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27398df40e
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WatchTower_Arena Large Update
Enemy spawn and environment prototype props added.
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2024-03-28 00:56:50 -04:00 |
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9b9fc0fadf
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Make Eagle Spin
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2024-03-28 00:53:38 -04:00 |
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8783785f1c
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Add different rage highlights for different enemies
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2024-03-28 00:45:19 -04:00 |
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7e9a3580c6
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Implement Respawn Projector
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2024-03-27 21:15:03 -04:00 |
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885a1dded4
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Implement Specimen Tube
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2024-03-27 20:50:35 -04:00 |
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83bfcf7cf7
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-27 20:45:23 -04:00 |
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2f837fe05d
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Implement Health Pack
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2024-03-27 20:45:02 -04:00 |
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7152722eb5
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-27 18:53:22 -04:00 |
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574bd0309f
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WIP rework of Insurrectionist animation blueprint
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2024-03-27 18:49:42 -04:00 |
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fcc2fc84df
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Make Settings Menu Work
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2024-03-27 18:13:27 -04:00 |
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6ad2eacd71
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Assign Sound Classes
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2024-03-27 17:12:22 -04:00 |
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4922923dba
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Add Boss Health Bar
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2024-03-27 16:03:56 -04:00 |
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72136f9bfc
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-26 21:49:25 -04:00 |
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088aba2d49
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Update WatchTower_Arena.umap
Multiple floors have been added to the arena along with some other details.
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2024-03-26 21:49:01 -04:00 |
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68d3f96a69
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Remove print from Infantry base
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2024-03-26 18:56:13 -04:00 |
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bb0490fccc
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Update WatchTower_Arena.umap
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2024-03-26 15:57:49 -04:00 |
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22d2ae6d5e
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Update WatchTower_Arena.umap
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2024-03-26 13:05:13 -04:00 |
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2667d1e062
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Create WatchTower_Arena.umap
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2024-03-25 16:19:30 -04:00 |
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ffe83452f8
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Import Infantry animations
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2024-03-23 12:29:56 -04:00 |
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0523004b5c
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PitFall_Arena MASSIVE Update
Near Final Version
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2024-03-22 16:18:13 -04:00 |
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016dcac8aa
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Update PitFall_Arena
Spawns and interior blocks added
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2024-03-21 17:08:04 -04:00 |
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07c6261295
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Revert "More organization"
This reverts commit 099f23247c .
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2024-03-21 14:36:33 -04:00 |
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9176d7bfa5
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-21 14:36:08 -04:00 |
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099f23247c
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More organization
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2024-03-21 14:35:50 -04:00 |
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ea8188dc7e
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Setup base flinch system
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2024-03-21 13:41:15 -04:00 |
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492f54805f
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Lots of organization
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2024-03-20 21:48:51 -04:00 |
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58c523dad4
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organizational changes
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2024-03-20 20:50:41 -04:00 |
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53f6853c3f
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Boss Pass One
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2024-03-20 19:27:32 -04:00 |
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7f76d8e51f
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PitFall Arena Basic Layout
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2024-03-19 21:08:03 -04:00 |
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dab8f37acf
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Start On Boss Locomotion
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2024-03-19 18:56:35 -04:00 |
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ed3d8ed68c
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fix glitch with triggerboxes and projectiles
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2024-03-19 16:21:30 -04:00 |
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b434da2d80
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Press CTRL to return axe and cleave enemies
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2024-03-19 16:07:09 -04:00 |
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3d0856ee43
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Make new prototype grid
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2024-03-19 13:36:39 -04:00 |
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c6d5b22139
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Improve Enemy Attacks
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2024-03-18 23:19:07 -04:00 |
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2262270f6a
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Sound Effects for Electric Blast
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2024-03-18 18:32:07 -04:00 |
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dcac7afbbc
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-18 13:02:30 -04:00 |
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88ab76dfec
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Implement enemy animation blueprints
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2024-03-18 13:00:01 -04:00 |
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a8cd8469d6
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Start on Electric Rockets
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2024-03-18 12:54:35 -04:00 |
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450451ae87
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Turret Lasers no longer clip walls
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2024-03-18 11:32:57 -04:00 |
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81353887fc
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Finalize energy wave visuals
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2024-03-18 00:45:39 -04:00 |
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c9133218c6
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Replace enemy Model
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2024-03-17 12:46:38 -04:00 |
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892a5d501d
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Start on energy wave
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2024-03-09 18:02:24 -05:00 |
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80efc937d0
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Slow Player
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2024-03-08 21:48:35 -05:00 |
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e304bb5918
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PitFall_Arena Map
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2024-03-08 16:54:00 -05:00 |
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bfec549b86
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Grapple Test Map Update
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2024-03-08 14:55:47 -05:00 |
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049e13ca6a
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Test Level Grapple Gameplay
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2024-03-07 00:30:00 -05:00 |
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9fc75d86b6
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Set up base Animation Blueprint for Infantry
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2024-03-06 20:56:54 -05:00 |
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935ad31d7a
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Import Infantry animations
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2024-03-06 17:17:44 -05:00 |
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461831faf8
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Add Electric Fence Attack
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2024-03-05 05:04:17 -05:00 |
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4f382613d5
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Laserwall Damages Enemies
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2024-03-05 04:38:46 -05:00 |
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e6daca4435
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Merge branch 'DialogueSystemMerge'
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2024-03-05 04:23:31 -05:00 |
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c80c03e414
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Add Dialogue System
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2024-03-05 04:20:24 -05:00 |
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6308b69eb1
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-05 00:21:02 -05:00 |
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3ce76ff96d
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Separate out enemy materials
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2024-03-05 00:20:43 -05:00 |
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03cab4fca7
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Finally fix turret enemy and make it look up and down
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2024-03-05 00:16:04 -05:00 |
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7a3678cb9f
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Fix final electric glitch
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2024-03-04 17:41:10 -05:00 |
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db9e639d64
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-03 14:13:52 -05:00 |
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ab48645000
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Fix health pack
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2024-03-03 13:09:40 -05:00 |
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5802b27775
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Import new infantry textures
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2024-03-03 12:29:22 -05:00 |
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d4b381d2a5
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Reorganize
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2024-03-02 20:53:57 -05:00 |
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dc096851bd
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Add blood splatter
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2024-03-02 20:27:19 -05:00 |
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23a467c74a
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Add start at top to elevator
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2024-03-02 17:37:14 -05:00 |
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4b78ced759
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Add checkbox for can walk off ledges
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2024-03-02 17:04:57 -05:00 |
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516d96b167
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Add Final Collectables
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2024-03-02 16:10:09 -05:00 |
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284db45452
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Website Tweaks
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2024-03-02 15:59:21 -05:00 |
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c66f383705
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Add new bunker asset pack
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2024-03-02 13:56:03 -05:00 |
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c698471cf3
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The Ascent Fixed Spawning
All Enemies Now Spawn Properly!
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2024-03-01 14:47:48 -05:00 |
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2a043725b6
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Add poison gas
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2024-03-01 14:44:54 -05:00 |
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fa08c13921
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-03-01 02:03:41 -05:00 |
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4d35b73da9
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Reel Tweaks
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2024-03-01 02:03:25 -05:00 |
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110ed7f78f
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Import temporary idle animation for Infantry
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2024-03-01 01:23:09 -05:00 |
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6118fc6ee2
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Import Infantry, needs cleanup when textures ready
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2024-03-01 00:56:22 -05:00 |
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269af9af61
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Make enemy Spawner more engaging
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2024-03-01 00:46:38 -05:00 |
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3aa44ba040
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Test Level Gameplay V1.0
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
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2024-02-29 23:30:54 -05:00 |
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f4a8aedb8d
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Import Collectables
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2024-02-29 21:08:51 -05:00 |
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8c12efac4d
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More tweaks for footage
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2024-02-29 20:49:56 -05:00 |
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532bf9ea20
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pre video tweaks
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2024-02-29 19:50:33 -05:00 |
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b6169ce32f
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Implement land and mantle animations, fix duplicate attack when landing from aerial
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2024-02-29 18:32:51 -05:00 |
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c02eeb7449
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-29 18:28:56 -05:00 |
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799e48b297
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Optimize rage PP and add player highlight
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2024-02-29 18:28:34 -05:00 |
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b4ae909999
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Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
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2024-02-29 17:19:05 -05:00 |
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52ee1ccc67
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Add skills to general save
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2024-02-29 17:00:51 -05:00 |
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c4f47841da
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Electric grapple does AOE stun
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2024-02-29 01:16:26 -05:00 |
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7570a3c7b9
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Re-import walk and strafe animations
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2024-02-28 14:00:39 -05:00 |
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fde4c1179a
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-28 11:21:21 -05:00 |
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4e9cda9ce3
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Add Stutter to critical hit
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2024-02-28 00:36:11 -05:00 |
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709a94c9f3
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Fix Projectile Tracker
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2024-02-27 23:58:21 -05:00 |
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ec10ebdf86
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Reimport Tommy's animations
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2024-02-27 23:40:47 -05:00 |
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ac007b4e41
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-27 23:40:23 -05:00 |
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d1e91fd172
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Enemies can no longer go back in their huts
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2024-02-27 23:16:47 -05:00 |
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2cc61c172b
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Fix Decorator Issue
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2024-02-27 22:42:37 -05:00 |
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4b00eeecd9
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Make functions for Insurrectionist ABP
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2024-02-27 22:41:47 -05:00 |
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9cec9e79bc
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Change Reeling System
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2024-02-27 22:29:59 -05:00 |
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7269feb7cd
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Various BP optimizations
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2024-02-27 22:12:22 -05:00 |
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dfb6be1ef4
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The Ascent Enemy Spawn (Big Platform)
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
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2024-02-27 16:00:24 -05:00 |
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c3fba48efd
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WIP import new animations
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2024-02-25 13:04:58 -05:00 |
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823928aa7a
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Add Holograms
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2024-02-24 04:11:27 -05:00 |
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3303c53e0a
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Enemies patrol around origin, not current position
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2024-02-24 01:25:57 -05:00 |
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916939a778
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Add Rage Meter
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2024-02-23 22:39:56 -05:00 |
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996c1fa650
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Critical Hits drop extra health
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2024-02-23 21:18:11 -05:00 |
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