Enemys
|
Make enemies not completely braindead
|
2024-02-21 12:09:34 -05:00 |
Items
|
Exploding barrels affect physics bodies
|
2024-02-21 02:16:34 -05:00 |
LevelDesign
|
Make enemies not completely braindead
|
2024-02-21 12:09:34 -05:00 |
Player
|
Make enemies not completely braindead
|
2024-02-21 12:09:34 -05:00 |
Projectile
|
Exploding barrels affect physics bodies
|
2024-02-21 02:16:34 -05:00 |
SaveGame
|
Add save event
|
2024-02-17 02:17:37 -05:00 |
VFX
|
Add new props
|
2024-02-20 22:23:30 -05:00 |
BP_GameController.uasset
|
Add new props
|
2024-02-20 22:23:30 -05:00 |
BP_PickupItem_Magnetic.uasset
|
Reorganize Files
|
2023-11-26 22:20:19 -05:00 |
BP_RespawnPoint.uasset
|
Update Laser Damage System
|
2023-11-24 15:36:23 -05:00 |
BP_VoidVolume.uasset
|
Update Laser Damage System
|
2023-11-24 15:36:23 -05:00 |
testfire.uasset
|
Convert uasset files to LFS (oops)
|
2023-11-06 18:53:00 -05:00 |