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55a6918d48
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Add Gamma Correction
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2024-04-10 12:20:58 -04:00 |
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79dcd6b935
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Tweaks and polish
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2024-04-10 00:31:47 -04:00 |
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a9907e1846
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Add new spawner to pitfall
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2024-04-09 19:38:01 -04:00 |
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7fd7ab978a
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Revert "Increase Lighting Brightness in Pitfall"
This reverts commit 33b8e1b86b .
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2024-04-09 18:15:39 -04:00 |
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33b8e1b86b
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Increase Lighting Brightness in Pitfall
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2024-04-09 17:44:29 -04:00 |
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3e59c2fc48
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Update Artpass lighting
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2024-04-08 13:28:10 -04:00 |
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ef0e05a2e4
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Fix Bugs with axe throw
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2024-04-06 18:20:56 -04:00 |
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058eddb720
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Add Laser Pillar
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2024-04-06 14:54:45 -04:00 |
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b1eadf806e
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Fix UV
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2024-04-06 00:17:05 -04:00 |
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48c8ff9572
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-04-05 23:46:40 -04:00 |
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127634b364
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implement drone model
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2024-04-05 23:45:39 -04:00 |
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3c65e73103
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artpass with feedback
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2024-04-05 23:44:24 -04:00 |
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abf472fd94
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Fix UVs
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2024-04-05 17:23:26 -04:00 |
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111f7c1fd0
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-04-05 00:22:59 -04:00 |
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b732524e31
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art pass 1
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2024-04-05 00:22:57 -04:00 |
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98db7e9501
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More animation implementation for boss, slight tweaks
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2024-04-04 22:18:59 -04:00 |
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a03d511ac3
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Make enemies ragdoll on death
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2024-03-28 17:26:19 -04:00 |
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8783785f1c
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Add different rage highlights for different enemies
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2024-03-28 00:45:19 -04:00 |
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7e9a3580c6
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Implement Respawn Projector
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2024-03-27 21:15:03 -04:00 |
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885a1dded4
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Implement Specimen Tube
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2024-03-27 20:50:35 -04:00 |
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2f837fe05d
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Implement Health Pack
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2024-03-27 20:45:02 -04:00 |
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4922923dba
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Add Boss Health Bar
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2024-03-27 16:03:56 -04:00 |
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3d0856ee43
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Make new prototype grid
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2024-03-19 13:36:39 -04:00 |
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c6d5b22139
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Improve Enemy Attacks
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2024-03-18 23:19:07 -04:00 |
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2262270f6a
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Sound Effects for Electric Blast
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2024-03-18 18:32:07 -04:00 |
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88ab76dfec
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Implement enemy animation blueprints
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2024-03-18 13:00:01 -04:00 |
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81353887fc
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Finalize energy wave visuals
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2024-03-18 00:45:39 -04:00 |
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892a5d501d
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Start on energy wave
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2024-03-09 18:02:24 -05:00 |
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80efc937d0
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Slow Player
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2024-03-08 21:48:35 -05:00 |
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03cab4fca7
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Finally fix turret enemy and make it look up and down
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2024-03-05 00:16:04 -05:00 |
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7a3678cb9f
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Fix final electric glitch
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2024-03-04 17:41:10 -05:00 |
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5802b27775
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Import new infantry textures
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2024-03-03 12:29:22 -05:00 |
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dc096851bd
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Add blood splatter
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2024-03-02 20:27:19 -05:00 |
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284db45452
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Website Tweaks
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2024-03-02 15:59:21 -05:00 |
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c66f383705
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Add new bunker asset pack
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2024-03-02 13:56:03 -05:00 |
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4d35b73da9
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Reel Tweaks
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2024-03-01 02:03:25 -05:00 |
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8c12efac4d
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More tweaks for footage
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2024-02-29 20:49:56 -05:00 |
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532bf9ea20
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pre video tweaks
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2024-02-29 19:50:33 -05:00 |
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799e48b297
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Optimize rage PP and add player highlight
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2024-02-29 18:28:34 -05:00 |
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c4f47841da
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Electric grapple does AOE stun
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2024-02-29 01:16:26 -05:00 |
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4e9cda9ce3
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Add Stutter to critical hit
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2024-02-28 00:36:11 -05:00 |
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709a94c9f3
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Fix Projectile Tracker
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2024-02-27 23:58:21 -05:00 |
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d1e91fd172
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Enemies can no longer go back in their huts
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2024-02-27 23:16:47 -05:00 |
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7269feb7cd
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Various BP optimizations
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2024-02-27 22:12:22 -05:00 |
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823928aa7a
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Add Holograms
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2024-02-24 04:11:27 -05:00 |
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3303c53e0a
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Enemies patrol around origin, not current position
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2024-02-24 01:25:57 -05:00 |
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916939a778
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Add Rage Meter
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2024-02-23 22:39:56 -05:00 |
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133d3c5d58
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Improve lighting and Impact Frames
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2024-02-23 01:05:47 -05:00 |
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53d0512134
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Fix Critical Hit and Improve Enemies
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2024-02-22 18:17:42 -05:00 |
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3ddd26e44a
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Finish Demo Level
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2024-02-22 00:23:03 -05:00 |
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