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aa3595ea7f
|
Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
|
2024-02-08 17:43:13 -05:00 |
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4d0dfd6d04
|
Add XP
|
2024-02-08 17:27:48 -05:00 |
|
|
360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
|
|
59145b22b9
|
Fix bug with axe where it doesnt actually do anything i just changed
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2024-02-08 16:31:46 -05:00 |
|
|
449b75bf23
|
Improve Axe Throw Return To Player
|
2024-02-08 16:20:11 -05:00 |
|
|
07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
|
|
af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
|
|
449c73c9b3
|
Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
|
|
1ca285d823
|
Add Spark Effect
|
2024-02-08 12:24:09 -05:00 |
|
|
93d60f39cb
|
Fix various things with the axe throw
|
2024-02-08 12:05:16 -05:00 |
|
|
58363e1f13
|
Update skeleton animation notifiers
|
2024-02-07 17:41:22 -05:00 |
|
|
cc01c36b89
|
Reduce attack time on axe spin
|
2024-02-07 17:41:08 -05:00 |
|
|
173a1672c9
|
Animation improvements
|
2024-02-07 17:38:42 -05:00 |
|
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b4d833c955
|
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
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8a2b215edf
|
Import updated animations, fix reverted files, prep abilities
|
2024-02-07 11:23:12 -05:00 |
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38e158aecc
|
Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
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e609e4e448
|
Add Critical Hit When Grapple Attacking
|
2024-02-06 19:01:16 -05:00 |
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35425c4fd5
|
Make it so you have to pick up grapple
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2024-02-06 18:38:00 -05:00 |
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1cf98a1503
|
Move Camera over Right Shoulder
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2024-02-06 18:16:13 -05:00 |
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97882d2640
|
Add Exploding Barrels
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2024-02-06 18:10:07 -05:00 |
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39d24ffb84
|
Add Airship and Skill Tree to Save
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2024-02-06 17:18:48 -05:00 |
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f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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1cf0fd484e
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-06 04:11:41 -05:00 |
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8fc34c137d
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Skill Tree Functionality
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2024-02-06 04:10:53 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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2f3d3d3fec
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Add ScreenShake
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2024-02-05 18:59:10 -05:00 |
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66ca29bbc9
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-05 18:58:38 -05:00 |
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0e8210eb19
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Add Airship Controls
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2024-02-05 18:40:29 -05:00 |
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ac5fca6b6d
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import animations
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2024-02-05 18:29:09 -05:00 |
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b64f1afc09
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-02 14:44:05 -05:00 |
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1fb446990f
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bug fixes
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2024-02-02 14:43:39 -05:00 |
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f93e4acffc
|
Axe trail done
hopefully it works. not to sure yet
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2024-02-02 14:28:52 -05:00 |
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40118c2a89
|
Improve grapple feel and functionality
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2024-02-01 17:22:46 -05:00 |
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d82a2867f1
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Make advanced enemy fly to ledges
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2024-02-01 16:20:08 -05:00 |
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e0805447f2
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Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
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2024-02-01 00:28:01 -05:00 |
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
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b1384a2c7e
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Improve Wave Spawner Functionality
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2024-01-31 19:46:37 -05:00 |
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947c38b123
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Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
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56754230b7
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Blood VFX
finished blood effect
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2024-01-31 16:03:29 -05:00 |
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5574a39b3b
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Merge branch 'fix-uproject'
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2024-01-30 00:00:47 -05:00 |
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2fbc5b83f8
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Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
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2024-01-29 23:47:13 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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fa5101c5e7
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Work on animation blueprint
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2024-01-29 17:56:51 -05:00 |
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63baf613b8
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Import animations, start work on animation blueprint
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2024-01-29 15:14:04 -05:00 |
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45227168d8
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Tutorial Level Update
Prior to Level Scaling and has some enemies
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2024-01-26 16:27:48 -05:00 |
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2a1c30a76e
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Fix UI Scaling
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2024-01-26 01:47:12 -05:00 |
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7531881130
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Make Dash Cancel Grapple
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2024-01-26 01:32:41 -05:00 |
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0ea575f0f4
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Fix Stun State
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2024-01-26 01:29:59 -05:00 |
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804743748f
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Add Turret Sounds
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2024-01-26 01:24:33 -05:00 |
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fe78cf1206
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Fix more bugs
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2024-01-25 19:08:51 -05:00 |
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7780986568
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Fix camera bug
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2024-01-25 17:19:27 -05:00 |
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37e9b062b6
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 17:05:47 -05:00 |
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2a35e0772c
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Fix Grapple Zoom Bug
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2024-01-25 17:05:07 -05:00 |
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e602aa14f1
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-25 16:36:17 -05:00 |
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c9e7acbd85
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Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
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2024-01-25 16:35:28 -05:00 |
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3b39f1fc58
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Add Collectables and remove player noise
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2024-01-25 16:16:24 -05:00 |
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69be483d17
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Add Sound Effects
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2024-01-25 01:12:30 -05:00 |
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07121a1b73
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Enemy Improvements
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2024-01-25 00:35:00 -05:00 |
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f04990d431
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Various Fixed and Changes
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2024-01-25 00:20:30 -05:00 |
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6aee6192b9
|
Update insurrectionist model + textures
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2024-01-24 21:25:05 -05:00 |
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5b3ce06ba5
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Implement new posters
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2024-01-24 20:20:12 -05:00 |
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846bdd6972
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Finalize test warehouse combat encounter
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2024-01-24 15:03:49 -05:00 |
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b79bff7ada
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Test level
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2024-01-24 13:18:10 -05:00 |
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ddb4a8df1a
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Bugfixes and test map
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2024-01-24 12:45:19 -05:00 |
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d0c33b590d
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Fix Jump
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2024-01-23 19:11:39 -05:00 |
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99bb38118c
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Improve Intermediate AI
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2024-01-23 18:54:31 -05:00 |
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5ec6b58c3b
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Add Laser
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2024-01-23 18:44:04 -05:00 |
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7616afc98f
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Update Health Overlay
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2024-01-23 18:43:51 -05:00 |
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af829564a1
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Zoom in camera when grappled on wall
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2024-01-23 00:48:54 -05:00 |
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10cc08e321
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Bug Fixes
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2024-01-22 20:27:02 -05:00 |
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c28bd04919
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Add Stun to Enemies
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2024-01-22 18:41:58 -05:00 |
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d44ef7e770
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Add helmet and axe to player BP
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2024-01-22 17:21:30 -05:00 |
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d30ed66d19
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Update Cable Material
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2024-01-21 18:14:50 -05:00 |
|
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31bc55502d
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Reorganize Player BP
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2024-01-21 17:24:36 -05:00 |
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b712a9159a
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Animation for grapple target out of range
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2024-01-20 20:12:51 -05:00 |
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d4af461f5a
|
Actions and abilities can't occur at the same time
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2024-01-20 16:47:32 -05:00 |
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652308bc7b
|
Fix AI Null access bug
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2024-01-20 16:43:48 -05:00 |
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3c6b276684
|
Collision Tweaks
|
2024-01-20 16:43:28 -05:00 |
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|
6df2437816
|
Add normal map to posters
|
2024-01-20 14:27:31 -05:00 |
|
|
d857929666
|
Import base Insurrectionist character rig, character R&D
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2024-01-17 22:03:47 -05:00 |
|
|
6281220fbd
|
Medium enemy can now aim up and down
|
2024-01-16 18:59:55 -05:00 |
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7105c1b411
|
Medium enemy improvements
|
2024-01-16 18:14:20 -05:00 |
|
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810e24a5f8
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:56:36 -05:00 |
|
|
744f56b877
|
Add Axe
|
2024-01-16 16:55:07 -05:00 |
|
|
e57662398f
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:26:43 -05:00 |
|
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c23b90b2a5
|
Add breakable glass
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2024-01-16 16:21:47 -05:00 |
|
|
dd2fb99659
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-16 16:18:34 -05:00 |
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3283e46061
|
Dash Effect
changed name of the Niagara asset for the Dash Effect to Dash_Effect
|
2024-01-16 16:17:34 -05:00 |
|
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5fbcd57830
|
Update Title Screen
|
2024-01-16 14:49:43 -05:00 |
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2565ceefc7
|
Fix player hopping along ground when grappling
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2024-01-16 14:01:25 -05:00 |
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fdedfd1fb1
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-15 16:37:42 -05:00 |
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077e7e9ecc
|
Pulled from Origin
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2024-01-15 16:37:15 -05:00 |
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8971ed85d5
|
Tutorial Final Whitebox
All interior assets have been added to the level besides anything purely cosmetic.
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2024-01-15 16:26:22 -05:00 |
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7ea9f85147
|
Test Tunnel Creator
|
2024-01-15 15:34:55 -05:00 |
|
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1d817342e8
|
Update Doors to Bunker Assets
|
2024-01-15 15:21:52 -05:00 |
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d19f7a7458
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-15 14:06:44 -05:00 |
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19f32b073e
|
Add bunker asset pack
|
2024-01-15 13:51:41 -05:00 |
|
|
34bad54e6a
|
Create NS_SkeletalMesh.uasset
Added dash effect
|
2024-01-13 17:28:37 -05:00 |
|
|
efa0942bd0
|
Add Skill Tree
|
2024-01-11 19:28:54 -05:00 |
|
|
5297b63e8a
|
Fix Enemies attacking only once
|
2024-01-10 18:58:56 -05:00 |
|
|
909067b791
|
Fix Event BP
|
2024-01-10 18:53:40 -05:00 |
|
|
a22969796f
|
Add Electric Grapple and update icons
|
2024-01-09 18:30:26 -05:00 |
|
|
cbf9957e18
|
Update Camera Collision
|
2024-01-09 14:11:41 -05:00 |
|
|
0f24f69b26
|
Change Default Maps
|
2024-01-09 13:10:24 -05:00 |
|
|
007da6b316
|
Update Level Select To Data Table
|
2024-01-08 18:30:58 -05:00 |
|
|
1b27c9ae00
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-08 17:26:32 -05:00 |
|
|
0c4771f39b
|
Organizational Changes
|
2024-01-08 17:25:54 -05:00 |
|
|
443d17d2d4
|
Add birds poster
|
2024-01-06 13:15:41 -05:00 |
|
|
f8bbaf8d90
|
Import Patrick's level
|
2024-01-06 13:15:15 -05:00 |
|
|
9956ac032e
|
Add Story Terminals
|
2023-12-11 04:27:11 -05:00 |
|
|
0612311302
|
Grapple Onto Moving Surfaces
|
2023-12-10 07:31:27 -05:00 |
|
|
cfddcb4d8a
|
Reorganize Assets
|
2023-12-07 15:40:11 -05:00 |
|
|
bf8a9b7a88
|
Remove Debug Items
|
2023-12-03 17:47:29 -05:00 |
|
|
e9639dea86
|
Added poster blueprint and some poster textures
|
2023-11-29 16:09:23 -05:00 |
|
|
d6fdb9e7ef
|
Add Title Menu
|
2023-11-28 21:24:36 -05:00 |
|
|
0c1c100536
|
clean up material graphs
|
2023-11-28 12:50:53 -05:00 |
|
|
55b3b1645d
|
Fix folding platform bug
|
2023-11-27 17:54:57 -05:00 |
|
|
36a5169b7d
|
Reorganize Files
|
2023-11-26 22:20:19 -05:00 |
|
|
139324438e
|
Add Laser Walls and Electric Fences to Save
|
2023-11-26 22:00:04 -05:00 |
|
|
e752dd294f
|
Fix Health Overlay
|
2023-11-26 21:28:11 -05:00 |
|
|
e5017fb46f
|
Add Support for chained events
|
2023-11-26 21:23:17 -05:00 |
|
|
3f0b1f54af
|
Expand on event system
|
2023-11-26 19:32:41 -05:00 |
|
|
6f9d9e92a2
|
Add Event System
|
2023-11-26 17:09:50 -05:00 |
|
|
bf1afbde02
|
Add Enemy Spawning Functionality
|
2023-11-25 01:21:59 -05:00 |
|
|
acec57ed3b
|
Update Laser Wall
|
2023-11-24 22:51:48 -05:00 |
|
|
6dc2a95aa2
|
Disable Input While Attacking
|
2023-11-24 20:46:04 -05:00 |
|
|
7de9fd140f
|
Make melee more responsive
|
2023-11-24 20:34:40 -05:00 |
|
|
224f1a9b0f
|
Fix Stairs Collision
|
2023-11-24 20:02:50 -05:00 |
|
|
d1d8e84404
|
Fix Options Menu Save
|
2023-11-24 19:26:07 -05:00 |
|
|
7615885dfd
|
Update save conventions to be per level
|
2023-11-24 16:55:13 -05:00 |
|
|
99364163e9
|
Add Dash Icon to UI
|
2023-11-24 16:31:20 -05:00 |
|
|
b276d3219d
|
Update Laser Damage System
|
2023-11-24 15:36:23 -05:00 |
|
|
037f7553f6
|
Add Electric Field
|
2023-11-24 15:14:39 -05:00 |
|
|
829d5496c2
|
Make Dash Add to Velocity rather than replace
|
2023-11-24 13:29:32 -05:00 |
|
|
f95b861337
|
Add Save Icon
|
2023-11-24 13:16:16 -05:00 |
|
|
e1295c3243
|
Add Elevator and MultiUse Interacables
|
2023-11-24 13:05:33 -05:00 |
|
|
4cdcaa6dce
|
Update Level
|
2023-11-24 01:25:30 -05:00 |
|
|
5a518bb867
|
Add Level Design Mechanics
|
2023-11-24 01:25:20 -05:00 |
|
|
c04048d843
|
Update Pickup Mechanics
|
2023-11-24 01:24:59 -05:00 |
|
|
5a3d3ab3b4
|
Add Laser Wall
|
2023-11-24 01:24:48 -05:00 |
|
|
0642441835
|
Update Enemy Behvior
|
2023-11-24 01:24:22 -05:00 |
|
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b093b3b70c
|
Black Fadeout for levels
|
2023-11-24 01:24:04 -05:00 |
|
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82703e6aea
|
Update Interaction UI
|
2023-11-24 01:23:43 -05:00 |
|
|
d5b02049b6
|
Add Save Game
|
2023-11-24 01:23:27 -05:00 |
|
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8a051e7b22
|
Test Map
|
2023-11-23 00:40:13 -05:00 |
|
|
f31a544b2e
|
Add Interactables and Pickups
|
2023-11-23 00:40:00 -05:00 |
|
|
029a90fba3
|
Update Dithering
|
2023-11-23 00:39:28 -05:00 |
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1c58f8203e
|
Add In Range Icon
|
2023-11-23 00:38:47 -05:00 |
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