Commit Graph

325 Commits

Author SHA1 Message Date
a8cd8469d6 Start on Electric Rockets 2024-03-18 12:54:35 -04:00
450451ae87 Turret Lasers no longer clip walls 2024-03-18 11:32:57 -04:00
81353887fc Finalize energy wave visuals 2024-03-18 00:45:39 -04:00
c9133218c6 Replace enemy Model 2024-03-17 12:46:38 -04:00
892a5d501d Start on energy wave 2024-03-09 18:02:24 -05:00
80efc937d0 Slow Player 2024-03-08 21:48:35 -05:00
e304bb5918 PitFall_Arena Map 2024-03-08 16:54:00 -05:00
bfec549b86 Grapple Test Map Update 2024-03-08 14:55:47 -05:00
049e13ca6a Test Level Grapple Gameplay 2024-03-07 00:30:00 -05:00
9fc75d86b6 Set up base Animation Blueprint for Infantry 2024-03-06 20:56:54 -05:00
935ad31d7a Import Infantry animations 2024-03-06 17:17:44 -05:00
461831faf8 Add Electric Fence Attack 2024-03-05 05:04:17 -05:00
4f382613d5 Laserwall Damages Enemies 2024-03-05 04:38:46 -05:00
e6daca4435 Merge branch 'DialogueSystemMerge' 2024-03-05 04:23:31 -05:00
c80c03e414 Add Dialogue System 2024-03-05 04:20:24 -05:00
6308b69eb1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-05 00:21:02 -05:00
3ce76ff96d Separate out enemy materials 2024-03-05 00:20:43 -05:00
03cab4fca7 Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
7a3678cb9f Fix final electric glitch 2024-03-04 17:41:10 -05:00
db9e639d64 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-03 14:13:52 -05:00
ab48645000 Fix health pack 2024-03-03 13:09:40 -05:00
5802b27775 Import new infantry textures 2024-03-03 12:29:22 -05:00
d4b381d2a5 Reorganize 2024-03-02 20:53:57 -05:00
dc096851bd Add blood splatter 2024-03-02 20:27:19 -05:00
23a467c74a Add start at top to elevator 2024-03-02 17:37:14 -05:00
4b78ced759 Add checkbox for can walk off ledges 2024-03-02 17:04:57 -05:00
516d96b167 Add Final Collectables 2024-03-02 16:10:09 -05:00
284db45452 Website Tweaks 2024-03-02 15:59:21 -05:00
c66f383705 Add new bunker asset pack 2024-03-02 13:56:03 -05:00
c698471cf3 The Ascent Fixed Spawning
All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6 Add poison gas 2024-03-01 14:44:54 -05:00
fa08c13921 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-01 02:03:41 -05:00
4d35b73da9 Reel Tweaks 2024-03-01 02:03:25 -05:00
110ed7f78f Import temporary idle animation for Infantry 2024-03-01 01:23:09 -05:00
6118fc6ee2 Import Infantry, needs cleanup when textures ready 2024-03-01 00:56:22 -05:00
269af9af61 Make enemy Spawner more engaging 2024-03-01 00:46:38 -05:00
3aa44ba040 Test Level Gameplay V1.0
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d Import Collectables 2024-02-29 21:08:51 -05:00
8c12efac4d More tweaks for footage 2024-02-29 20:49:56 -05:00
532bf9ea20 pre video tweaks 2024-02-29 19:50:33 -05:00
b6169ce32f Implement land and mantle animations, fix duplicate attack when landing from aerial 2024-02-29 18:32:51 -05:00
c02eeb7449 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-29 18:28:56 -05:00
799e48b297 Optimize rage PP and add player highlight 2024-02-29 18:28:34 -05:00
b4ae909999 Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67 Add skills to general save 2024-02-29 17:00:51 -05:00
c4f47841da Electric grapple does AOE stun 2024-02-29 01:16:26 -05:00
7570a3c7b9 Re-import walk and strafe animations 2024-02-28 14:00:39 -05:00
fde4c1179a Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-28 11:21:21 -05:00
4e9cda9ce3 Add Stutter to critical hit 2024-02-28 00:36:11 -05:00
709a94c9f3 Fix Projectile Tracker 2024-02-27 23:58:21 -05:00