Commit Graph

159 Commits

Author SHA1 Message Date
16e00218ae Skill tree should only show at checkpoints 2024-02-16 23:55:00 -05:00
74e583c93f Update Wave spawner 2024-02-16 23:41:46 -05:00
bb1e3c0044 Added Grapple Lab Room
Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
2024-02-16 15:31:46 -05:00
8ca1fc6608 Update Collisions 2024-02-16 13:04:17 -05:00
9318667691 Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
f97d0cf0f7 LODS 2024-02-15 19:16:09 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
978a11cf2a Fix issue with skill tree not upgrading melee damage 2024-02-14 12:38:41 -05:00
5f0d4968bf Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-13 13:36:19 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
2aaaea110e Fix Axe Spin Not Working 2024-02-13 13:09:27 -05:00
d0c1c6d0af Add more SFX implementation 2024-02-13 01:01:13 -05:00
eb23b18eeb Fix bug with grappling 2024-02-13 00:13:55 -05:00
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
ef73178c86 Replace melee speed with melee stun, add knockback upgrade 2024-02-12 21:39:01 -05:00
7660c41a42 Drones avoid walls 2024-02-12 20:52:05 -05:00
1c39109b4b Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-12 12:49:38 -05:00
414e83f553 Footstep events, foot sockets 2024-02-12 12:47:44 -05:00
b23a58abe8 Tweak Damage Values 2024-02-12 12:09:52 -05:00
fc18d3f2ea New Axe Swing SFX 2024-02-11 15:49:31 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
4729752e4c Balance Axe Throw and Shooting Enemies 2024-02-10 18:16:52 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
c38ff7fa39 Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
2024-02-09 15:13:40 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00
b068e50f54 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 23:46:02 -05:00
007a1c3e5e Implement Axe Trail 2024-02-08 23:45:12 -05:00
e033bf6ce4 Enemy Waves and More Blockout Items
This update is BIG but not finalized!
2024-02-08 23:33:52 -05:00
e3cd048301 Don't Worry About It 2024-02-08 18:59:37 -05:00
e9f690f2b7 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 18:59:07 -05:00
0768aa819e Fix Impact Frames 2024-02-08 17:55:52 -05:00
aa3595ea7f Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
4d0dfd6d04 Add XP 2024-02-08 17:27:48 -05:00
360208b933 Can only use abilities after collecting them 2024-02-08 17:12:27 -05:00
449b75bf23 Improve Axe Throw Return To Player 2024-02-08 16:20:11 -05:00
07e110b3cf Player Hit Wall Effect 2024-02-08 15:50:40 -05:00
af2f906946 New Attack System 2024-02-08 14:42:32 -05:00
38e158aecc Make can grapple default 2024-02-06 19:25:45 -05:00
e609e4e448 Add Critical Hit When Grapple Attacking 2024-02-06 19:01:16 -05:00
35425c4fd5 Make it so you have to pick up grapple 2024-02-06 18:38:00 -05:00
1cf98a1503 Move Camera over Right Shoulder 2024-02-06 18:16:13 -05:00
97882d2640 Add Exploding Barrels 2024-02-06 18:10:07 -05:00
39d24ffb84 Add Airship and Skill Tree to Save 2024-02-06 17:18:48 -05:00
8fc34c137d Skill Tree Functionality 2024-02-06 04:10:53 -05:00
2f3d3d3fec Add ScreenShake 2024-02-05 18:59:10 -05:00
0e8210eb19 Add Airship Controls 2024-02-05 18:40:29 -05:00
1fb446990f bug fixes 2024-02-02 14:43:39 -05:00
40118c2a89 Improve grapple feel and functionality 2024-02-01 17:22:46 -05:00
d82a2867f1 Make advanced enemy fly to ledges 2024-02-01 16:20:08 -05:00
e0805447f2 Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1 Start work on advanced enemy 2024-01-31 21:25:44 -05:00
b1384a2c7e Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
947c38b123 Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
2fbc5b83f8 Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
2024-01-29 23:47:13 -05:00
45227168d8 Tutorial Level Update
Prior to Level Scaling and has some enemies
2024-01-26 16:27:48 -05:00
0ea575f0f4 Fix Stun State 2024-01-26 01:29:59 -05:00
804743748f Add Turret Sounds 2024-01-26 01:24:33 -05:00
fe78cf1206 Fix more bugs 2024-01-25 19:08:51 -05:00
37e9b062b6 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 17:05:47 -05:00
2a35e0772c Fix Grapple Zoom Bug 2024-01-25 17:05:07 -05:00
e602aa14f1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 16:36:17 -05:00
c9e7acbd85 Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
2024-01-25 16:35:28 -05:00
3b39f1fc58 Add Collectables and remove player noise 2024-01-25 16:16:24 -05:00
69be483d17 Add Sound Effects 2024-01-25 01:12:30 -05:00
07121a1b73 Enemy Improvements 2024-01-25 00:35:00 -05:00
f04990d431 Various Fixed and Changes 2024-01-25 00:20:30 -05:00
5b3ce06ba5 Implement new posters 2024-01-24 20:20:12 -05:00
846bdd6972 Finalize test warehouse combat encounter 2024-01-24 15:03:49 -05:00
b79bff7ada Test level 2024-01-24 13:18:10 -05:00
ddb4a8df1a Bugfixes and test map 2024-01-24 12:45:19 -05:00
d0c33b590d Fix Jump 2024-01-23 19:11:39 -05:00
99bb38118c Improve Intermediate AI 2024-01-23 18:54:31 -05:00
5ec6b58c3b Add Laser 2024-01-23 18:44:04 -05:00
10cc08e321 Bug Fixes 2024-01-22 20:27:02 -05:00
c28bd04919 Add Stun to Enemies 2024-01-22 18:41:58 -05:00
d30ed66d19 Update Cable Material 2024-01-21 18:14:50 -05:00
d4af461f5a Actions and abilities can't occur at the same time 2024-01-20 16:47:32 -05:00
3c6b276684 Collision Tweaks 2024-01-20 16:43:28 -05:00
6281220fbd Medium enemy can now aim up and down 2024-01-16 18:59:55 -05:00
7105c1b411 Medium enemy improvements 2024-01-16 18:14:20 -05:00
744f56b877 Add Axe 2024-01-16 16:55:07 -05:00
c23b90b2a5 Add breakable glass 2024-01-16 16:21:47 -05:00
5fbcd57830 Update Title Screen 2024-01-16 14:49:43 -05:00
2565ceefc7 Fix player hopping along ground when grappling 2024-01-16 14:01:25 -05:00
fdedfd1fb1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-15 16:37:42 -05:00
077e7e9ecc Pulled from Origin 2024-01-15 16:37:15 -05:00
8971ed85d5 Tutorial Final Whitebox
All interior assets have been added to the level besides anything purely cosmetic.
2024-01-15 16:26:22 -05:00
7ea9f85147 Test Tunnel Creator 2024-01-15 15:34:55 -05:00
1d817342e8 Update Doors to Bunker Assets 2024-01-15 15:21:52 -05:00
19f32b073e Add bunker asset pack 2024-01-15 13:51:41 -05:00
efa0942bd0 Add Skill Tree 2024-01-11 19:28:54 -05:00
5297b63e8a Fix Enemies attacking only once 2024-01-10 18:58:56 -05:00
909067b791 Fix Event BP 2024-01-10 18:53:40 -05:00
a22969796f Add Electric Grapple and update icons 2024-01-09 18:30:26 -05:00
cbf9957e18 Update Camera Collision 2024-01-09 14:11:41 -05:00
0f24f69b26 Change Default Maps 2024-01-09 13:10:24 -05:00
007da6b316 Update Level Select To Data Table 2024-01-08 18:30:58 -05:00
0c4771f39b Organizational Changes 2024-01-08 17:25:54 -05:00