Commit Graph

103 Commits

Author SHA1 Message Date
aa2d78db7a Add Poster Screens 2024-02-21 02:04:04 -05:00
6a23f66179 Add Camera 2024-02-20 22:48:20 -05:00
1a0c4411c4 Add new props 2024-02-20 22:23:30 -05:00
5c3588253a Work on test level 2024-02-20 20:56:48 -05:00
79f959a7bc Work on test level 2024-02-20 00:57:43 -05:00
7c0179e8c2 Change health overlay to post process effect 2024-02-19 20:22:29 -05:00
3b8344ad6d adjust player damage curve 2024-02-17 03:38:08 -05:00
770c9f5c01 Update Health Bar 2024-02-17 02:32:33 -05:00
f85a89b65b Update UI 2024-02-17 02:12:56 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
842b20eebc Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-11 16:01:47 -05:00
f25ec10c06 Reimport grapple, import Tommy's animations 2024-02-11 16:01:09 -05:00
fc18d3f2ea New Axe Swing SFX 2024-02-11 15:49:31 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00
0768aa819e Fix Impact Frames 2024-02-08 17:55:52 -05:00
07e110b3cf Player Hit Wall Effect 2024-02-08 15:50:40 -05:00
1ca285d823 Add Spark Effect 2024-02-08 12:24:09 -05:00
97882d2640 Add Exploding Barrels 2024-02-06 18:10:07 -05:00
5ec6b58c3b Add Laser 2024-01-23 18:44:04 -05:00
7616afc98f Update Health Overlay 2024-01-23 18:43:51 -05:00
d44ef7e770 Add helmet and axe to player BP 2024-01-22 17:21:30 -05:00
d30ed66d19 Update Cable Material 2024-01-21 18:14:50 -05:00
6df2437816 Add normal map to posters 2024-01-20 14:27:31 -05:00
744f56b877 Add Axe 2024-01-16 16:55:07 -05:00
c23b90b2a5 Add breakable glass 2024-01-16 16:21:47 -05:00
5fbcd57830 Update Title Screen 2024-01-16 14:49:43 -05:00
077e7e9ecc Pulled from Origin 2024-01-15 16:37:15 -05:00
909067b791 Fix Event BP 2024-01-10 18:53:40 -05:00
a22969796f Add Electric Grapple and update icons 2024-01-09 18:30:26 -05:00
0c4771f39b Organizational Changes 2024-01-08 17:25:54 -05:00
9956ac032e Add Story Terminals 2023-12-11 04:27:11 -05:00
cfddcb4d8a Reorganize Assets 2023-12-07 15:40:11 -05:00
0c1c100536 clean up material graphs 2023-11-28 12:50:53 -05:00
e752dd294f Fix Health Overlay 2023-11-26 21:28:11 -05:00
acec57ed3b Update Laser Wall 2023-11-24 22:51:48 -05:00
99364163e9 Add Dash Icon to UI 2023-11-24 16:31:20 -05:00
037f7553f6 Add Electric Field 2023-11-24 15:14:39 -05:00
5a3d3ab3b4 Add Laser Wall 2023-11-24 01:24:48 -05:00
b093b3b70c Black Fadeout for levels 2023-11-24 01:24:04 -05:00
029a90fba3 Update Dithering 2023-11-23 00:39:28 -05:00
f47fc3c7ae Add Pixel Screen Shader 2023-11-22 11:43:40 -05:00
da16544751 Remove Unused Materials 2023-11-22 11:43:30 -05:00
94242cb77b Add Pause Menu 2023-11-22 00:31:01 -05:00
de2f9789de Add Level Design Tools 2023-11-20 15:14:42 -05:00
7cc2eee03d Add health overlay 2023-11-20 12:17:19 -05:00
edfa2fec27 Various Bug Fixes and Organization Tweaks 2023-11-06 23:32:59 -05:00
11e3491ef2 Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
809a66d305 Attempt to clean up extraneous data 2023-10-30 12:00:07 -04:00