena Map
|
2024-03-08 16:54:00 -05:00 |
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bfec549b86
|
Grapple Test Map Update
|
2024-03-08 14:55:47 -05:00 |
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049e13ca6a
|
Test Level Grapple Gameplay
|
2024-03-07 00:30:00 -05:00 |
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461831faf8
|
Add Electric Fence Attack
|
2024-03-05 05:04:17 -05:00 |
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4f382613d5
|
Laserwall Damages Enemies
|
2024-03-05 04:38:46 -05:00 |
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c80c03e414
|
Add Dialogue System
|
2024-03-05 04:20:24 -05:00 |
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03cab4fca7
|
Finally fix turret enemy and make it look up and down
|
2024-03-05 00:16:04 -05:00 |
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ab48645000
|
Fix health pack
|
2024-03-03 13:09:40 -05:00 |
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d4b381d2a5
|
Reorganize
|
2024-03-02 20:53:57 -05:00 |
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dc096851bd
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Add blood splatter
|
2024-03-02 20:27:19 -05:00 |
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23a467c74a
|
Add start at top to elevator
|
2024-03-02 17:37:14 -05:00 |
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4b78ced759
|
Add checkbox for can walk off ledges
|
2024-03-02 17:04:57 -05:00 |
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516d96b167
|
Add Final Collectables
|
2024-03-02 16:10:09 -05:00 |
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284db45452
|
Website Tweaks
|
2024-03-02 15:59:21 -05:00 |
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c698471cf3
|
The Ascent Fixed Spawning
All Enemies Now Spawn Properly!
|
2024-03-01 14:47:48 -05:00 |
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2a043725b6
|
Add poison gas
|
2024-03-01 14:44:54 -05:00 |
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4d35b73da9
|
Reel Tweaks
|
2024-03-01 02:03:25 -05:00 |
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269af9af61
|
Make enemy Spawner more engaging
|
2024-03-01 00:46:38 -05:00 |
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3aa44ba040
|
Test Level Gameplay V1.0
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
|
2024-02-29 23:30:54 -05:00 |
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|
f4a8aedb8d
|
Import Collectables
|
2024-02-29 21:08:51 -05:00 |
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|
8c12efac4d
|
More tweaks for footage
|
2024-02-29 20:49:56 -05:00 |
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|
532bf9ea20
|
pre video tweaks
|
2024-02-29 19:50:33 -05:00 |
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|
c02eeb7449
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-29 18:28:56 -05:00 |
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799e48b297
|
Optimize rage PP and add player highlight
|
2024-02-29 18:28:34 -05:00 |
|
|
b4ae909999
|
Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
|
2024-02-29 17:19:05 -05:00 |
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|
52ee1ccc67
|
Add skills to general save
|
2024-02-29 17:00:51 -05:00 |
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|
4e9cda9ce3
|
Add Stutter to critical hit
|
2024-02-28 00:36:11 -05:00 |
|
|
709a94c9f3
|
Fix Projectile Tracker
|
2024-02-27 23:58:21 -05:00 |
|
|
d1e91fd172
|
Enemies can no longer go back in their huts
|
2024-02-27 23:16:47 -05:00 |
|
|
2cc61c172b
|
Fix Decorator Issue
|
2024-02-27 22:42:37 -05:00 |
|
|
7269feb7cd
|
Various BP optimizations
|
2024-02-27 22:12:22 -05:00 |
|
|
dfb6be1ef4
|
The Ascent Enemy Spawn (Big Platform)
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
|
2024-02-27 16:00:24 -05:00 |
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823928aa7a
|
Add Holograms
|
2024-02-24 04:11:27 -05:00 |
|
|
3303c53e0a
|
Enemies patrol around origin, not current position
|
2024-02-24 01:25:57 -05:00 |
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|
916939a778
|
Add Rage Meter
|
2024-02-23 22:39:56 -05:00 |
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