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d0c1c6d0af
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Add more SFX implementation
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2024-02-13 01:01:13 -05:00 |
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eb23b18eeb
|
Fix bug with grappling
|
2024-02-13 00:13:55 -05:00 |
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bd50b1853f
|
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
|
2024-02-12 23:04:19 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
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ef73178c86
|
Replace melee speed with melee stun, add knockback upgrade
|
2024-02-12 21:39:01 -05:00 |
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7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
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ddbe6d5e03
|
unreal didnt save so once again fixing the ax throw
|
2024-02-12 16:06:53 -05:00 |
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e008cd8c80
|
Ax throw returns to player after 7 bounces
|
2024-02-12 16:01:15 -05:00 |
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a490a0acd4
|
buggy wuggy
|
2024-02-12 13:17:48 -05:00 |
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fd4459af4e
|
Update BP_ThrownProjectile.uasset
|
2024-02-12 12:47:17 -05:00 |
|
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b23a58abe8
|
Tweak Damage Values
|
2024-02-12 12:09:52 -05:00 |
|
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9dbb1e8bf3
|
Drone Turret Functionality
|
2024-02-10 19:47:15 -05:00 |
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4729752e4c
|
Balance Axe Throw and Shooting Enemies
|
2024-02-10 18:16:52 -05:00 |
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e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
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c0e2e4a4b9
|
Turret Implementation
|
2024-02-10 02:14:14 -05:00 |
|
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779c6c38db
|
Definitely Not a Secret
|
2024-02-09 02:54:15 -05:00 |
|
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e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
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007a1c3e5e
|
Implement Axe Trail
|
2024-02-08 23:45:12 -05:00 |
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e3cd048301
|
Don't Worry About It
|
2024-02-08 18:59:37 -05:00 |
|
|
0768aa819e
|
Fix Impact Frames
|
2024-02-08 17:55:52 -05:00 |
|
|
4d0dfd6d04
|
Add XP
|
2024-02-08 17:27:48 -05:00 |
|
|
360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
|
|
59145b22b9
|
Fix bug with axe where it doesnt actually do anything i just changed
|
2024-02-08 16:31:46 -05:00 |
|
|
449b75bf23
|
Improve Axe Throw Return To Player
|
2024-02-08 16:20:11 -05:00 |
|
|
07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
|
|
af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
|
|
449c73c9b3
|
Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
|
|
93d60f39cb
|
Fix various things with the axe throw
|
2024-02-08 12:05:16 -05:00 |
|
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cc01c36b89
|
Reduce attack time on axe spin
|
2024-02-07 17:41:08 -05:00 |
|
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b4d833c955
|
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
|
2024-02-07 17:00:11 -05:00 |
|
|
fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
|
|
38e158aecc
|
Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
|
|
e609e4e448
|
Add Critical Hit When Grapple Attacking
|
2024-02-06 19:01:16 -05:00 |
|
|
35425c4fd5
|
Make it so you have to pick up grapple
|
2024-02-06 18:38:00 -05:00 |
|
|
1cf98a1503
|
Move Camera over Right Shoulder
|
2024-02-06 18:16:13 -05:00 |
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|
97882d2640
|
Add Exploding Barrels
|
2024-02-06 18:10:07 -05:00 |
|
|
39d24ffb84
|
Add Airship and Skill Tree to Save
|
2024-02-06 17:18:48 -05:00 |
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f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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1cf0fd484e
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-06 04:11:41 -05:00 |
|
|
8fc34c137d
|
Skill Tree Functionality
|
2024-02-06 04:10:53 -05:00 |
|
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d26bd65930
|
Grapple reel animation, axe spin animation
|
2024-02-06 02:09:45 -05:00 |
|
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2f3d3d3fec
|
Add ScreenShake
|
2024-02-05 18:59:10 -05:00 |
|
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0e8210eb19
|
Add Airship Controls
|
2024-02-05 18:40:29 -05:00 |
|
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1fb446990f
|
bug fixes
|
2024-02-02 14:43:39 -05:00 |
|
|
40118c2a89
|
Improve grapple feel and functionality
|
2024-02-01 17:22:46 -05:00 |
|
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d82a2867f1
|
Make advanced enemy fly to ledges
|
2024-02-01 16:20:08 -05:00 |
|
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d3b4cbbbf1
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Start work on advanced enemy
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2024-01-31 21:25:44 -05:00 |
|
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b1384a2c7e
|
Improve Wave Spawner Functionality
|
2024-01-31 19:46:37 -05:00 |
|
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947c38b123
|
Add support for spawning agrod enemies
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2024-01-31 16:34:19 -05:00 |
|
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73ac95e97c
|
Basic animation implementation
|
2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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7531881130
|
Make Dash Cancel Grapple
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2024-01-26 01:32:41 -05:00 |
|
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0ea575f0f4
|
Fix Stun State
|
2024-01-26 01:29:59 -05:00 |
|
|
804743748f
|
Add Turret Sounds
|
2024-01-26 01:24:33 -05:00 |
|
|
fe78cf1206
|
Fix more bugs
|
2024-01-25 19:08:51 -05:00 |
|
|
7780986568
|
Fix camera bug
|
2024-01-25 17:19:27 -05:00 |
|
|
2a35e0772c
|
Fix Grapple Zoom Bug
|
2024-01-25 17:05:07 -05:00 |
|
|
3b39f1fc58
|
Add Collectables and remove player noise
|
2024-01-25 16:16:24 -05:00 |
|
|
69be483d17
|
Add Sound Effects
|
2024-01-25 01:12:30 -05:00 |
|
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07121a1b73
|
Enemy Improvements
|
2024-01-25 00:35:00 -05:00 |
|
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f04990d431
|
Various Fixed and Changes
|
2024-01-25 00:20:30 -05:00 |
|
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5b3ce06ba5
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Implement new posters
|
2024-01-24 20:20:12 -05:00 |
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ddb4a8df1a
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Bugfixes and test map
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2024-01-24 12:45:19 -05:00 |
|
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d0c33b590d
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Fix Jump
|
2024-01-23 19:11:39 -05:00 |
|
|
99bb38118c
|
Improve Intermediate AI
|
2024-01-23 18:54:31 -05:00 |
|
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5ec6b58c3b
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Add Laser
|
2024-01-23 18:44:04 -05:00 |
|
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af829564a1
|
Zoom in camera when grappled on wall
|
2024-01-23 00:48:54 -05:00 |
|
|
10cc08e321
|
Bug Fixes
|
2024-01-22 20:27:02 -05:00 |
|
|
c28bd04919
|
Add Stun to Enemies
|
2024-01-22 18:41:58 -05:00 |
|
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d44ef7e770
|
Add helmet and axe to player BP
|
2024-01-22 17:21:30 -05:00 |
|
|
d30ed66d19
|
Update Cable Material
|
2024-01-21 18:14:50 -05:00 |
|
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31bc55502d
|
Reorganize Player BP
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2024-01-21 17:24:36 -05:00 |
|
|
b712a9159a
|
Animation for grapple target out of range
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2024-01-20 20:12:51 -05:00 |
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d4af461f5a
|
Actions and abilities can't occur at the same time
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2024-01-20 16:47:32 -05:00 |
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652308bc7b
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Fix AI Null access bug
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2024-01-20 16:43:48 -05:00 |
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6df2437816
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Add normal map to posters
|
2024-01-20 14:27:31 -05:00 |
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|
6281220fbd
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Medium enemy can now aim up and down
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2024-01-16 18:59:55 -05:00 |
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|
7105c1b411
|
Medium enemy improvements
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2024-01-16 18:14:20 -05:00 |
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810e24a5f8
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-16 16:56:36 -05:00 |
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744f56b877
|
Add Axe
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2024-01-16 16:55:07 -05:00 |
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e57662398f
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-01-16 16:26:43 -05:00 |
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c23b90b2a5
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Add breakable glass
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2024-01-16 16:21:47 -05:00 |
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dd2fb99659
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:18:34 -05:00 |
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3283e46061
|
Dash Effect
changed name of the Niagara asset for the Dash Effect to Dash_Effect
|
2024-01-16 16:17:34 -05:00 |
|
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2565ceefc7
|
Fix player hopping along ground when grappling
|
2024-01-16 14:01:25 -05:00 |
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7ea9f85147
|
Test Tunnel Creator
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2024-01-15 15:34:55 -05:00 |
|
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1d817342e8
|
Update Doors to Bunker Assets
|
2024-01-15 15:21:52 -05:00 |
|
|
34bad54e6a
|
Create NS_SkeletalMesh.uasset
Added dash effect
|
2024-01-13 17:28:37 -05:00 |
|
|
efa0942bd0
|
Add Skill Tree
|
2024-01-11 19:28:54 -05:00 |
|
|
5297b63e8a
|
Fix Enemies attacking only once
|
2024-01-10 18:58:56 -05:00 |
|
|
909067b791
|
Fix Event BP
|
2024-01-10 18:53:40 -05:00 |
|
|
a22969796f
|
Add Electric Grapple and update icons
|
2024-01-09 18:30:26 -05:00 |
|
|
cbf9957e18
|
Update Camera Collision
|
2024-01-09 14:11:41 -05:00 |
|
|
0f24f69b26
|
Change Default Maps
|
2024-01-09 13:10:24 -05:00 |
|
|
1b27c9ae00
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-08 17:26:32 -05:00 |
|
|
0c4771f39b
|
Organizational Changes
|
2024-01-08 17:25:54 -05:00 |
|
|
443d17d2d4
|
Add birds poster
|
2024-01-06 13:15:41 -05:00 |
|
|
9956ac032e
|
Add Story Terminals
|
2023-12-11 04:27:11 -05:00 |
|
|
0612311302
|
Grapple Onto Moving Surfaces
|
2023-12-10 07:31:27 -05:00 |
|
|
cfddcb4d8a
|
Reorganize Assets
|
2023-12-07 15:40:11 -05:00 |
|