Commit Graph

450 Commits

Author SHA1 Message Date
8fc34c137d Skill Tree Functionality 2024-02-06 04:10:53 -05:00
d26bd65930 Grapple reel animation, axe spin animation 2024-02-06 02:09:45 -05:00
2f3d3d3fec Add ScreenShake 2024-02-05 18:59:10 -05:00
66ca29bbc9 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-05 18:58:38 -05:00
0e8210eb19 Add Airship Controls 2024-02-05 18:40:29 -05:00
ac5fca6b6d import animations 2024-02-05 18:29:09 -05:00
b64f1afc09 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-02 14:44:05 -05:00
1fb446990f bug fixes 2024-02-02 14:43:39 -05:00
f93e4acffc Axe trail done
hopefully it works. not to sure yet
2024-02-02 14:28:52 -05:00
40118c2a89 Improve grapple feel and functionality 2024-02-01 17:22:46 -05:00
d82a2867f1 Make advanced enemy fly to ledges 2024-02-01 16:20:08 -05:00
e0805447f2 Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1 Start work on advanced enemy 2024-01-31 21:25:44 -05:00
b1384a2c7e Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
947c38b123 Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
56754230b7 Blood VFX
finished blood effect
2024-01-31 16:03:29 -05:00
5574a39b3b Merge branch 'fix-uproject' 2024-01-30 00:00:47 -05:00
2fbc5b83f8 Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
2024-01-29 23:47:13 -05:00
73ac95e97c Basic animation implementation 2024-01-29 22:00:50 -05:00
420d527090 Start implementing some animations into character blueprint 2024-01-29 20:44:13 -05:00
fa5101c5e7 Work on animation blueprint 2024-01-29 17:56:51 -05:00
63baf613b8 Import animations, start work on animation blueprint 2024-01-29 15:14:04 -05:00
45227168d8 Tutorial Level Update
Prior to Level Scaling and has some enemies
2024-01-26 16:27:48 -05:00
2a1c30a76e Fix UI Scaling 2024-01-26 01:47:12 -05:00
7531881130 Make Dash Cancel Grapple 2024-01-26 01:32:41 -05:00
0ea575f0f4 Fix Stun State 2024-01-26 01:29:59 -05:00
804743748f Add Turret Sounds 2024-01-26 01:24:33 -05:00
fe78cf1206 Fix more bugs 2024-01-25 19:08:51 -05:00
7780986568 Fix camera bug 2024-01-25 17:19:27 -05:00
37e9b062b6 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 17:05:47 -05:00
2a35e0772c Fix Grapple Zoom Bug 2024-01-25 17:05:07 -05:00
e602aa14f1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 16:36:17 -05:00
c9e7acbd85 Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
2024-01-25 16:35:28 -05:00
3b39f1fc58 Add Collectables and remove player noise 2024-01-25 16:16:24 -05:00
69be483d17 Add Sound Effects 2024-01-25 01:12:30 -05:00
07121a1b73 Enemy Improvements 2024-01-25 00:35:00 -05:00
f04990d431 Various Fixed and Changes 2024-01-25 00:20:30 -05:00
6aee6192b9 Update insurrectionist model + textures 2024-01-24 21:25:05 -05:00
5b3ce06ba5 Implement new posters 2024-01-24 20:20:12 -05:00
846bdd6972 Finalize test warehouse combat encounter 2024-01-24 15:03:49 -05:00
b79bff7ada Test level 2024-01-24 13:18:10 -05:00
ddb4a8df1a Bugfixes and test map 2024-01-24 12:45:19 -05:00
d0c33b590d Fix Jump 2024-01-23 19:11:39 -05:00
99bb38118c Improve Intermediate AI 2024-01-23 18:54:31 -05:00
5ec6b58c3b Add Laser 2024-01-23 18:44:04 -05:00
7616afc98f Update Health Overlay 2024-01-23 18:43:51 -05:00
af829564a1 Zoom in camera when grappled on wall 2024-01-23 00:48:54 -05:00
10cc08e321 Bug Fixes 2024-01-22 20:27:02 -05:00
c28bd04919 Add Stun to Enemies 2024-01-22 18:41:58 -05:00
d44ef7e770 Add helmet and axe to player BP 2024-01-22 17:21:30 -05:00