hook-line-axe/Content/Blueprints/Enemys
2024-04-05 00:25:33 -04:00
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Basics Add Electrocution State 2024-04-04 15:41:27 -04:00
Bosses/TutorialBoss organizational changes 2024-03-20 20:50:41 -04:00
CharacterEnemies Work On Drone 2024-04-05 00:25:33 -04:00
Msc Add Electrocution State 2024-04-04 15:41:27 -04:00
Turrets Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
BP_AdvancedEnemy.uasset organizational changes 2024-03-20 20:50:41 -04:00
BP_BasicEnemy.uasset Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
BP_BossEnemy.uasset More animation implementation for boss, slight tweaks 2024-04-04 22:18:59 -04:00
BP_DroneTurret.uasset Work On Drone 2024-04-05 00:25:33 -04:00
BP_Enemy_Parent.uasset Reorganize Files 2023-11-26 22:20:19 -05:00
BP_IntermediateEnemy_Energy.uasset More animation implementation for boss, slight tweaks 2024-04-04 22:18:59 -04:00
BP_IntermediateEnemy_Missile.uasset More animation implementation for boss, slight tweaks 2024-04-04 22:18:59 -04:00
BP_IntermediateEnemy.uasset Fix Critical Hit and Improve Enemies 2024-02-22 18:17:42 -05:00
BP_Turret.uasset Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
BP_TurretEnemy.uasset Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
WalkingENemy.uasset Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00