|
d27979f102
|
Implement death and critical hit animations into ThirdPersonCharacter blueprint
|
2024-04-03 12:25:53 -04:00 |
|
|
1f28cc9db9
|
Fix enemy death bug
|
2024-03-31 23:59:55 -04:00 |
|
|
88cc20f2b0
|
Move upgrade stats to general save
|
2024-03-31 23:39:56 -04:00 |
|
|
fa92fb09df
|
Make menus keyboard exitable
|
2024-03-31 23:24:17 -04:00 |
|
|
f69d5d6e1b
|
add Light show and ui to event system
|
2024-03-31 19:30:04 -04:00 |
|
|
2b4d37e9c3
|
Add Electric Fence Functionality
|
2024-03-30 16:58:35 -04:00 |
|
|
ecc3b08642
|
Optimize Death Effects
|
2024-03-30 16:32:08 -04:00 |
|
|
5f225b33bb
|
Fix issue with using abilities while grappling
|
2024-03-30 15:48:31 -04:00 |
|
|
3e8d184084
|
Move Enemy Stats to Data File
|
2024-03-29 01:21:33 -04:00 |
|
|
c7aa47b7c8
|
Fix framerate Bugs
|
2024-03-28 20:15:47 -04:00 |
|
|
a03d511ac3
|
Make enemies ragdoll on death
|
2024-03-28 17:26:19 -04:00 |
|
|
2de965b050
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-03-28 00:58:13 -04:00 |
|
|
27398df40e
|
WatchTower_Arena Large Update
Enemy spawn and environment prototype props added.
|
2024-03-28 00:56:50 -04:00 |
|
|
9b9fc0fadf
|
Make Eagle Spin
|
2024-03-28 00:53:38 -04:00 |
|
|
8783785f1c
|
Add different rage highlights for different enemies
|
2024-03-28 00:45:19 -04:00 |
|
|
7e9a3580c6
|
Implement Respawn Projector
|
2024-03-27 21:15:03 -04:00 |
|
|
2f837fe05d
|
Implement Health Pack
|
2024-03-27 20:45:02 -04:00 |
|
|
fcc2fc84df
|
Make Settings Menu Work
|
2024-03-27 18:13:27 -04:00 |
|
|
6ad2eacd71
|
Assign Sound Classes
|
2024-03-27 17:12:22 -04:00 |
|
|
4922923dba
|
Add Boss Health Bar
|
2024-03-27 16:03:56 -04:00 |
|
|
088aba2d49
|
Update WatchTower_Arena.umap
Multiple floors have been added to the arena along with some other details.
|
2024-03-26 21:49:01 -04:00 |
|
|
07c6261295
|
Revert "More organization"
This reverts commit 099f23247c .
|
2024-03-21 14:36:33 -04:00 |
|
|
099f23247c
|
More organization
|
2024-03-21 14:35:50 -04:00 |
|
|
492f54805f
|
Lots of organization
|
2024-03-20 21:48:51 -04:00 |
|
|
58c523dad4
|
organizational changes
|
2024-03-20 20:50:41 -04:00 |
|
|
53f6853c3f
|
Boss Pass One
|
2024-03-20 19:27:32 -04:00 |
|
|
7f76d8e51f
|
PitFall Arena Basic Layout
|
2024-03-19 21:08:03 -04:00 |
|
|
dab8f37acf
|
Start On Boss Locomotion
|
2024-03-19 18:56:35 -04:00 |
|
|
ed3d8ed68c
|
fix glitch with triggerboxes and projectiles
|
2024-03-19 16:21:30 -04:00 |
|
|
b434da2d80
|
Press CTRL to return axe and cleave enemies
|
2024-03-19 16:07:09 -04:00 |
|
|
c6d5b22139
|
Improve Enemy Attacks
|
2024-03-18 23:19:07 -04:00 |
|
|
2262270f6a
|
Sound Effects for Electric Blast
|
2024-03-18 18:32:07 -04:00 |
|
|
dcac7afbbc
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-03-18 13:02:30 -04:00 |
|
|
88ab76dfec
|
Implement enemy animation blueprints
|
2024-03-18 13:00:01 -04:00 |
|
|
a8cd8469d6
|
Start on Electric Rockets
|
2024-03-18 12:54:35 -04:00 |
|
|
450451ae87
|
Turret Lasers no longer clip walls
|
2024-03-18 11:32:57 -04:00 |
|
|
81353887fc
|
Finalize energy wave visuals
|
2024-03-18 00:45:39 -04:00 |
|
|
c9133218c6
|
Replace enemy Model
|
2024-03-17 12:46:38 -04:00 |
|
|
892a5d501d
|
Start on energy wave
|
2024-03-09 18:02:24 -05:00 |
|
|
80efc937d0
|
Slow Player
|
2024-03-08 21:48:35 -05:00 |
|
|
461831faf8
|
Add Electric Fence Attack
|
2024-03-05 05:04:17 -05:00 |
|
|
4f382613d5
|
Laserwall Damages Enemies
|
2024-03-05 04:38:46 -05:00 |
|
|
c80c03e414
|
Add Dialogue System
|
2024-03-05 04:20:24 -05:00 |
|
|
03cab4fca7
|
Finally fix turret enemy and make it look up and down
|
2024-03-05 00:16:04 -05:00 |
|
|
7a3678cb9f
|
Fix final electric glitch
|
2024-03-04 17:41:10 -05:00 |
|
|
ab48645000
|
Fix health pack
|
2024-03-03 13:09:40 -05:00 |
|
|
d4b381d2a5
|
Reorganize
|
2024-03-02 20:53:57 -05:00 |
|
|
dc096851bd
|
Add blood splatter
|
2024-03-02 20:27:19 -05:00 |
|
|
23a467c74a
|
Add start at top to elevator
|
2024-03-02 17:37:14 -05:00 |
|
|
4b78ced759
|
Add checkbox for can walk off ledges
|
2024-03-02 17:04:57 -05:00 |
|