|
5b3ce06ba5
|
Implement new posters
|
2024-01-24 20:20:12 -05:00 |
|
|
ddb4a8df1a
|
Bugfixes and test map
|
2024-01-24 12:45:19 -05:00 |
|
|
d0c33b590d
|
Fix Jump
|
2024-01-23 19:11:39 -05:00 |
|
|
99bb38118c
|
Improve Intermediate AI
|
2024-01-23 18:54:31 -05:00 |
|
|
5ec6b58c3b
|
Add Laser
|
2024-01-23 18:44:04 -05:00 |
|
|
af829564a1
|
Zoom in camera when grappled on wall
|
2024-01-23 00:48:54 -05:00 |
|
|
10cc08e321
|
Bug Fixes
|
2024-01-22 20:27:02 -05:00 |
|
|
c28bd04919
|
Add Stun to Enemies
|
2024-01-22 18:41:58 -05:00 |
|
|
d44ef7e770
|
Add helmet and axe to player BP
|
2024-01-22 17:21:30 -05:00 |
|
|
d30ed66d19
|
Update Cable Material
|
2024-01-21 18:14:50 -05:00 |
|
|
31bc55502d
|
Reorganize Player BP
|
2024-01-21 17:24:36 -05:00 |
|
|
b712a9159a
|
Animation for grapple target out of range
|
2024-01-20 20:12:51 -05:00 |
|
|
d4af461f5a
|
Actions and abilities can't occur at the same time
|
2024-01-20 16:47:32 -05:00 |
|
|
652308bc7b
|
Fix AI Null access bug
|
2024-01-20 16:43:48 -05:00 |
|
|
6df2437816
|
Add normal map to posters
|
2024-01-20 14:27:31 -05:00 |
|
|
6281220fbd
|
Medium enemy can now aim up and down
|
2024-01-16 18:59:55 -05:00 |
|
|
7105c1b411
|
Medium enemy improvements
|
2024-01-16 18:14:20 -05:00 |
|
|
810e24a5f8
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:56:36 -05:00 |
|
|
744f56b877
|
Add Axe
|
2024-01-16 16:55:07 -05:00 |
|
|
e57662398f
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:26:43 -05:00 |
|
|
c23b90b2a5
|
Add breakable glass
|
2024-01-16 16:21:47 -05:00 |
|
|
dd2fb99659
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:18:34 -05:00 |
|
|
3283e46061
|
Dash Effect
changed name of the Niagara asset for the Dash Effect to Dash_Effect
|
2024-01-16 16:17:34 -05:00 |
|
|
2565ceefc7
|
Fix player hopping along ground when grappling
|
2024-01-16 14:01:25 -05:00 |
|
|
7ea9f85147
|
Test Tunnel Creator
|
2024-01-15 15:34:55 -05:00 |
|
|
1d817342e8
|
Update Doors to Bunker Assets
|
2024-01-15 15:21:52 -05:00 |
|
|
34bad54e6a
|
Create NS_SkeletalMesh.uasset
Added dash effect
|
2024-01-13 17:28:37 -05:00 |
|
|
efa0942bd0
|
Add Skill Tree
|
2024-01-11 19:28:54 -05:00 |
|
|
5297b63e8a
|
Fix Enemies attacking only once
|
2024-01-10 18:58:56 -05:00 |
|
|
909067b791
|
Fix Event BP
|
2024-01-10 18:53:40 -05:00 |
|
|
a22969796f
|
Add Electric Grapple and update icons
|
2024-01-09 18:30:26 -05:00 |
|
|
cbf9957e18
|
Update Camera Collision
|
2024-01-09 14:11:41 -05:00 |
|
|
0f24f69b26
|
Change Default Maps
|
2024-01-09 13:10:24 -05:00 |
|
|
1b27c9ae00
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-08 17:26:32 -05:00 |
|
|
0c4771f39b
|
Organizational Changes
|
2024-01-08 17:25:54 -05:00 |
|
|
443d17d2d4
|
Add birds poster
|
2024-01-06 13:15:41 -05:00 |
|
|
9956ac032e
|
Add Story Terminals
|
2023-12-11 04:27:11 -05:00 |
|
|
0612311302
|
Grapple Onto Moving Surfaces
|
2023-12-10 07:31:27 -05:00 |
|
|
cfddcb4d8a
|
Reorganize Assets
|
2023-12-07 15:40:11 -05:00 |
|
|
bf8a9b7a88
|
Remove Debug Items
|
2023-12-03 17:47:29 -05:00 |
|
|
0c1c100536
|
clean up material graphs
|
2023-11-28 12:50:53 -05:00 |
|
|
55b3b1645d
|
Fix folding platform bug
|
2023-11-27 17:54:57 -05:00 |
|
|
36a5169b7d
|
Reorganize Files
|
2023-11-26 22:20:19 -05:00 |
|
|
139324438e
|
Add Laser Walls and Electric Fences to Save
|
2023-11-26 22:00:04 -05:00 |
|
|
e5017fb46f
|
Add Support for chained events
|
2023-11-26 21:23:17 -05:00 |
|
|
3f0b1f54af
|
Expand on event system
|
2023-11-26 19:32:41 -05:00 |
|
|
6f9d9e92a2
|
Add Event System
|
2023-11-26 17:09:50 -05:00 |
|
|
bf1afbde02
|
Add Enemy Spawning Functionality
|
2023-11-25 01:21:59 -05:00 |
|
|
acec57ed3b
|
Update Laser Wall
|
2023-11-24 22:51:48 -05:00 |
|
|
6dc2a95aa2
|
Disable Input While Attacking
|
2023-11-24 20:46:04 -05:00 |
|