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5e334cd160
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Improve Enemy AI
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2024-02-21 21:49:24 -05:00 |
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3d16eddbe0
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Update Lighting
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2024-02-21 13:16:52 -05:00 |
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f564dfc8cd
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Fix exploding barrel scale
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2024-02-21 13:12:54 -05:00 |
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493a399a89
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Player Finally Has a Heavy Attack Again
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2024-02-21 13:04:12 -05:00 |
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54df3d3f2e
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Work on attack
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2024-02-21 12:33:10 -05:00 |
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6b15db7e77
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Turn off double jump
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2024-02-21 12:23:49 -05:00 |
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609c548a36
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Make enemies not completely braindead
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2024-02-21 12:09:34 -05:00 |
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cfa9942a07
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Exploding barrels affect physics bodies
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2024-02-21 02:16:34 -05:00 |
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aa2d78db7a
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Add Poster Screens
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2024-02-21 02:04:04 -05:00 |
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6a23f66179
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Add Camera
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2024-02-20 22:48:20 -05:00 |
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1a0c4411c4
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Add new props
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2024-02-20 22:23:30 -05:00 |
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5c3588253a
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Work on test level
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2024-02-20 20:56:48 -05:00 |
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5876bef562
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-20 00:58:04 -05:00 |
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79f959a7bc
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Work on test level
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2024-02-20 00:57:43 -05:00 |
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47c4e58376
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-19 23:50:17 -05:00 |
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ac37b46ec0
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Tutorial Grapple Lab Blockout
Blockout for room and enemy combat completed. May need iterations later.
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2024-02-19 23:49:57 -05:00 |
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a0978ae466
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Fix axe throw grappling glitch
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2024-02-19 23:41:31 -05:00 |
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7c0179e8c2
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Change health overlay to post process effect
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2024-02-19 20:22:29 -05:00 |
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147f6ede8b
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Add knockback to dash
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2024-02-17 03:49:35 -05:00 |
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3b8344ad6d
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adjust player damage curve
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2024-02-17 03:38:08 -05:00 |
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770c9f5c01
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Update Health Bar
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2024-02-17 02:32:33 -05:00 |
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f31a2705e6
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Add save event
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2024-02-17 02:17:37 -05:00 |
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f85a89b65b
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Update UI
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2024-02-17 02:12:56 -05:00 |
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16e00218ae
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Skill tree should only show at checkpoints
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2024-02-16 23:55:00 -05:00 |
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74e583c93f
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Update Wave spawner
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2024-02-16 23:41:46 -05:00 |
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b9ebb6fdb9
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Update NS_LandVFX.uasset
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2024-02-16 17:02:07 -05:00 |
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a2e88999ef
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Impact VFX
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2024-02-16 15:59:50 -05:00 |
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bb1e3c0044
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Added Grapple Lab Room
Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
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2024-02-16 15:31:46 -05:00 |
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8ca1fc6608
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Update Collisions
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2024-02-16 13:04:17 -05:00 |
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448ee4da0b
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Update Texutures
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2024-02-16 12:48:48 -05:00 |
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9318667691
|
Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
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2024-02-16 02:27:19 -05:00 |
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fced521f7c
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Create NS_LandVFX.uasset
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2024-02-15 21:51:09 -05:00 |
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3de71a018d
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VFX for attack impact and insurrectionist steps
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2024-02-15 20:53:48 -05:00 |
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f97d0cf0f7
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LODS
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2024-02-15 19:16:09 -05:00 |
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e7b47aab84
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-15 17:44:10 -05:00 |
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09b0680b8e
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Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
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2024-02-15 17:43:22 -05:00 |
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6e22872d8f
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Attack blending tweak
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2024-02-14 23:35:01 -05:00 |
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21856c8f48
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Import shipping crates
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2024-02-14 22:58:50 -05:00 |
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d2f3581cd2
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Update enemy damage system
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2024-02-14 16:59:35 -05:00 |
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4e51dbeae9
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Change movement to strafing
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2024-02-14 13:14:39 -05:00 |
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978a11cf2a
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Fix issue with skill tree not upgrading melee damage
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2024-02-14 12:38:41 -05:00 |
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5f0d4968bf
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-13 13:36:19 -05:00 |
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dc3f293dd8
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Optimize turret textures, iterate on shenanigans map
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2024-02-13 13:36:14 -05:00 |
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2aaaea110e
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Fix Axe Spin Not Working
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2024-02-13 13:09:27 -05:00 |
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d0c1c6d0af
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Add more SFX implementation
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2024-02-13 01:01:13 -05:00 |
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eb23b18eeb
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Fix bug with grappling
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2024-02-13 00:13:55 -05:00 |
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bd50b1853f
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Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
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2024-02-12 23:04:19 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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ef73178c86
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Replace melee speed with melee stun, add knockback upgrade
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2024-02-12 21:39:01 -05:00 |
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7660c41a42
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Drones avoid walls
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2024-02-12 20:52:05 -05:00 |
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ddbe6d5e03
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unreal didnt save so once again fixing the ax throw
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2024-02-12 16:06:53 -05:00 |
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e008cd8c80
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Ax throw returns to player after 7 bounces
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2024-02-12 16:01:15 -05:00 |
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45b7a542e5
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-12 13:18:03 -05:00 |
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a490a0acd4
|
buggy wuggy
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2024-02-12 13:17:48 -05:00 |
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1c39109b4b
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-12 12:49:38 -05:00 |
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414e83f553
|
Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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fd4459af4e
|
Update BP_ThrownProjectile.uasset
|
2024-02-12 12:47:17 -05:00 |
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b23a58abe8
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Tweak Damage Values
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2024-02-12 12:09:52 -05:00 |
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4203e8d98a
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Improve animation blending on fall, land, reel faces movement direction
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2024-02-12 00:54:32 -05:00 |
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842b20eebc
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-11 16:01:47 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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fc18d3f2ea
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New Axe Swing SFX
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2024-02-11 15:49:31 -05:00 |
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9dbb1e8bf3
|
Drone Turret Functionality
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2024-02-10 19:47:15 -05:00 |
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4729752e4c
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Balance Axe Throw and Shooting Enemies
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2024-02-10 18:16:52 -05:00 |
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e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
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c0e2e4a4b9
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Turret Implementation
|
2024-02-10 02:14:14 -05:00 |
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c38ff7fa39
|
Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
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2024-02-09 15:13:40 -05:00 |
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779c6c38db
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Definitely Not a Secret
|
2024-02-09 02:54:15 -05:00 |
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e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
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b068e50f54
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 23:46:02 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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d3844dc8ef
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 23:34:37 -05:00 |
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e033bf6ce4
|
Enemy Waves and More Blockout Items
This update is BIG but not finalized!
|
2024-02-08 23:33:52 -05:00 |
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0a029a0caa
|
Reimport Shelby's animations, tweak attack blending to be more lenient on direction
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2024-02-08 19:55:05 -05:00 |
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e3cd048301
|
Don't Worry About It
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2024-02-08 18:59:37 -05:00 |
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e9f690f2b7
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 18:59:07 -05:00 |
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6ae9bd280e
|
Update M_AxeTrail.uasset
|
2024-02-08 18:35:42 -05:00 |
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f6ef97a2dc
|
Axe trail
added more blur to texture
|
2024-02-08 18:33:53 -05:00 |
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0768aa819e
|
Fix Impact Frames
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2024-02-08 17:55:52 -05:00 |
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0bf8cb9063
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
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2024-02-08 17:44:07 -05:00 |
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aa3595ea7f
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Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
|
2024-02-08 17:43:13 -05:00 |
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4d0dfd6d04
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Add XP
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2024-02-08 17:27:48 -05:00 |
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360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
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59145b22b9
|
Fix bug with axe where it doesnt actually do anything i just changed
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2024-02-08 16:31:46 -05:00 |
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449b75bf23
|
Improve Axe Throw Return To Player
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2024-02-08 16:20:11 -05:00 |
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07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
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af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
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1ca285d823
|
Add Spark Effect
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2024-02-08 12:24:09 -05:00 |
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93d60f39cb
|
Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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58363e1f13
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Update skeleton animation notifiers
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2024-02-07 17:41:22 -05:00 |
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cc01c36b89
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Reduce attack time on axe spin
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2024-02-07 17:41:08 -05:00 |
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173a1672c9
|
Animation improvements
|
2024-02-07 17:38:42 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
|
Implement most animations
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2024-02-07 12:41:15 -05:00 |
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8a2b215edf
|
Import updated animations, fix reverted files, prep abilities
|
2024-02-07 11:23:12 -05:00 |
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38e158aecc
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Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
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e609e4e448
|
Add Critical Hit When Grapple Attacking
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2024-02-06 19:01:16 -05:00 |
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35425c4fd5
|
Make it so you have to pick up grapple
|
2024-02-06 18:38:00 -05:00 |
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1cf98a1503
|
Move Camera over Right Shoulder
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2024-02-06 18:16:13 -05:00 |
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